Avoid duplicate joystick axis events
parent
d74c00e67d
commit
5ab5c9b767
|
@ -672,6 +672,9 @@ SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
|
|||
joystick->axes[axis].zero = value;
|
||||
joystick->axes[axis].has_initial_value = SDL_TRUE;
|
||||
}
|
||||
if (value == joystick->axes[axis].value) {
|
||||
return 0;
|
||||
}
|
||||
if (!joystick->axes[axis].sent_initial_value) {
|
||||
/* Make sure we don't send motion until there's real activity on this axis */
|
||||
const int MAX_ALLOWED_JITTER = SDL_JOYSTICK_AXIS_MAX / 80; /* ShanWan PS3 controller needed 96 */
|
||||
|
|
Loading…
Reference in New Issue