OpenGL ES support for Windows
parent
45dbff2ee4
commit
61959aa67b
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@ -0,0 +1,42 @@
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================================================================================
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Simple DirectMedia Layer for Windows
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================================================================================
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================================================================================
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OpenGL ES 2.x support
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================================================================================
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SDL has support for OpenGL ES 2.x under Windows via two alternative
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implementations.
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The most straightforward method consists in running your app in a system with
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a graphic card paired with a relatively recent (as of November of 2013) driver
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which supports the WGL_EXT_create_context_es2_profile extension. Vendors known
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to ship said extension on Windows currently include nVidia and Intel.
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The other method involves using the ANGLE library (https://code.google.com/p/angleproject/)
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If an OpenGL ES 2.x context is requested and no WGL_EXT_create_context_es2_profile
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extension is found, SDL will try to load the libEGL.dll library provided by
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ANGLE.
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To obtain the ANGLE binaries, you can either compile from source from
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https://chromium.googlesource.com/angle/angle or copy the relevant binaries from
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a recent Chrome/Chromium install for Windows. The files you need are:
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* libEGL.dll
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* libGLESv2.dll
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* d3dcompiler_46.dll (supports Windows Vista or later, better shader compiler)
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or...
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* d3dcompiler_43.dll (supports Windows XP or later)
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If you compile ANGLE from source, you can configure it so it does not need the
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d3dcompiler_* DLL at all (for details on this, see their documentation).
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However, by default SDL will try to preload the d3dcompiler_46.dll to
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comply with ANGLE's requirements. If you wish SDL to preload d3dcompiler_43.dll (to
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support Windows XP) or to skip this step at all, you can use the
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SDL_VIDEO_WIN_D3DCOMPILER hint (see SDL_hints.h for more details).
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Known Bugs:
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* SDL_GL_SetSwapInterval is currently a no op when using ANGLE. It appears
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that there's a bug in the library which prevents the window contents from
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refreshing if this is set to anything other than the default value.
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@ -415,6 +415,18 @@
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RelativePath="..\..\include\SDL_cpuinfo.h"
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>
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</File>
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<File
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RelativePath="..\..\include\\SDL_egl.h"
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>
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</File>
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<File
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RelativePath="..\..\src\video\sdl_egl_c.h"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_windowsopengles.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SDL_endian.h"
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>
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@ -1272,6 +1284,22 @@
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RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
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>
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</File>
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<File
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RelativePath="..\..\src\render\opengles2\SDL_render_gles2.c"
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>
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</File>
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<File
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RelativePath="..\..\src\render\opengles2\SDL_shaders_gles2.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\SDL_egl.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_windowsopengles.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
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>
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|
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@ -553,6 +553,9 @@
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<ClInclude Include="..\..\include\SDL_egl.h" />
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<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
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@ -669,6 +672,10 @@
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<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
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<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
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@ -344,6 +344,9 @@
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<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
|
||||
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,5 +1,8 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL\SDL_VS2013.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "SDLmain\SDLmain_VS2013.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
|
||||
|
@ -102,6 +105,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testj
|
|||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles2", "tests\testgles2\testgles2_VS2013.vcxproj", "{E5287C64-0646-4BFA-A772-1DB5A649F35E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
|
@ -252,6 +257,14 @@ Global
|
|||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Debug|x64.Build.0 = Debug|x64
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|Win32.Build.0 = Release|Win32
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|x64.ActiveCfg = Release|x64
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -273,5 +286,6 @@ Global
|
|||
{55812185-D13C-4022-9C81-32E0F4A08336} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
{E5287C64-0646-4BFA-A772-1DB5A649F35E} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -0,0 +1,207 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="testgl2"
|
||||
ProjectGUID="{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
|
||||
RootNamespace="testgl2"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/testgl2.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\include"
|
||||
PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=".\Debug/testgles2.pch"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="opengl32.lib"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/testgles2.pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="Copy SDL"
|
||||
CommandLine="copy "$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll" "$(TargetDir)\SDL2.dll""
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/testgles2.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\include"
|
||||
PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile=".\Release/testgles2.pch"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="opengl32.lib"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ProgramDatabaseFile=".\Release/testgles2.pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
Description="Copy SDL"
|
||||
CommandLine="copy "$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll" "$(TargetDir)\SDL2.dll""
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath="..\..\..\test\testgles2.c"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -0,0 +1,238 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>testgles2</ProjectName>
|
||||
<RootNamespace>testgles2</RootNamespace>
|
||||
<ProjectGuid>{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGLES2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<Link>
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<ClCompile Include="..\..\..\test\testgles2.c" />
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<Library Include="..\..\SDLmain\$(Platform)\$(Configuration)\SDL2main.lib" />
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<Library Include="..\..\SDLtest\$(Platform)\$(Configuration)\SDL2test.lib" />
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|
|
@ -180,6 +180,16 @@ typedef unsigned int uintptr_t;
|
|||
#ifndef SDL_VIDEO_RENDER_OGL
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_RENDER_OGL_ES2
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_ES2
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_EGL
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#endif
|
||||
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -301,6 +301,21 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
|
||||
|
||||
/**
|
||||
* \brief A variable specifying which shader compiler to preload when using the Chrome ANGLE binaries
|
||||
*
|
||||
* SDL has EGL and OpenGL ES2 support on Windows via the ANGLE project. It
|
||||
* can use two different sets of binaries, those compiled by the user from source
|
||||
* or those provided by the Chrome browser. In the later case, these binaries require
|
||||
* that SDL loads
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "d3dcompiler_46.dll" - default, best for Vista or later.
|
||||
* "d3dcompiler_43.dll" - for XP support.
|
||||
* "none" - do not load any library, useful if you compiled ANGLE from source and included the compiler in your binaries.
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_WIN_D3DCOMPILER "SDL_VIDEO_WIN_D3DCOMPILER"
|
||||
|
||||
/**
|
||||
* \brief An enumeration of hint priorities
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -46,3 +46,5 @@ SDL_PROC(void, glBindFramebuffer, (GLenum, GLuint))
|
|||
SDL_PROC(void, glFramebufferTexture2D, (GLenum, GLenum, GLenum, GLuint, GLint))
|
||||
SDL_PROC(GLenum, glCheckFramebufferStatus, (GLenum))
|
||||
SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *))
|
||||
SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *))
|
||||
|
|
@ -23,8 +23,9 @@
|
|||
#if SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
#include "SDL_sysvideo.h"
|
||||
#include "SDL_egl.h"
|
||||
|
||||
#include "SDL_egl_c.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_hints.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_RPI
|
||||
/* Raspbian places the OpenGL ES/EGL binaries in a non standard path */
|
||||
|
@ -40,6 +41,13 @@
|
|||
#define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
|
||||
#define DEFAULT_OGL_ES "libGLESv1_CM.so"
|
||||
|
||||
#elif SDL_VIDEO_DRIVER_WINDOWS
|
||||
/* EGL AND OpenGL ES support via ANGLE */
|
||||
#define DEFAULT_EGL "libEGL.dll"
|
||||
#define DEFAULT_OGL_ES2 "libGLESv2.dll"
|
||||
#define DEFAULT_OGL_ES_PVR "libGLES_CM.dll"
|
||||
#define DEFAULT_OGL_ES "libGLESv1_CM.dll"
|
||||
|
||||
#else
|
||||
/* Desktop Linux */
|
||||
#define DEFAULT_EGL "libEGL.so.1"
|
||||
|
@ -49,7 +57,7 @@
|
|||
#endif /* SDL_VIDEO_DRIVER_RPI */
|
||||
|
||||
#define LOAD_FUNC(NAME) \
|
||||
*((void**)&_this->egl_data->NAME) = dlsym(dll_handle, #NAME); \
|
||||
*((void**)&_this->egl_data->NAME) = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \
|
||||
if (!_this->egl_data->NAME) \
|
||||
{ \
|
||||
return SDL_SetError("Could not retrieve EGL function " #NAME); \
|
||||
|
@ -61,12 +69,10 @@ void *
|
|||
SDL_EGL_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
static char procname[1024];
|
||||
void *handle;
|
||||
void *retval;
|
||||
|
||||
/* eglGetProcAddress is busted on Android http://code.google.com/p/android/issues/detail?id=7681 */
|
||||
#if !defined(SDL_VIDEO_DRIVER_ANDROID)
|
||||
handle = _this->egl_data->egl_dll_handle;
|
||||
#if !defined(SDL_VIDEO_DRIVER_ANDROID)
|
||||
if (_this->egl_data->eglGetProcAddress) {
|
||||
retval = _this->egl_data->eglGetProcAddress(proc);
|
||||
if (retval) {
|
||||
|
@ -75,15 +81,11 @@ SDL_EGL_GetProcAddress(_THIS, const char *proc)
|
|||
}
|
||||
#endif
|
||||
|
||||
handle = _this->gl_config.dll_handle;
|
||||
#if defined(__OpenBSD__) && !defined(__ELF__)
|
||||
#undef dlsym(x,y);
|
||||
#endif
|
||||
retval = dlsym(handle, proc);
|
||||
if (!retval && strlen(proc) <= 1022) {
|
||||
retval = SDL_LoadFunction(_this->egl_data->egl_dll_handle, proc);
|
||||
if (!retval && SDL_strlen(proc) <= 1022) {
|
||||
procname[0] = '_';
|
||||
strcpy(procname + 1, proc);
|
||||
retval = dlsym(handle, procname);
|
||||
SDL_strlcpy(procname + 1, proc, 1022);
|
||||
retval = SDL_LoadFunction(_this->egl_data->egl_dll_handle, procname);
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
@ -97,12 +99,12 @@ SDL_EGL_UnloadLibrary(_THIS)
|
|||
_this->egl_data->egl_display = NULL;
|
||||
}
|
||||
|
||||
if (_this->gl_config.dll_handle) {
|
||||
dlclose(_this->gl_config.dll_handle);
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
if (_this->egl_data->dll_handle) {
|
||||
SDL_UnloadObject(_this->egl_data->dll_handle);
|
||||
_this->egl_data->dll_handle = NULL;
|
||||
}
|
||||
if (_this->egl_data->egl_dll_handle) {
|
||||
dlclose(_this->egl_data->egl_dll_handle);
|
||||
SDL_UnloadObject(_this->egl_data->egl_dll_handle);
|
||||
_this->egl_data->egl_dll_handle = NULL;
|
||||
}
|
||||
|
||||
|
@ -114,10 +116,12 @@ SDL_EGL_UnloadLibrary(_THIS)
|
|||
int
|
||||
SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_display)
|
||||
{
|
||||
void *dll_handle, *egl_dll_handle; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
|
||||
char *path;
|
||||
int dlopen_flags;
|
||||
|
||||
void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
|
||||
char *path = NULL;
|
||||
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||
const char *d3dcompiler;
|
||||
#endif
|
||||
|
||||
if (_this->egl_data) {
|
||||
return SDL_SetError("OpenGL ES context already created");
|
||||
}
|
||||
|
@ -127,50 +131,63 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
#ifdef RTLD_GLOBAL
|
||||
dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
|
||||
#else
|
||||
dlopen_flags = RTLD_LAZY;
|
||||
#if SDL_VIDEO_DRIVER_WINDOWS
|
||||
d3dcompiler = SDL_GetHint(SDL_HINT_VIDEO_WIN_D3DCOMPILER);
|
||||
if (!d3dcompiler) {
|
||||
/* By default we load the Vista+ compatible compiler */
|
||||
d3dcompiler = "d3dcompiler_46.dll";
|
||||
}
|
||||
if (SDL_strcasecmp(d3dcompiler, "none") != 0) {
|
||||
SDL_LoadObject(d3dcompiler);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* A funny thing, loading EGL.so first does not work on the Raspberry, so we load libGL* first */
|
||||
path = getenv("SDL_VIDEO_GL_DRIVER");
|
||||
egl_dll_handle = dlopen(path, dlopen_flags);
|
||||
if ((path == NULL) | (egl_dll_handle == NULL)) {
|
||||
path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
|
||||
if (path != NULL) {
|
||||
egl_dll_handle = SDL_LoadObject(path);
|
||||
}
|
||||
|
||||
if (egl_dll_handle == NULL) {
|
||||
if (_this->gl_config.major_version > 1) {
|
||||
path = DEFAULT_OGL_ES2;
|
||||
egl_dll_handle = dlopen(path, dlopen_flags);
|
||||
} else {
|
||||
egl_dll_handle = SDL_LoadObject(path);
|
||||
}
|
||||
else {
|
||||
path = DEFAULT_OGL_ES;
|
||||
egl_dll_handle = dlopen(path, dlopen_flags);
|
||||
egl_dll_handle = SDL_LoadObject(path);
|
||||
if (egl_dll_handle == NULL) {
|
||||
path = DEFAULT_OGL_ES_PVR;
|
||||
egl_dll_handle = dlopen(path, dlopen_flags);
|
||||
egl_dll_handle = SDL_LoadObject(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
_this->egl_data->egl_dll_handle = egl_dll_handle;
|
||||
|
||||
if (egl_dll_handle == NULL) {
|
||||
return SDL_SetError("Could not initialize OpenGL ES library: %s", dlerror());
|
||||
return SDL_SetError("Could not initialize OpenGL ES library");
|
||||
}
|
||||
|
||||
|
||||
/* Loading libGL* in the previous step took care of loading libEGL.so, but we future proof by double checking */
|
||||
dll_handle = dlopen(egl_path, dlopen_flags);
|
||||
if (egl_path != NULL) {
|
||||
dll_handle = SDL_LoadObject(egl_path);
|
||||
}
|
||||
/* Catch the case where the application isn't linked with EGL */
|
||||
if ((dlsym(dll_handle, "eglChooseConfig") == NULL) && (egl_path == NULL)) {
|
||||
dlclose(dll_handle);
|
||||
path = getenv("SDL_VIDEO_EGL_DRIVER");
|
||||
if ((SDL_LoadFunction(dll_handle, "eglChooseConfig") == NULL) && (egl_path == NULL)) {
|
||||
if (dll_handle != NULL) {
|
||||
SDL_UnloadObject(dll_handle);
|
||||
}
|
||||
path = SDL_getenv("SDL_VIDEO_EGL_DRIVER");
|
||||
if (path == NULL) {
|
||||
path = DEFAULT_EGL;
|
||||
}
|
||||
dll_handle = dlopen(path, dlopen_flags);
|
||||
dll_handle = SDL_LoadObject(path);
|
||||
if (dll_handle == NULL) {
|
||||
return SDL_SetError("Could not load EGL library");
|
||||
}
|
||||
}
|
||||
_this->gl_config.dll_handle = dll_handle;
|
||||
|
||||
if (dll_handle == NULL) {
|
||||
return SDL_SetError("Could not load EGL library: %s", dlerror());
|
||||
}
|
||||
_this->egl_data->dll_handle = dll_handle;
|
||||
|
||||
/* Load new function pointers */
|
||||
LOAD_FUNC(eglGetDisplay);
|
||||
|
@ -198,14 +215,14 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
return SDL_SetError("Could not initialize EGL");
|
||||
}
|
||||
|
||||
_this->gl_config.dll_handle = dll_handle;
|
||||
_this->egl_data->dll_handle = dll_handle;
|
||||
_this->egl_data->egl_dll_handle = egl_dll_handle;
|
||||
_this->gl_config.driver_loaded = 1;
|
||||
|
||||
if (path) {
|
||||
strncpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1);
|
||||
SDL_strlcpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1);
|
||||
} else {
|
||||
strcpy(_this->gl_config.driver_path, "");
|
||||
*_this->gl_config.driver_path = '\0';
|
||||
}
|
||||
|
||||
/* We need to select a config here to satisfy some video backends such as X11 */
|
||||
|
@ -217,10 +234,10 @@ SDL_EGL_ChooseConfig(_THIS)
|
|||
{
|
||||
/* 64 seems nice. */
|
||||
EGLint attribs[64];
|
||||
EGLint found_configs = 0;
|
||||
EGLint found_configs = 0, value;
|
||||
/* 128 seems even nicer here */
|
||||
EGLConfig configs[128];
|
||||
int i, j, best_bitdiff = -1, bitdiff, value;
|
||||
int i, j, best_bitdiff = -1, bitdiff;
|
||||
|
||||
if (!_this->egl_data) {
|
||||
/* The EGL library wasn't loaded, SDL_GetError() should have info */
|
||||
|
@ -283,10 +300,10 @@ SDL_EGL_ChooseConfig(_THIS)
|
|||
|
||||
/* eglChooseConfig returns a number of configurations that match or exceed the requested attribs. */
|
||||
/* From those, we select the one that matches our requirements more closely via a makeshift algorithm */
|
||||
|
||||
|
||||
for ( i=0; i<found_configs; i++ ) {
|
||||
bitdiff = 0;
|
||||
for (j = 0; ; j += 2) {
|
||||
for (j = 0; j < SDL_arraysize(attribs) - 1; j += 2) {
|
||||
if (attribs[j] == EGL_NONE) {
|
||||
break;
|
||||
}
|
||||
|
@ -298,7 +315,6 @@ SDL_EGL_ChooseConfig(_THIS)
|
|||
attribs[j] == EGL_ALPHA_SIZE ||
|
||||
attribs[j] == EGL_DEPTH_SIZE ||
|
||||
attribs[j] == EGL_STENCIL_SIZE)) {
|
||||
|
||||
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, configs[i], attribs[j], &value);
|
||||
bitdiff += value - attribs[j + 1]; /* value is always >= attrib */
|
||||
}
|
||||
|
|
|
@ -25,62 +25,57 @@
|
|||
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
#if defined(__OpenBSD__) && !defined(__ELF__)
|
||||
#define dlsym(x,y) dlsym(x, "_" y)
|
||||
#endif
|
||||
#include "SDL_egl.h"
|
||||
|
||||
#include "SDL_sysvideo.h"
|
||||
|
||||
typedef struct SDL_EGL_VideoData
|
||||
{
|
||||
void *egl_dll_handle;
|
||||
void *egl_dll_handle, *dll_handle;
|
||||
EGLDisplay egl_display;
|
||||
EGLConfig egl_config;
|
||||
int egl_swapinterval;
|
||||
|
||||
EGLDisplay(*eglGetDisplay) (NativeDisplayType display);
|
||||
EGLBoolean(*eglInitialize) (EGLDisplay dpy, EGLint * major,
|
||||
EGLDisplay(EGLAPIENTRY *eglGetDisplay) (NativeDisplayType display);
|
||||
EGLBoolean(EGLAPIENTRY *eglInitialize) (EGLDisplay dpy, EGLint * major,
|
||||
EGLint * minor);
|
||||
EGLBoolean(*eglTerminate) (EGLDisplay dpy);
|
||||
EGLBoolean(EGLAPIENTRY *eglTerminate) (EGLDisplay dpy);
|
||||
|
||||
void *(*eglGetProcAddress) (const char * procName);
|
||||
void *(EGLAPIENTRY *eglGetProcAddress) (const char * procName);
|
||||
|
||||
EGLBoolean(*eglChooseConfig) (EGLDisplay dpy,
|
||||
EGLBoolean(EGLAPIENTRY *eglChooseConfig) (EGLDisplay dpy,
|
||||
const EGLint * attrib_list,
|
||||
EGLConfig * configs,
|
||||
EGLint config_size, EGLint * num_config);
|
||||
|
||||
EGLContext(*eglCreateContext) (EGLDisplay dpy,
|
||||
EGLContext(EGLAPIENTRY *eglCreateContext) (EGLDisplay dpy,
|
||||
EGLConfig config,
|
||||
EGLContext share_list,
|
||||
const EGLint * attrib_list);
|
||||
|
||||
EGLBoolean(*eglDestroyContext) (EGLDisplay dpy, EGLContext ctx);
|
||||
EGLBoolean(EGLAPIENTRY *eglDestroyContext) (EGLDisplay dpy, EGLContext ctx);
|
||||
|
||||
EGLSurface(*eglCreateWindowSurface) (EGLDisplay dpy,
|
||||
EGLSurface(EGLAPIENTRY *eglCreateWindowSurface) (EGLDisplay dpy,
|
||||
EGLConfig config,
|
||||
NativeWindowType window,
|
||||
const EGLint * attrib_list);
|
||||
EGLBoolean(*eglDestroySurface) (EGLDisplay dpy, EGLSurface surface);
|
||||
EGLBoolean(EGLAPIENTRY *eglDestroySurface) (EGLDisplay dpy, EGLSurface surface);
|
||||
|
||||
EGLBoolean(*eglMakeCurrent) (EGLDisplay dpy, EGLSurface draw,
|
||||
EGLBoolean(EGLAPIENTRY *eglMakeCurrent) (EGLDisplay dpy, EGLSurface draw,
|
||||
EGLSurface read, EGLContext ctx);
|
||||
|
||||
EGLBoolean(*eglSwapBuffers) (EGLDisplay dpy, EGLSurface draw);
|
||||
EGLBoolean(EGLAPIENTRY *eglSwapBuffers) (EGLDisplay dpy, EGLSurface draw);
|
||||
|
||||
EGLBoolean(*eglSwapInterval) (EGLDisplay dpy, EGLint interval);
|
||||
EGLBoolean(EGLAPIENTRY *eglSwapInterval) (EGLDisplay dpy, EGLint interval);
|
||||
|
||||
const char *(*eglQueryString) (EGLDisplay dpy, EGLint name);
|
||||
const char *(EGLAPIENTRY *eglQueryString) (EGLDisplay dpy, EGLint name);
|
||||
|
||||
EGLBoolean(*eglGetConfigAttrib) (EGLDisplay dpy, EGLConfig config,
|
||||
EGLBoolean(EGLAPIENTRY *eglGetConfigAttrib) (EGLDisplay dpy, EGLConfig config,
|
||||
EGLint attribute, EGLint * value);
|
||||
|
||||
EGLBoolean(*eglWaitNative) (EGLint engine);
|
||||
EGLBoolean(EGLAPIENTRY *eglWaitNative) (EGLint engine);
|
||||
|
||||
EGLBoolean(*eglWaitGL)(void);
|
||||
EGLBoolean(EGLAPIENTRY *eglWaitGL)(void);
|
||||
} SDL_EGL_VideoData;
|
||||
|
||||
/* OpenGLES functions */
|
|
@ -25,7 +25,7 @@
|
|||
/* Android SDL video driver implementation */
|
||||
|
||||
#include "SDL_video.h"
|
||||
#include "../SDL_egl.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
#include "SDL_androidwindow.h"
|
||||
|
||||
#include "SDL_androidvideo.h"
|
||||
|
|
|
@ -45,7 +45,7 @@
|
|||
static int Android_VideoInit(_THIS);
|
||||
static void Android_VideoQuit(_THIS);
|
||||
|
||||
#include "../SDL_egl.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
/* GL functions (SDL_androidgl.c) */
|
||||
extern SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
#define _SDL_androidwindow_h
|
||||
|
||||
#include "../../core/android/SDL_android.h"
|
||||
#include "../SDL_egl.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
|
||||
extern int Android_CreateWindow(_THIS, SDL_Window * window);
|
||||
extern void Android_SetWindowTitle(_THIS, SDL_Window * window);
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#if SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../SDL_egl.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
|
||||
/* OpenGLES functions */
|
||||
#define RPI_GLES_GetAttribute SDL_EGL_GetAttribute
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include "SDL_assert.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_windowsvideo.h"
|
||||
#include "SDL_windowsopengles.h"
|
||||
|
||||
/* WGL implementation of SDL OpenGL support */
|
||||
|
||||
|
@ -323,11 +324,35 @@ HasExtension(const char *extension, const char *extensions)
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
WIN_GL_InitExtensions(_THIS, HDC hdc)
|
||||
void
|
||||
WIN_GL_InitExtensions(_THIS)
|
||||
{
|
||||
const char *(WINAPI * wglGetExtensionsStringARB) (HDC) = 0;
|
||||
const char *extensions;
|
||||
HWND hwnd;
|
||||
HDC hdc;
|
||||
HGLRC hglrc;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
hwnd =
|
||||
CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
|
||||
10, 10, NULL, NULL, SDL_Instance, NULL);
|
||||
if (!hwnd) {
|
||||
return;
|
||||
}
|
||||
WIN_PumpEvents(_this);
|
||||
|
||||
hdc = GetDC(hwnd);
|
||||
|
||||
WIN_GL_SetupPixelFormat(_this, &pfd);
|
||||
|
||||
SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd);
|
||||
|
||||
hglrc = _this->gl_data->wglCreateContext(hdc);
|
||||
if (!hglrc) {
|
||||
return;
|
||||
}
|
||||
_this->gl_data->wglMakeCurrent(hdc, hglrc);
|
||||
|
||||
wglGetExtensionsStringARB = (const char *(WINAPI *) (HDC))
|
||||
_this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB");
|
||||
|
@ -369,6 +394,18 @@ WIN_GL_InitExtensions(_THIS, HDC hdc)
|
|||
_this->gl_data->wglSwapIntervalEXT = NULL;
|
||||
_this->gl_data->wglGetSwapIntervalEXT = NULL;
|
||||
}
|
||||
|
||||
/* Check for WGL_EXT_create_context_es2_profile */
|
||||
_this->gl_data->HAS_WGL_EXT_create_context_es2_profile = SDL_FALSE;
|
||||
if (HasExtension("WGL_EXT_create_context_es2_profile", extensions)) {
|
||||
_this->gl_data->HAS_WGL_EXT_create_context_es2_profile = SDL_TRUE;
|
||||
}
|
||||
|
||||
_this->gl_data->wglMakeCurrent(hdc, NULL);
|
||||
_this->gl_data->wglDeleteContext(hglrc);
|
||||
ReleaseDC(hwnd, hdc);
|
||||
DestroyWindow(hwnd);
|
||||
WIN_PumpEvents(_this);
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -396,8 +433,6 @@ WIN_GL_ChoosePixelFormatARB(_THIS, int *iAttribs, float *fAttribs)
|
|||
if (hglrc) {
|
||||
_this->gl_data->wglMakeCurrent(hdc, hglrc);
|
||||
|
||||
WIN_GL_InitExtensions(_this, hdc);
|
||||
|
||||
if (_this->gl_data->HAS_WGL_ARB_pixel_format) {
|
||||
_this->gl_data->wglChoosePixelFormatARB(hdc, iAttribs, fAttribs,
|
||||
1, &pixel_format,
|
||||
|
@ -548,6 +583,27 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
HDC hdc = ((SDL_WindowData *) window->driverdata)->hdc;
|
||||
HGLRC context, share_context;
|
||||
|
||||
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES &&
|
||||
!_this->gl_data->HAS_WGL_EXT_create_context_es2_profile) {
|
||||
/* Switch to EGL based functions */
|
||||
WIN_GL_UnloadLibrary(_this);
|
||||
_this->GL_LoadLibrary = WIN_GLES_LoadLibrary;
|
||||
_this->GL_GetProcAddress = WIN_GLES_GetProcAddress;
|
||||
_this->GL_UnloadLibrary = WIN_GLES_UnloadLibrary;
|
||||
_this->GL_CreateContext = WIN_GLES_CreateContext;
|
||||
_this->GL_MakeCurrent = WIN_GLES_MakeCurrent;
|
||||
_this->GL_SetSwapInterval = WIN_GLES_SetSwapInterval;
|
||||
_this->GL_GetSwapInterval = WIN_GLES_GetSwapInterval;
|
||||
_this->GL_SwapWindow = WIN_GLES_SwapWindow;
|
||||
_this->GL_DeleteContext = WIN_GLES_DeleteContext;
|
||||
|
||||
if (WIN_GLES_LoadLibrary(_this, NULL) != 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return WIN_GLES_CreateContext(_this, window);
|
||||
}
|
||||
|
||||
if (_this->gl_config.share_with_current_context) {
|
||||
share_context = (HGLRC)SDL_GL_GetCurrentContext();
|
||||
} else {
|
||||
|
@ -622,8 +678,6 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
WIN_GL_InitExtensions(_this, hdc);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@ struct SDL_GLDriverData
|
|||
{
|
||||
SDL_bool HAS_WGL_ARB_pixel_format;
|
||||
SDL_bool HAS_WGL_EXT_swap_control_tear;
|
||||
SDL_bool HAS_WGL_EXT_create_context_es2_profile;
|
||||
|
||||
void *(WINAPI * wglGetProcAddress) (const char *proc);
|
||||
HGLRC(WINAPI * wglCreateContext) (HDC hdc);
|
||||
|
@ -62,6 +63,7 @@ extern int WIN_GL_SetSwapInterval(_THIS, int interval);
|
|||
extern int WIN_GL_GetSwapInterval(_THIS);
|
||||
extern void WIN_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
|
||||
extern void WIN_GL_InitExtensions(_THIS);
|
||||
|
||||
#ifndef WGL_ARB_pixel_format
|
||||
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
||||
|
|
|
@ -0,0 +1,141 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_WINDOWS && SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
#include "SDL_windowsvideo.h"
|
||||
#include "SDL_windowsopengles.h"
|
||||
#include "SDL_windowsopengl.h"
|
||||
#include "SDL_log.h"
|
||||
|
||||
/* EGL implementation of SDL OpenGL support */
|
||||
|
||||
int
|
||||
WIN_GLES_LoadLibrary(_THIS, const char *path) {
|
||||
|
||||
SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
|
||||
|
||||
/* If the profile requested is not GL ES, switch over to WIN_GL functions */
|
||||
if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
|
||||
#if SDL_VIDEO_OPENGL_WGL
|
||||
WIN_GLES_UnloadLibrary(_this);
|
||||
_this->GL_LoadLibrary = WIN_GL_LoadLibrary;
|
||||
_this->GL_GetProcAddress = WIN_GL_GetProcAddress;
|
||||
_this->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
|
||||
_this->GL_CreateContext = WIN_GL_CreateContext;
|
||||
_this->GL_MakeCurrent = WIN_GL_MakeCurrent;
|
||||
_this->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
|
||||
_this->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
|
||||
_this->GL_SwapWindow = WIN_GL_SwapWindow;
|
||||
_this->GL_DeleteContext = WIN_GL_DeleteContext;
|
||||
return WIN_GL_LoadLibrary(_this, path);
|
||||
#else
|
||||
return SDL_SetError("SDL not configured with OpenGL/WGL support");
|
||||
#endif
|
||||
}
|
||||
|
||||
if (_this->egl_data == NULL) {
|
||||
return SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_GLContext
|
||||
WIN_GLES_CreateContext(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_GLContext context;
|
||||
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
|
||||
|
||||
if (_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) {
|
||||
/* Switch to WGL based functions */
|
||||
WIN_GLES_UnloadLibrary(_this);
|
||||
_this->GL_LoadLibrary = WIN_GL_LoadLibrary;
|
||||
_this->GL_GetProcAddress = WIN_GL_GetProcAddress;
|
||||
_this->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
|
||||
_this->GL_CreateContext = WIN_GL_CreateContext;
|
||||
_this->GL_MakeCurrent = WIN_GL_MakeCurrent;
|
||||
_this->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
|
||||
_this->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
|
||||
_this->GL_SwapWindow = WIN_GL_SwapWindow;
|
||||
_this->GL_DeleteContext = WIN_GL_DeleteContext;
|
||||
|
||||
if (WIN_GL_LoadLibrary(_this, NULL) != 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return WIN_GL_CreateContext(_this, window);
|
||||
}
|
||||
|
||||
context = SDL_EGL_CreateContext(_this, data->egl_surface);
|
||||
return context;
|
||||
}
|
||||
|
||||
void
|
||||
WIN_GLES_DeleteContext(_THIS, SDL_GLContext context)
|
||||
{
|
||||
SDL_EGL_DeleteContext(_this, context);
|
||||
WIN_GLES_UnloadLibrary(_this);
|
||||
}
|
||||
|
||||
SDL_EGL_SwapWindow_impl(WIN)
|
||||
SDL_EGL_MakeCurrent_impl(WIN)
|
||||
|
||||
int
|
||||
WIN_GLES_SetupWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
/* The current context is lost in here; save it and reset it. */
|
||||
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
|
||||
SDL_Window *current_win = SDL_GL_GetCurrentWindow();
|
||||
SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
|
||||
|
||||
|
||||
if (_this->egl_data == NULL) {
|
||||
if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Create the GLES window surface */
|
||||
windowdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)windowdata->hwnd);
|
||||
|
||||
if (windowdata->egl_surface == EGL_NO_SURFACE) {
|
||||
return SDL_SetError("Could not create GLES window surface");
|
||||
}
|
||||
|
||||
return WIN_GLES_MakeCurrent(_this, current_win, current_ctx);
|
||||
}
|
||||
|
||||
int
|
||||
WIN_GLES_SetSwapInterval(_THIS, int interval)
|
||||
{
|
||||
/* FIXME: This should call SDL_EGL_SetSwapInterval, but ANGLE has a bug that prevents this
|
||||
* from working if we do (the window contents freeze and don't swap properly). So, we ignore
|
||||
* the request for now.
|
||||
*/
|
||||
SDL_Log("WARNING: Ignoring SDL_GL_SetSwapInterval call due to ANGLE bug");
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_WINDOWS && SDL_VIDEO_OPENGL_EGL */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_winopengles_h
|
||||
#define _SDL_winopengles_h
|
||||
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
|
||||
/* OpenGLES functions */
|
||||
#define WIN_GLES_GetAttribute SDL_EGL_GetAttribute
|
||||
#define WIN_GLES_GetProcAddress SDL_EGL_GetProcAddress
|
||||
#define WIN_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
|
||||
#define WIN_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
|
||||
/* See the WIN_GLES_GetSwapInterval implementation to see why this is commented out */
|
||||
/*#define WIN_GLES_SetSwapInterval SDL_EGL_SetSwapInterval*/
|
||||
extern int WIN_GLES_SetSwapInterval(_THIS, int interval);
|
||||
|
||||
extern int WIN_GLES_LoadLibrary(_THIS, const char *path);
|
||||
extern SDL_GLContext WIN_GLES_CreateContext(_THIS, SDL_Window * window);
|
||||
extern void WIN_GLES_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern int WIN_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
extern void WIN_GLES_DeleteContext(_THIS, SDL_GLContext context);
|
||||
extern int WIN_GLES_SetupWindow(_THIS, SDL_Window * window);
|
||||
|
||||
#endif /* SDL_VIDEO_OPENGL_EGL */
|
||||
|
||||
#endif /* _SDL_winopengles_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -44,6 +44,7 @@
|
|||
#include "SDL_windowsmodes.h"
|
||||
#include "SDL_windowsmouse.h"
|
||||
#include "SDL_windowsopengl.h"
|
||||
#include "SDL_windowsopengles.h"
|
||||
#include "SDL_windowswindow.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_loadso.h"
|
||||
|
|
|
@ -273,6 +273,32 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
|
|||
DestroyWindow(hwnd);
|
||||
return -1;
|
||||
}
|
||||
|
||||
#if SDL_VIDEO_OPENGL_WGL
|
||||
/* We need to initialize the extensions before deciding how to create ES profiles */
|
||||
if (window->flags & SDL_WINDOW_OPENGL) {
|
||||
WIN_GL_InitExtensions(_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if SDL_VIDEO_OPENGL_ES2
|
||||
if ((window->flags & SDL_WINDOW_OPENGL) &&
|
||||
_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES
|
||||
#if SDL_VIDEO_OPENGL_WGL
|
||||
&& (!_this->gl_data || !_this->gl_data->HAS_WGL_EXT_create_context_es2_profile)
|
||||
#endif
|
||||
) {
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
if (WIN_GLES_SetupWindow(_this, window) < 0) {
|
||||
WIN_DestroyWindow(_this, window);
|
||||
return -1;
|
||||
}
|
||||
#else
|
||||
return SDL_SetError("Could not create GLES window surface (no EGL support available)");
|
||||
#endif /* SDL_VIDEO_OPENGL_EGL */
|
||||
} else
|
||||
#endif /* SDL_VIDEO_OPENGL_ES2 */
|
||||
|
||||
#if SDL_VIDEO_OPENGL_WGL
|
||||
if (window->flags & SDL_WINDOW_OPENGL) {
|
||||
if (WIN_GL_SetupWindow(_this, window) < 0) {
|
||||
|
@ -281,6 +307,7 @@ WIN_CreateWindow(_THIS, SDL_Window * window)
|
|||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -23,6 +23,10 @@
|
|||
#ifndef _SDL_windowswindow_h
|
||||
#define _SDL_windowswindow_h
|
||||
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
#include "../SDL_egl_c.h"
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_Window *window;
|
||||
|
@ -35,6 +39,9 @@ typedef struct
|
|||
WPARAM mouse_button_flags;
|
||||
BOOL expected_resize;
|
||||
struct SDL_VideoData *videodata;
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
EGLSurface egl_surface;
|
||||
#endif
|
||||
} SDL_WindowData;
|
||||
|
||||
extern int WIN_CreateWindow(_THIS, SDL_Window * window);
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#if SDL_VIDEO_OPENGL_EGL
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../SDL_egl.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
|
||||
typedef struct SDL_PrivateGLESData
|
||||
{
|
||||
|
|
|
@ -3902,7 +3902,7 @@ if test x$have_opengles = xyes; then
|
|||
fi
|
||||
if test x$have_opengles2 = xyes; then
|
||||
CFLAGS="$CFLAGS -DHAVE_OPENGLES2"
|
||||
GLES2LIB="$XPATH -lGLESv2"
|
||||
#GLES2LIB="$XPATH -lGLESv2"
|
||||
fi
|
||||
if test x$have_opengl = xyes; then
|
||||
CFLAGS="$CFLAGS -DHAVE_OPENGL"
|
||||
|
|
|
@ -161,7 +161,7 @@ if test x$have_opengles = xyes; then
|
|||
fi
|
||||
if test x$have_opengles2 = xyes; then
|
||||
CFLAGS="$CFLAGS -DHAVE_OPENGLES2"
|
||||
GLES2LIB="$XPATH -lGLESv2"
|
||||
#GLES2LIB="$XPATH -lGLESv2"
|
||||
fi
|
||||
if test x$have_opengl = xyes; then
|
||||
CFLAGS="$CFLAGS -DHAVE_OPENGL"
|
||||
|
|
1341
test/testgles2.c
1341
test/testgles2.c
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue