kmsdrm: implement smarter surface recreation function to be used in videomode changes. Other minor arrangements.

Manuel Alfayate Corchete 2020-08-19 01:31:22 +02:00
parent f79da81721
commit 5d32eda956
4 changed files with 138 additions and 31 deletions

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@ -39,17 +39,6 @@ static void KMSDRM_FreeCursor(SDL_Cursor * cursor);
static void KMSDRM_WarpMouse(SDL_Window * window, int x, int y); static void KMSDRM_WarpMouse(SDL_Window * window, int x, int y);
static int KMSDRM_WarpMouseGlobal(int x, int y); static int KMSDRM_WarpMouseGlobal(int x, int y);
/*********************************/
/* Atomic helper functions block.*/
/*********************************/
/**************************************/
/* Atomic helper functions block ends.*/
/**************************************/
/* Converts a pixel from straight-alpha [AA, RR, GG, BB], which the SDL cursor surface has, /* Converts a pixel from straight-alpha [AA, RR, GG, BB], which the SDL cursor surface has,
to premultiplied-alpha [AA. AA*RR, AA*GG, AA*BB]. to premultiplied-alpha [AA. AA*RR, AA*GG, AA*BB].
These multiplications have to be done with floats instead of uint32_t's, and the resulting values have These multiplications have to be done with floats instead of uint32_t's, and the resulting values have
@ -398,9 +387,11 @@ KMSDRM_MoveCursor(SDL_Cursor * cursor)
That's why we move the cursor graphic ONLY. */ That's why we move the cursor graphic ONLY. */
if (mouse && mouse->cur_cursor && mouse->cur_cursor->driverdata) { if (mouse && mouse->cur_cursor && mouse->cur_cursor->driverdata) {
curdata = (KMSDRM_CursorData *) mouse->cur_cursor->driverdata; curdata = (KMSDRM_CursorData *) mouse->cur_cursor->driverdata;
/* In SDLPoP "QUIT?" menu, no more pageflips are generated, so no more atomic_commit() calls /* Some programs expect cursor movement even while they don't do SwapWindow() calls,
from SwapWindow(), causing the cursor movement requested here not to be seen on screen. and since we ride on the atomic_commit() in SwapWindow() for cursor movement,
Thus we have to do an atomic_commit() here, so requested movements are commited and seen. */ cursor won't move in these situations. We could do an atomic_commit() for each
cursor movement request, but it cripples the movement to 30FPS, so a future solution
is needed. SDLPoP "QUIT?" menu is an example of this situation. */
ret = drm_atomic_movecursor(curdata, mouse->x, mouse->y); ret = drm_atomic_movecursor(curdata, mouse->x, mouse->y);
//ret = drm_atomic_commit(curdata->video, SDL_TRUE); //ret = drm_atomic_commit(curdata->video, SDL_TRUE);

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@ -115,7 +115,7 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
} }
fb = KMSDRM_FBFromBO(_this, windata->next_bo); fb = KMSDRM_FBFromBO(_this, windata->next_bo);
if (!fb) { if (!fb) {
return SDL_SetError("Failed to get a new framebuffer BO"); return SDL_SetError("Failed to get a new framebuffer");
} }
/* Add the pageflip to te request list. */ /* Add the pageflip to te request list. */

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@ -770,9 +770,14 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window * window)
/* CAUTION: Before destroying the GBM ane EGL surfaces, we must disconnect the display plane /* CAUTION: Before destroying the GBM ane EGL surfaces, we must disconnect the display plane
from the GBM surface buffer it's reading, and make it read the original buffer stored from the GBM surface buffer it's reading, and make it read the original buffer stored
on the CRTC while we recreate the GBM surface. on the CRTC while we recreate the GBM surface, OR simply set it's CRTC_ID and FB_ID props to 0.
The plane will be pointed to one of the buffers of the new GBM surface on the next pageflip Since setting CRTC_ID and FB_ID to 0 does not work on amdgpu, we point to the original
(if there is another pageflip: we could arrive here because we are exiting the program...). */ buffer containig the TTY instead, but it may stop working when we use KMSCON instead of
FBCON because there won't be an original TTY FB to go back to.
In the future, when KMSCON is used, just zero the props instead.
But ALWAYS do manual freeing here because some programs call DestroyWindow() when
they want to resize video, and end up here mid-game when the user changes the window size.
*/
drm_atomic_setbuffer(_this, dispdata->display_plane, dispdata->crtc->crtc->buffer_id); drm_atomic_setbuffer(_this, dispdata->display_plane, dispdata->crtc->crtc->buffer_id);
drm_atomic_commit(_this, SDL_TRUE); drm_atomic_commit(_this, SDL_TRUE);
@ -824,8 +829,6 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
egl_context = (EGLContext)SDL_GL_GetCurrentContext(); egl_context = (EGLContext)SDL_GL_GetCurrentContext();
#endif #endif
KMSDRM_DestroySurfaces(_this, window);
windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev, width, height, surface_fmt, surface_flags); windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev, width, height, surface_fmt, surface_flags);
if (!windata->gs) { if (!windata->gs) {
@ -847,6 +850,112 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
return 0; return 0;
} }
/* Used for videomode change, where we need to have the display plane pointing */
/* to a buffer of a new GBM surface BEFORE destroying the old GBM surface. */
int
KMSDRM_RecreateSurfaces(_THIS, SDL_Window * window)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
Uint32 width = dispdata->mode.hdisplay;
Uint32 height = dispdata->mode.vdisplay;
Uint32 surface_fmt = GBM_FORMAT_ARGB8888;
Uint32 surface_flags = GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING;
struct gbm_surface *new_gs;
struct gbm_bo *bo;
KMSDRM_FBInfo *fb;
int ret;
#if SDL_VIDEO_OPENGL_EGL
EGLContext egl_context;
#endif
/*********************************************************************/
/* FIRST CREATE THE NEW GBM SURFACE AND MAKE THE PLANE READ */
/* A BUFFER FROM THAT NEW GBM SURFACE... */
/*********************************************************************/
if (!KMSDRM_gbm_device_is_format_supported(viddata->gbm_dev, surface_fmt, surface_flags)) {
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO, "GBM surface format not supported. Trying anyway.");
}
#if SDL_VIDEO_OPENGL_EGL
SDL_EGL_SetRequiredVisualId(_this, surface_fmt);
egl_context = (EGLContext)SDL_GL_GetCurrentContext();
#endif
new_gs = KMSDRM_gbm_surface_create(viddata->gbm_dev, width, height, surface_fmt, surface_flags);
if (!new_gs) {
return SDL_SetError("Could not create new GBM surface");
}
/********************************************************/
/* ...THEN DESTROY THE OLD GBM SURFACE AND IT'S BUFFERS */
/********************************************************/
if (windata->bo) {
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
windata->bo = NULL;
}
if (windata->next_bo) {
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->next_bo);
windata->next_bo = NULL;
}
#if SDL_VIDEO_OPENGL_EGL
SDL_EGL_MakeCurrent(_this, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (windata->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, windata->egl_surface);
windata->egl_surface = EGL_NO_SURFACE;
}
#endif
if (windata->gs) {
KMSDRM_gbm_surface_destroy(windata->gs);
windata->gs = NULL;
}
/* From now on, we'll be operating our shiny, new GBM surface! */
windata->gs = new_gs;
#if SDL_VIDEO_OPENGL_EGL
windata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)new_gs);
if (windata->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create EGL window surface");
}
SDL_EGL_MakeCurrent(_this, windata->egl_surface, egl_context);
windata->egl_surface_dirty = SDL_FALSE;
#endif
bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
if (!bo) {
return SDL_SetError("Failed to lock frontbuffer on GBM surface recreation");
}
fb = KMSDRM_FBFromBO(_this, windata->next_bo);
if (!fb) {
return SDL_SetError("Failed to get a new framebuffer on GBM surface recreation");
}
/* Issue sync pageflip to one of the buffers of the new GBM surface. */
drm_atomic_setbuffer(_this, dispdata->display_plane, fb->fb_id);
ret = drm_atomic_commit(_this, SDL_TRUE);
if (ret) {
return SDL_SetError("failed to issue atomic commit on GBM surface recreation");
}
return 0;
}
int int
KMSDRM_VideoInit(_THIS) KMSDRM_VideoInit(_THIS)
{ {
@ -1198,8 +1307,7 @@ KMSDRM_VideoQuit(_THIS)
atomic_commit() call, hence we are explicitly calling atomic_commit() here. atomic_commit() call, hence we are explicitly calling atomic_commit() here.
*/ */
drm_atomic_setbuffer(_this, dispdata->display_plane, drm_atomic_setbuffer(_this, dispdata->display_plane, dispdata->crtc->crtc->buffer_id);
dispdata->crtc->crtc->buffer_id);
ret = drm_atomic_commit(_this, SDL_TRUE); ret = drm_atomic_commit(_this, SDL_TRUE);
@ -1307,7 +1415,6 @@ KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{ {
SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata; SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata; SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
if (!modedata) { if (!modedata) {
return SDL_SetError("Mode doesn't have an associated index"); return SDL_SetError("Mode doesn't have an associated index");
} }
@ -1319,8 +1426,7 @@ KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
SDL_Window *window = viddata->windows[i]; SDL_Window *window = viddata->windows[i];
/* Re-create GBM and EGL surfaces everytime we change the display mode. */ /* Re-create GBM and EGL surfaces everytime we change the display mode. */
KMSDRM_DestroySurfaces(_this, window); KMSDRM_RecreateSurfaces(_this, window);
KMSDRM_CreateSurfaces(_this, window);
/* Tell app about the resize */ /* Tell app about the resize */
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h); SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h);
@ -1442,6 +1548,10 @@ KMSDRM_DestroyWindow(_THIS, SDL_Window * window)
} }
} }
/* This is the only place where we simply destroy surfaces. On SetDisplayMode(),
we re-create them instead, and we don't destroy the window, just resize it.
DestroyWindow() is ONLY called on program quit, or if a program calls it
explicitly, but not on videomode change. */
KMSDRM_DestroySurfaces(_this, window); KMSDRM_DestroySurfaces(_this, window);
window->driverdata = NULL; window->driverdata = NULL;

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@ -37,6 +37,11 @@
#include <EGL/eglext.h> #include <EGL/eglext.h>
#endif #endif
/* Driverdata pointers are void struct* used to store backend-specific variables
and info that supports the SDL-side structs like SDL Display Devices, SDL_Windows...
which need to be "supported" with backend-side info and mechanisms to work. */
typedef struct SDL_VideoData typedef struct SDL_VideoData
{ {
int devindex; /* device index that was passed on creation */ int devindex; /* device index that was passed on creation */
@ -48,7 +53,6 @@ typedef struct SDL_VideoData
int num_windows; int num_windows;
} SDL_VideoData; } SDL_VideoData;
typedef struct SDL_DisplayModeData typedef struct SDL_DisplayModeData
{ {
int mode_index; int mode_index;
@ -72,6 +76,7 @@ struct connector {
drmModePropertyRes **props_info; drmModePropertyRes **props_info;
}; };
/* More general driverdata info that gives support and substance to the SDL_Display. */
typedef struct SDL_DisplayData typedef struct SDL_DisplayData
{ {
drmModeModeInfo mode; drmModeModeInfo mode;
@ -89,12 +94,14 @@ typedef struct SDL_DisplayData
int kms_in_fence_fd; int kms_in_fence_fd;
int kms_out_fence_fd; int kms_out_fence_fd;
EGLSyncKHR kms_fence; /* Signaled when kms completes changes requested in atomic iotcl (pageflip, etc). */ EGLSyncKHR kms_fence; /* Signaled when kms completes changes *
* requested in atomic iotcl (pageflip, etc). */
EGLSyncKHR gpu_fence; /* Signaled when GPU rendering is done. */ EGLSyncKHR gpu_fence; /* Signaled when GPU rendering is done. */
} SDL_DisplayData; } SDL_DisplayData;
/* Driverdata info that gives KMSDRM-side support and substance to the SDL_Window. */
typedef struct SDL_WindowData typedef struct SDL_WindowData
{ {
SDL_VideoData *viddata; SDL_VideoData *viddata;
@ -114,8 +121,7 @@ typedef struct KMSDRM_FBInfo
uint32_t fb_id; /* DRM framebuffer ID */ uint32_t fb_id; /* DRM framebuffer ID */
} KMSDRM_FBInfo; } KMSDRM_FBInfo;
/* Driver-side info about the cursor. It's here so we know about it in SDL_kmsdrmvideo.c /* Driverdata with driver-side info about the cursor. */
because drm_atomic_setcursor() receives a KMSDRM_CursorData parameter as a cursor. */
typedef struct _KMSDRM_CursorData typedef struct _KMSDRM_CursorData
{ {
struct gbm_bo *bo; struct gbm_bo *bo;
@ -134,7 +140,7 @@ KMSDRM_FBInfo *KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo);
/* Atomic functions that are used from SDL_kmsdrmopengles.c and SDL_kmsdrmmouse.c */ /* Atomic functions that are used from SDL_kmsdrmopengles.c and SDL_kmsdrmmouse.c */
void drm_atomic_modeset(_THIS, int mode_index); void drm_atomic_modeset(_THIS, int mode_index);
void drm_atomic_setbuffer(_THIS, struct plane *plane, uint32_t fb_id); void drm_atomic_setbuffer(_THIS, struct plane *plane, uint32_t plane_id);
void drm_atomic_waitpending(_THIS); void drm_atomic_waitpending(_THIS);
int drm_atomic_commit(_THIS, SDL_bool blocking); int drm_atomic_commit(_THIS, SDL_bool blocking);
int drm_atomic_setcursor(KMSDRM_CursorData *curdata, int x, int y); int drm_atomic_setcursor(KMSDRM_CursorData *curdata, int x, int y);