* Added TranslateMessage call to SDL default message pump - was causing problems in S2 tools mode apps that used Qt. Qt relies on the WM_CHAR message generated by TranslateMessage and keyboard input was showing up in the UI as mixed-case. (Depending on which message pump got a given message - both SDL and Qt pump messages for the entire process.) Sam will review and possibly tweak this change before propagating to public SDL, but I'm checking this version in so I can integrate into S2 and fix the issue there.

Sam Lantinga 2014-01-30 12:27:00 -08:00
parent 366b1727bb
commit 5c58bd6877
1 changed files with 1 additions and 18 deletions

View File

@ -550,24 +550,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
returnCode = 0;
break;
case WM_UNICHAR:
{
if (wParam == UNICODE_NOCHAR) {
returnCode = 1;
break;
}
}
/* no break */
case WM_CHAR:
{
char text[5];
WIN_ConvertUTF32toUTF8(wParam, text);
SDL_SendKeyboardText(text);
}
returnCode = 0;
break;
#ifdef WM_INPUTLANGCHANGE
case WM_INPUTLANGCHANGE:
{
@ -866,6 +848,7 @@ WIN_PumpEvents(_THIS)
const Uint8 *keystate;
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}