Fixed handling simple mode PS4 reports
Fixes https://github.com/libsdl-org/SDL/issues/7270
parent
284ae91734
commit
5925cd4ef3
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@ -817,7 +817,7 @@ static int HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device,
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return 0;
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}
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static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
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static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet, int size)
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{
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static const float TOUCHPAD_SCALEX = 1.0f / 1920;
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static const float TOUCHPAD_SCALEY = 1.0f / 920; /* This is noted as being 944 resolution, but 920 feels better */
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@ -921,7 +921,7 @@ static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
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axis = ((int)packet->ucRightJoystickY * 257) - 32768;
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
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if (ctx->device->is_bluetooth && ctx->official_controller) {
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if (size > 9 && ctx->device->is_bluetooth && ctx->official_controller) {
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if (packet->ucBatteryLevel & 0x10) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
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} else {
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@ -939,7 +939,7 @@ static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
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}
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}
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if (ctx->report_touchpad) {
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if (size > 9 && ctx->report_touchpad) {
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touchpad_state = !(packet->ucTouchpadCounter1 & 0x80) ? SDL_PRESSED : SDL_RELEASED;
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touchpad_x = packet->rgucTouchpadData1[0] | (((int)packet->rgucTouchpadData1[1] & 0x0F) << 8);
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touchpad_y = (packet->rgucTouchpadData1[1] >> 4) | ((int)packet->rgucTouchpadData1[2] << 4);
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@ -951,7 +951,7 @@ static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
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SDL_SendJoystickTouchpad(timestamp, joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
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}
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if (ctx->report_sensors) {
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if (size > 9 && ctx->report_sensors) {
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Uint16 tick;
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Uint16 delta;
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Uint64 sensor_timestamp;
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@ -1002,6 +1002,11 @@ static SDL_bool HIDAPI_DriverPS4_IsPacketValid(SDL_DriverPS4_Context *ctx, Uint8
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{
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switch (data[0]) {
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case k_EPS4ReportIdUsbState:
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if (size == 10) {
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/* This is non-enhanced mode, this packet is fine */
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return SDL_TRUE;
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}
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/* In the case of a DS4 USB dongle, bit[2] of byte 31 indicates if a DS4 is actually connected (indicated by '0').
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* For non-dongle, this bit is always 0 (connected).
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* This is usually the ID over USB, but the DS4v2 that started shipping with the PS4 Slim will also send this
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@ -1061,7 +1066,7 @@ static SDL_bool HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
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switch (data[0]) {
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case k_EPS4ReportIdUsbState:
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HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]);
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HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1], size - 1);
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break;
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case k_EPS4ReportIdBluetoothState1:
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case k_EPS4ReportIdBluetoothState2:
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@ -1077,7 +1082,7 @@ static SDL_bool HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
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HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
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}
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/* Bluetooth state packets have two additional bytes at the beginning, the first notes if HID is present */
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HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3]);
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HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3], size - 3);
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break;
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default:
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#ifdef DEBUG_JOYSTICK
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