Fixed failing SDL_ConvertSurface() when blit has failed.
Some blit combination are not supported (eg ARGB8888 -> SDL_PIXELFORMAT_INDEX1MSB) So prevent SDL_ConvertSurface from creating a broken surface, which cannot be blitted
parent
a052d81bdf
commit
5b07148f73
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@ -957,6 +957,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
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Uint32 copy_flags;
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SDL_Color copy_color;
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SDL_Rect bounds;
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int ret;
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if (!surface) {
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SDL_InvalidParamError("surface");
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@ -1017,7 +1018,7 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
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bounds.y = 0;
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bounds.w = surface->w;
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bounds.h = surface->h;
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SDL_LowerBlit(surface, &bounds, convert, &bounds);
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ret = SDL_LowerBlit(surface, &bounds, convert, &bounds);
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/* Clean up the original surface, and update converted surface */
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convert->map->info.r = copy_color.r;
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@ -1035,6 +1036,13 @@ SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
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surface->map->info.a = copy_color.a;
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surface->map->info.flags = copy_flags;
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SDL_InvalidateMap(surface->map);
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/* SDL_LowerBlit failed, and so the conversion */
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if (ret < 0) {
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SDL_FreeSurface(convert);
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return NULL;
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}
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if (copy_flags & SDL_COPY_COLORKEY) {
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SDL_bool set_colorkey_by_color = SDL_FALSE;
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SDL_bool ignore_alpha = SDL_TRUE; /* Ignore, or not, alpha in colorkey comparison */
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