From 5d3cf61e8bb0072a4cba43ba63e5f9080d468f7f Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 20 Feb 2023 10:38:13 -0800 Subject: [PATCH] Don't call SDL_GetDisplayIndex(0) when creating or positioning a window Fixes https://github.com/libsdl-org/SDL/issues/7354 --- src/video/SDL_video.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 2fafdf5a2..2c09204f8 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -1663,7 +1663,7 @@ SDL_Window *SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint } else if ((SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) && (y & 0xFFFF)) { displayID = (y & 0xFFFF); } - if (SDL_GetDisplayIndex(displayID) < 0) { + if (displayID == 0 || SDL_GetDisplayIndex(displayID) < 0) { displayID = SDL_GetPrimaryDisplay(); } @@ -2167,7 +2167,7 @@ int SDL_SetWindowPosition(SDL_Window *window, int x, int y) } else if (SDL_WINDOWPOS_ISCENTERED(y) && (y & 0xFFFF)) { displayID = (y & 0xFFFF); } - if (SDL_GetDisplayIndex(displayID) < 0) { + if (displayID == 0 || SDL_GetDisplayIndex(displayID) < 0) { displayID = SDL_GetPrimaryDisplay(); }