pulseaudio: Listen for server events in addition to sources and sinks.

This gets us default device change notifications more efficiently, presumably.
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Ryan C. Gordon 2023-06-24 11:21:08 -04:00
parent 924f370bd7
commit 62cf24eeb9
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GPG Key ID: FA148B892AB48044
1 changed files with 1 additions and 1 deletions

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@ -865,7 +865,7 @@ static int SDLCALL HotplugThread(void *data)
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_LOW);
PULSEAUDIO_pa_threaded_mainloop_lock(pulseaudio_threaded_mainloop);
PULSEAUDIO_pa_context_set_subscribe_callback(pulseaudio_context, HotplugCallback, NULL);
PULSEAUDIO_pa_operation_unref(PULSEAUDIO_pa_context_subscribe(pulseaudio_context, PA_SUBSCRIPTION_MASK_SINK | PA_SUBSCRIPTION_MASK_SOURCE, NULL, NULL));
PULSEAUDIO_pa_operation_unref(PULSEAUDIO_pa_context_subscribe(pulseaudio_context, PA_SUBSCRIPTION_MASK_SINK | PA_SUBSCRIPTION_MASK_SOURCE | PA_SUBSCRIPTION_MASK_SERVER, NULL, NULL));
while (SDL_AtomicGet(&pulseaudio_hotplug_thread_active)) {
PULSEAUDIO_pa_threaded_mainloop_wait(pulseaudio_threaded_mainloop);