removed linkage to OpenGLES framework
parent
016b757311
commit
5db60670ba
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@ -2091,9 +2091,7 @@ elseif(APPLE)
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endif()
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if(SDL_OPENGLES)
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if(IOS OR TVOS)
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set(SDL_FRAMEWORK_OPENGLES 1)
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else()
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if(NOT (IOS OR TVOS))
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set(SDL_VIDEO_OPENGL_EGL 1)
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endif()
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set(SDL_VIDEO_OPENGL_ES2 1)
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@ -2182,9 +2180,6 @@ elseif(APPLE)
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list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal")
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endif()
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endif()
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if(SDL_FRAMEWORK_OPENGLES)
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,OpenGLES")
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endif()
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if(SDL_FRAMEWORK_QUARTZCORE)
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if(IOS OR TVOS)
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list(APPEND EXTRA_LDFLAGS "-Wl,-framework,QuartzCore")
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@ -27947,7 +27947,6 @@ printf "%s\n" "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
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@ -3982,7 +3982,6 @@ dnl BeOS support removed after SDL 2.0.1. Haiku still works. --ryan.
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,OpenGLES"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuartzCore"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,UIKit"
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