Revert "Make sure new windows have mouse and keyboard focus if there's no windowing system"
This reverts commit 5948ea997f
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This isn't needed, the proper focus logic is in SDL_ShowWindow()
main
parent
5948ea997f
commit
590d0bec6f
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@ -2131,15 +2131,9 @@ SDL_Window *SDL_CreateWindowWithProperties(SDL_PropertiesID props)
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parent->first_child = window;
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}
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if (_this->CreateSDLWindow) {
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if (_this->CreateSDLWindow(_this, window, props) < 0) {
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SDL_DestroyWindow(window);
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return NULL;
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}
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} else {
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/* No windowing system, make sure the new window has focus */
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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if (_this->CreateSDLWindow && _this->CreateSDLWindow(_this, window, props) < 0) {
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SDL_DestroyWindow(window);
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return NULL;
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}
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/* Clear minimized if not on windows, only windows handles it at create rather than FinishWindowCreation,
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