Updated documentation with the SDL_WINDOW_ALLOW_HIGHDPI flag removal
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@ -950,7 +950,9 @@ SDL_GetRevisionNumber() has been removed from the API, it always returned 0 in S
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SDL_VideoInit() and SDL_VideoQuit() have been removed. Instead you can call SDL_InitSubSytem() and SDL_QuitSubSytem() with SDL_INIT_VIDEO, which will properly refcount the subsystems. You can choose a specific audio driver using SDL_VIDEO_DRIVER hint.
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'SDL_WINDOW_SHOW' flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
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The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
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The SDL_WINDOW_ALLOW_HIGHDPI flag has been removed. Windows are automatically high DPI aware and their coordinates are in screen space, which may differ from physical pixels on displays using display scaling.
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The refresh rate in SDL_DisplayMode is now a float.
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