opengl: Convert an int to an SDL_bool.
parent
389c8995d2
commit
64617d259a
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@ -959,7 +959,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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/* On OpenGL ES, the GL_OES_surfaceless_context extension must be
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* present. */
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if (SDL_GL_ExtensionSupported("GL_OES_surfaceless_context")) {
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_this->gl_allow_no_surface = 1;
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_this->gl_allow_no_surface = SDL_TRUE;
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}
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} else {
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/* Desktop OpenGL supports it by default from version 3.0 on. */
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@ -969,7 +969,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
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GLint v = 0;
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glGetIntegervFunc(GL_MAJOR_VERSION, &v);
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if (v >= 3) {
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_this->gl_allow_no_surface = 1;
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_this->gl_allow_no_surface = SDL_TRUE;
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}
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}
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}
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@ -378,7 +378,7 @@ struct SDL_VideoDevice
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/* Flag that stores whether it's allowed to call SDL_GL_MakeCurrent()
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* with a NULL window, but a non-NULL context. (Not allowed in most cases,
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* except on EGL under some circumstances.) */
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int gl_allow_no_surface;
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SDL_bool gl_allow_no_surface;
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/* * * */
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/* Data used by the Vulkan drivers */
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