jack: added capture support.

Ryan C. Gordon 2017-06-09 00:47:47 -04:00
parent c39fd5777d
commit 58f08af46c
1 changed files with 45 additions and 14 deletions

View File

@ -203,22 +203,53 @@ JACK_GetDeviceBuf(_THIS)
}
#if 0 // !!! FIXME
/* JACK thread calls this. */
static int
jackProcessCaptureCallback(jack_nframes_t nframes, void *arg)
{
jack_port_get_buffer(
asdasd
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
if (SDL_AtomicGet(&this->enabled)) {
jack_port_t **ports = this->hidden->sdlports;
const int total_channels = this->spec.channels;
const int total_frames = this->spec.samples;
int channelsi;
for (channelsi = 0; channelsi < total_channels; channelsi++) {
const float *src = (const float *) JACK_jack_port_get_buffer(ports[channelsi], nframes);
if (src) {
float *dst = ((float *) this->hidden->iobuffer) + channelsi;
int framesi;
for (framesi = 0; framesi < total_frames; framesi++) {
*dst = *(src++);
dst += total_channels;
}
}
}
}
SDL_SemPost(this->hidden->iosem); /* tell SDL thread we're done; new buffer is ready! */
return 0; /* success */
}
/* SDL thread calls this. */
static int
JACK_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
return SDL_SemWait(this->hidden->iosem) == 0) ? buflen : -1;
SDL_assert(buflen == this->spec.size); /* we always fill a full buffer. */
/* Wait for JACK to fill the iobuffer */
if (SDL_SemWait(this->hidden->iosem) == -1) {
return -1;
}
SDL_memcpy(buffer, this->hidden->iobuffer, buflen);
return buflen;
}
#endif
static void
JACK_FlushCapture(_THIS)
{
SDL_SemWait(this->hidden->iosem);
}
static void
JACK_CloseDevice(_THIS)
@ -258,6 +289,7 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
and capture will be "input" (we read data in). */
const unsigned long sysportflags = iscapture ? JackPortIsOutput : JackPortIsInput;
const unsigned long sdlportflags = iscapture ? JackPortIsInput : JackPortIsOutput;
const JackProcessCallback callback = iscapture ? jackProcessCaptureCallback : jackProcessPlaybackCallback;
const char *sdlportstr = iscapture ? "input" : "output";
const char **devports = NULL;
jack_client_t *client = NULL;
@ -323,7 +355,7 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
}
if (JACK_jack_set_process_callback(client, jackProcessPlaybackCallback, this) != 0) {
if (JACK_jack_set_process_callback(client, callback, this) != 0) {
return SDL_SetError("JACK: Couldn't set process callback");
}
@ -376,17 +408,16 @@ JACK_Init(SDL_AudioDriverImpl * impl)
}
/* Set the function pointers */
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
// !!! FIXME impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
impl->OpenDevice = JACK_OpenDevice;
impl->WaitDevice = JACK_WaitDevice;
impl->GetDeviceBuf = JACK_GetDeviceBuf;
impl->CloseDevice = JACK_CloseDevice;
impl->Deinitialize = JACK_Deinitialize;
// !!! FIXME impl->CaptureFromDevice = JACK_CaptureFromDevice;
// !!! FIXME impl->HasCaptureSupport = SDL_TRUE;
impl->CaptureFromDevice = JACK_CaptureFromDevice;
impl->FlushCapture = JACK_FlushCapture;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
impl->HasCaptureSupport = SDL_TRUE;
return 1; /* this audio target is available. */
}