Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
parent
67367be019
commit
65728477af
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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@ -105,7 +105,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -139,7 +140,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -174,7 +176,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -208,7 +211,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -109,7 +109,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -143,7 +144,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -178,7 +180,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -212,7 +215,8 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
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<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
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copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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@ -117,13 +117,13 @@ PrintKey(SDL_Keysym * sym, SDL_bool pressed, SDL_bool repeat)
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static void
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PrintText(char *text)
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{
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unsigned char *spot, expanded[1024];
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char *spot, expanded[1024];
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expanded[0] = '\0';
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for ( spot = text; *spot; ++spot )
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{
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size_t length = SDL_strlen(expanded);
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SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", *spot);
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SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", (unsigned char)*spot);
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}
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SDL_Log("Text (%s): \"%s%s\"\n", expanded, *text == '"' ? "\\" : "", text);
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}
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@ -134,10 +134,13 @@ main(int argc, char *argv[])
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SDL_Window *window;
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SDL_Event event;
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int done;
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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/* Initialize SDL */
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return (1);
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}
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@ -146,7 +149,7 @@ main(int argc, char *argv[])
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SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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640, 480, 0);
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if (!window) {
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fprintf(stderr, "Couldn't create 640x480 window: %s\n",
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create 640x480 window: %s\n",
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SDL_GetError());
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quit(2);
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}
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@ -166,7 +169,7 @@ main(int argc, char *argv[])
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switch (event.type) {
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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PrintKey(&event.key.keysym, event.key.state, event.key.repeat);
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PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
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break;
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case SDL_TEXTINPUT:
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PrintText(event.text.text);
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@ -80,9 +80,12 @@ main(int argc, char *argv[])
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{
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int i;
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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/* Load the SDL library */
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return (1);
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}
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}
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/* Load the wave file into memory */
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if (SDL_LoadWAV(argv[1], &wave.spec, &wave.sound, &wave.soundlen) == NULL) {
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fprintf(stderr, "Couldn't load %s: %s\n", argv[1], SDL_GetError());
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", argv[1], SDL_GetError());
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quit(1);
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}
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@ -109,24 +112,19 @@ main(int argc, char *argv[])
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#endif /* HAVE_SIGNAL_H */
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/* Show the list of available drivers */
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printf("Available audio drivers: ");
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SDL_Log("Available audio drivers:");
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for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
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if (i == 0) {
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printf("%s", SDL_GetAudioDriver(i));
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} else {
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printf(", %s", SDL_GetAudioDriver(i));
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}
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SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
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}
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printf("\n");
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/* Initialize fillerup() variables */
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if (SDL_OpenAudio(&wave.spec, NULL) < 0) {
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fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s\n", SDL_GetError());
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SDL_FreeWAV(wave.sound);
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quit(2);
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}
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printf("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
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SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
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/* Let the audio run */
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SDL_PauseAudio(0);
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@ -45,39 +45,39 @@ void RunBasicTest()
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SDL_atomic_t v;
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SDL_bool tfret = SDL_FALSE;
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printf("\nspin lock---------------------------------------\n\n");
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SDL_Log("\nspin lock---------------------------------------\n\n");
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SDL_AtomicLock(&lock);
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printf("AtomicLock lock=%d\n", lock);
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SDL_Log("AtomicLock lock=%d\n", lock);
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SDL_AtomicUnlock(&lock);
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printf("AtomicUnlock lock=%d\n", lock);
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SDL_Log("AtomicUnlock lock=%d\n", lock);
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printf("\natomic -----------------------------------------\n\n");
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SDL_Log("\natomic -----------------------------------------\n\n");
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SDL_AtomicSet(&v, 0);
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tfret = SDL_AtomicSet(&v, 10) == 0;
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printf("AtomicSet(10) tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = SDL_AtomicAdd(&v, 10) == 10;
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printf("AtomicAdd(10) tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = SDL_AtomicSet(&v, 10) == 0 ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicSet(10) tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = SDL_AtomicAdd(&v, 10) == 10 ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicAdd(10) tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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SDL_AtomicSet(&v, 0);
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SDL_AtomicIncRef(&v);
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tfret = (SDL_AtomicGet(&v) == 1);
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printf("AtomicIncRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicGet(&v) == 1) ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicIncRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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SDL_AtomicIncRef(&v);
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tfret = (SDL_AtomicGet(&v) == 2);
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printf("AtomicIncRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicDecRef(&v) == SDL_FALSE);
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printf("AtomicDecRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicDecRef(&v) == SDL_TRUE);
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printf("AtomicDecRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicGet(&v) == 2) ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicIncRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicDecRef(&v) == SDL_FALSE) ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicDecRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicDecRef(&v) == SDL_TRUE) ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicDecRef() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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SDL_AtomicSet(&v, 10);
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tfret = (SDL_AtomicCAS(&v, 0, 20) == SDL_FALSE);
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printf("AtomicCAS() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicCAS(&v, 0, 20) == SDL_FALSE) ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicCAS() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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value = SDL_AtomicGet(&v);
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tfret = (SDL_AtomicCAS(&v, value, 20) == SDL_TRUE);
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printf("AtomicCAS() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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tfret = (SDL_AtomicCAS(&v, value, 20) == SDL_TRUE) ? SDL_TRUE : SDL_FALSE;
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SDL_Log("AtomicCAS() tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
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}
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/**************************************************************************/
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int adder(void* junk)
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{
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unsigned long N=NInter;
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printf("Thread subtracting %d %lu times\n",CountInc,N);
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SDL_Log("Thread subtracting %d %lu times\n",CountInc,N);
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while (N--) {
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SDL_AtomicAdd(&good, -CountInc);
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bad-=CountInc;
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end = SDL_GetTicks();
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printf("Finished in %f sec\n", (end - start) / 1000.f);
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SDL_Log("Finished in %f sec\n", (end - start) / 1000.f);
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}
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static
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int b;
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atomicValue v;
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printf("\nepic test---------------------------------------\n\n");
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SDL_Log("\nepic test---------------------------------------\n\n");
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printf("Size asserted to be >= 32-bit\n");
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SDL_Log("Size asserted to be >= 32-bit\n");
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SDL_assert(sizeof(atomicValue)>=4);
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printf("Check static initializer\n");
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SDL_Log("Check static initializer\n");
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v=SDL_AtomicGet(&good);
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SDL_assert(v==42);
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SDL_assert(bad==42);
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printf("Test negative values\n");
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SDL_Log("Test negative values\n");
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SDL_AtomicSet(&good, -5);
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v=SDL_AtomicGet(&good);
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SDL_assert(v==-5);
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printf("Verify maximum value\n");
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SDL_Log("Verify maximum value\n");
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SDL_AtomicSet(&good, CountTo);
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v=SDL_AtomicGet(&good);
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SDL_assert(v==CountTo);
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printf("Test compare and exchange\n");
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SDL_Log("Test compare and exchange\n");
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b=SDL_AtomicCAS(&good, 500, 43);
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SDL_assert(!b); /* no swap since CountTo!=500 */
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v=SDL_AtomicGet(&good);
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SDL_assert(v==44);
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printf("Test Add\n");
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SDL_Log("Test Add\n");
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v=SDL_AtomicAdd(&good, 1);
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SDL_assert(v==44);
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v=SDL_AtomicGet(&good);
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SDL_assert(v==55);
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printf("Test Add (Negative values)\n");
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SDL_Log("Test Add (Negative values)\n");
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v=SDL_AtomicAdd(&good, -20);
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SDL_assert(v==55);
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v=SDL_AtomicGet(&good);
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SDL_assert(v==15);
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printf("Reset before count down test\n");
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SDL_Log("Reset before count down test\n");
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SDL_AtomicSet(&good, CountTo);
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v=SDL_AtomicGet(&good);
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SDL_assert(v==CountTo);
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bad=CountTo;
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SDL_assert(bad==CountTo);
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printf("Counting down from %d, Expect %d remaining\n",CountTo,Expect);
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SDL_Log("Counting down from %d, Expect %d remaining\n",CountTo,Expect);
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runAdder();
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v=SDL_AtomicGet(&good);
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printf("Atomic %d Non-Atomic %d\n",v,bad);
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SDL_Log("Atomic %d Non-Atomic %d\n",v,bad);
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SDL_assert(v==Expect);
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SDL_assert(bad!=Expect);
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}
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@ -429,7 +429,7 @@ static SDL_bool EnqueueEvent_Mutex(SDL_EventQueue *queue, const SDL_Event *event
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} else if (delta < 0) {
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/* We ran into an old queue entry, which means it still needs to be dequeued */
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} else {
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printf("ERROR: mutex failed!\n");
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SDL_Log("ERROR: mutex failed!\n");
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}
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SDL_UnlockMutex(queue->mutex);
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@ -462,7 +462,7 @@ static SDL_bool DequeueEvent_Mutex(SDL_EventQueue *queue, SDL_Event *event)
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} else if (delta < 0) {
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/* We ran into an old queue entry, which means we've hit empty */
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} else {
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printf("ERROR: mutex failed!\n");
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SDL_Log("ERROR: mutex failed!\n");
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}
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SDL_UnlockMutex(queue->mutex);
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@ -598,9 +598,11 @@ static void RunFIFOTest(SDL_bool lock_free)
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Uint32 start, end;
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int i, j;
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int grand_total;
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char textBuffer[1024];
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int len;
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printf("\nFIFO test---------------------------------------\n\n");
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printf("Mode: %s\n", lock_free ? "LockFree" : "Mutex");
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SDL_Log("\nFIFO test---------------------------------------\n\n");
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SDL_Log("Mode: %s\n", lock_free ? "LockFree" : "Mutex");
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readersDone = SDL_CreateSemaphore(0);
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writersDone = SDL_CreateSemaphore(0);
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@ -622,7 +624,7 @@ static void RunFIFOTest(SDL_bool lock_free)
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#endif
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/* Start the readers first */
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printf("Starting %d readers\n", NUM_READERS);
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SDL_Log("Starting %d readers\n", NUM_READERS);
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SDL_zero(readerData);
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SDL_AtomicSet(&readersRunning, NUM_READERS);
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for (i = 0; i < NUM_READERS; ++i) {
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@ -634,7 +636,7 @@ static void RunFIFOTest(SDL_bool lock_free)
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}
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/* Start up the writers */
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printf("Starting %d writers\n", NUM_WRITERS);
|
||||
SDL_Log("Starting %d writers\n", NUM_WRITERS);
|
||||
SDL_zero(writerData);
|
||||
SDL_AtomicSet(&writersRunning, NUM_WRITERS);
|
||||
for (i = 0; i < NUM_WRITERS; ++i) {
|
||||
|
@ -668,16 +670,16 @@ static void RunFIFOTest(SDL_bool lock_free)
|
|||
SDL_DestroyMutex(queue.mutex);
|
||||
}
|
||||
|
||||
printf("Finished in %f sec\n", (end - start) / 1000.f);
|
||||
SDL_Log("Finished in %f sec\n", (end - start) / 1000.f);
|
||||
|
||||
printf("\n");
|
||||
SDL_Log("\n");
|
||||
for (i = 0; i < NUM_WRITERS; ++i) {
|
||||
printf("Writer %d wrote %d events, had %d waits\n", i, EVENTS_PER_WRITER, writerData[i].waits);
|
||||
SDL_Log("Writer %d wrote %d events, had %d waits\n", i, EVENTS_PER_WRITER, writerData[i].waits);
|
||||
}
|
||||
printf("Writers wrote %d total events\n", NUM_WRITERS*EVENTS_PER_WRITER);
|
||||
SDL_Log("Writers wrote %d total events\n", NUM_WRITERS*EVENTS_PER_WRITER);
|
||||
|
||||
/* Print a breakdown of which readers read messages from which writer */
|
||||
printf("\n");
|
||||
SDL_Log("\n");
|
||||
grand_total = 0;
|
||||
for (i = 0; i < NUM_READERS; ++i) {
|
||||
int total = 0;
|
||||
|
@ -685,17 +687,21 @@ static void RunFIFOTest(SDL_bool lock_free)
|
|||
total += readerData[i].counters[j];
|
||||
}
|
||||
grand_total += total;
|
||||
printf("Reader %d read %d events, had %d waits\n", i, total, readerData[i].waits);
|
||||
printf(" { ");
|
||||
SDL_Log("Reader %d read %d events, had %d waits\n", i, total, readerData[i].waits);
|
||||
SDL_snprintf(textBuffer, sizeof(textBuffer), " { ");
|
||||
for (j = 0; j < NUM_WRITERS; ++j) {
|
||||
if (j > 0) {
|
||||
printf(", ");
|
||||
len = SDL_strlen(textBuffer);
|
||||
SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, ", ");
|
||||
}
|
||||
printf("%d", readerData[i].counters[j]);
|
||||
len = SDL_strlen(textBuffer);
|
||||
SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, "%d", readerData[i].counters[j]);
|
||||
}
|
||||
printf(" }\n");
|
||||
len = SDL_strlen(textBuffer);
|
||||
SDL_snprintf(textBuffer + len, sizeof(textBuffer) - len, " }\n");
|
||||
SDL_Log(textBuffer);
|
||||
}
|
||||
printf("Readers read %d total events\n", grand_total);
|
||||
SDL_Log("Readers read %d total events\n", grand_total);
|
||||
}
|
||||
|
||||
/* End FIFO test */
|
||||
|
@ -704,6 +710,9 @@ static void RunFIFOTest(SDL_bool lock_free)
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
RunBasicTest();
|
||||
RunEpicTest();
|
||||
/* This test is really slow, so don't run it by default */
|
||||
|
|
|
@ -18,18 +18,18 @@ print_devices(int iscapture)
|
|||
const char *typestr = ((iscapture) ? "capture" : "output");
|
||||
int n = SDL_GetNumAudioDevices(iscapture);
|
||||
|
||||
printf("%s devices:\n", typestr);
|
||||
SDL_Log("%s devices:\n", typestr);
|
||||
|
||||
if (n == -1)
|
||||
printf(" Driver can't detect specific %s devices.\n\n", typestr);
|
||||
SDL_Log(" Driver can't detect specific %s devices.\n\n", typestr);
|
||||
else if (n == 0)
|
||||
printf(" No %s devices found.\n\n", typestr);
|
||||
SDL_Log(" No %s devices found.\n\n", typestr);
|
||||
else {
|
||||
int i;
|
||||
for (i = 0; i < n; i++) {
|
||||
printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture));
|
||||
SDL_Log(" %s\n", SDL_GetAudioDeviceName(i, iscapture));
|
||||
}
|
||||
printf("\n");
|
||||
SDL_Log("\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,26 +38,29 @@ main(int argc, char **argv)
|
|||
{
|
||||
int n;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
/* Print available audio drivers */
|
||||
n = SDL_GetNumAudioDrivers();
|
||||
if (n == 0) {
|
||||
printf("No built-in audio drivers\n\n");
|
||||
SDL_Log("No built-in audio drivers\n\n");
|
||||
} else {
|
||||
int i;
|
||||
printf("Built-in audio drivers:\n");
|
||||
SDL_Log("Built-in audio drivers:\n");
|
||||
for (i = 0; i < n; ++i) {
|
||||
printf(" %s\n", SDL_GetAudioDriver(i));
|
||||
SDL_Log(" %s\n", SDL_GetAudioDriver(i));
|
||||
}
|
||||
printf("\n");
|
||||
SDL_Log("\n");
|
||||
}
|
||||
|
||||
printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
|
||||
SDL_Log("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
|
||||
|
||||
print_devices(0);
|
||||
print_devices(1);
|
||||
|
|
|
@ -80,8 +80,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr,
|
||||
"Usage: %s %s [--iterations #] [--execKey #] [--seed string] [--filter suite_name|test_name]\n",
|
||||
SDL_Log("Usage: %s %s [--iterations #] [--execKey #] [--seed string] [--filter suite_name|test_name]\n",
|
||||
argv[0], SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
|
|
|
@ -360,8 +360,6 @@ surface_testCompleteSurfaceConversion(void *arg)
|
|||
|
||||
for ( i = 0; i < SDL_arraysize(pixel_formats); ++i ) {
|
||||
for ( j = 0; j < SDL_arraysize(pixel_formats); ++j ) {
|
||||
/*printf("Converting %s -> %s\n", SDL_GetPixelFormatName(pixel_formats[i]), SDL_GetPixelFormatName(pixel_formats[j]));*/
|
||||
|
||||
fmt1 = SDL_AllocFormat(pixel_formats[i]);
|
||||
SDL_assert(fmt1 != NULL);
|
||||
cvt1 = SDL_ConvertSurface(face, fmt1, 0);
|
||||
|
|
|
@ -176,6 +176,9 @@ main(int argc, char *argv[])
|
|||
SDL_Event event;
|
||||
Uint32 then, now, frames;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize parameters */
|
||||
num_objects = NUM_OBJECTS;
|
||||
|
||||
|
@ -218,8 +221,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr,
|
||||
"Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
|
||||
SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
|
||||
argv[0], SDLTest_CommonUsage(state));
|
||||
return 1;
|
||||
}
|
||||
|
@ -268,7 +270,7 @@ main(int argc, char *argv[])
|
|||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
double fps = ((double) frames * 1000) / (now - then);
|
||||
printf("%2.2f frames per second\n", fps);
|
||||
SDL_Log("%2.2f frames per second\n", fps);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -54,10 +54,13 @@ main(int argc, char *argv[])
|
|||
SDL_Surface *surface;
|
||||
SDL_Renderer *renderer;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize SDL */
|
||||
if(SDL_Init(SDL_INIT_VIDEO) != 0)
|
||||
{
|
||||
fprintf(stderr,"SDL_Init fail : %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init fail : %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -66,14 +69,14 @@ main(int argc, char *argv[])
|
|||
window = SDL_CreateWindow("Chess Board", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN);
|
||||
if(!window)
|
||||
{
|
||||
fprintf(stderr,"Window creation fail : %s\n",SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation fail : %s\n",SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
surface = SDL_GetWindowSurface(window);
|
||||
renderer = SDL_CreateSoftwareRenderer(surface);
|
||||
if(!renderer)
|
||||
{
|
||||
fprintf(stderr,"Render creation for surface fail : %s\n",SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Render creation for surface fail : %s\n",SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -36,10 +36,10 @@ ThreadFunc(void *data)
|
|||
SDL_SetError("Thread %s (%lu) had a problem: %s",
|
||||
(char *) data, SDL_ThreadID(), "nevermind");
|
||||
while (alive) {
|
||||
printf("Thread '%s' is alive!\n", (char *) data);
|
||||
SDL_Log("Thread '%s' is alive!\n", (char *) data);
|
||||
SDL_Delay(1 * 1000);
|
||||
}
|
||||
printf("Child thread error string: %s\n", SDL_GetError());
|
||||
SDL_Log("Child thread error string: %s\n", SDL_GetError());
|
||||
return (0);
|
||||
}
|
||||
|
||||
|
@ -48,9 +48,12 @@ main(int argc, char *argv[])
|
|||
{
|
||||
SDL_Thread *thread;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(0) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
|
@ -60,15 +63,15 @@ main(int argc, char *argv[])
|
|||
alive = 1;
|
||||
thread = SDL_CreateThread(ThreadFunc, NULL, "#1");
|
||||
if (thread == NULL) {
|
||||
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
SDL_Delay(5 * 1000);
|
||||
printf("Waiting for thread #1\n");
|
||||
SDL_Log("Waiting for thread #1\n");
|
||||
alive = 0;
|
||||
SDL_WaitThread(thread, NULL);
|
||||
|
||||
printf("Main thread error string: %s\n", SDL_GetError());
|
||||
SDL_Log("Main thread error string: %s\n", SDL_GetError());
|
||||
|
||||
SDL_Quit();
|
||||
return (0);
|
||||
|
|
|
@ -44,7 +44,6 @@
|
|||
static void
|
||||
cleanup(void)
|
||||
{
|
||||
|
||||
unlink(FBASENAME1);
|
||||
unlink(FBASENAME2);
|
||||
}
|
||||
|
@ -52,8 +51,7 @@ cleanup(void)
|
|||
static void
|
||||
rwops_error_quit(unsigned line, SDL_RWops * rwops)
|
||||
{
|
||||
|
||||
printf("testfile.c(%d): failed\n", line);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "testfile.c(%d): failed\n", line);
|
||||
if (rwops) {
|
||||
rwops->close(rwops); /* This calls SDL_FreeRW(rwops); */
|
||||
}
|
||||
|
@ -71,6 +69,9 @@ main(int argc, char *argv[])
|
|||
SDL_RWops *rwops = NULL;
|
||||
char test_buf[30];
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
cleanup();
|
||||
|
||||
/* test 1 : basic argument test: all those calls to SDL_RWFromFile should fail */
|
||||
|
@ -90,7 +91,7 @@ main(int argc, char *argv[])
|
|||
rwops = SDL_RWFromFile("something", NULL);
|
||||
if (rwops)
|
||||
RWOP_ERR_QUIT(rwops);
|
||||
printf("test1 OK\n");
|
||||
SDL_Log("test1 OK\n");
|
||||
|
||||
/* test 2 : check that inexistent file is not successfully opened/created when required */
|
||||
/* modes : r, r+ imply that file MUST exist
|
||||
|
@ -123,7 +124,7 @@ main(int argc, char *argv[])
|
|||
RWOP_ERR_QUIT(rwops);
|
||||
rwops->close(rwops);
|
||||
unlink(FBASENAME2);
|
||||
printf("test2 OK\n");
|
||||
SDL_Log("test2 OK\n");
|
||||
|
||||
/* test 3 : creation, writing , reading, seeking,
|
||||
test : w mode, r mode, w+ mode
|
||||
|
@ -201,7 +202,7 @@ main(int argc, char *argv[])
|
|||
if (SDL_memcmp(test_buf, "12345678901234567890", 20))
|
||||
RWOP_ERR_QUIT(rwops);
|
||||
rwops->close(rwops);
|
||||
printf("test3 OK\n");
|
||||
SDL_Log("test3 OK\n");
|
||||
|
||||
/* test 4: same in r+ mode */
|
||||
rwops = SDL_RWFromFile(FBASENAME1, "rb+"); /* write + read + file must exists, no truncation */
|
||||
|
@ -236,7 +237,7 @@ main(int argc, char *argv[])
|
|||
if (SDL_memcmp(test_buf, "12345678901234567890", 20))
|
||||
RWOP_ERR_QUIT(rwops);
|
||||
rwops->close(rwops);
|
||||
printf("test4 OK\n");
|
||||
SDL_Log("test4 OK\n");
|
||||
|
||||
/* test5 : append mode */
|
||||
rwops = SDL_RWFromFile(FBASENAME1, "ab+"); /* write + read + append */
|
||||
|
@ -277,7 +278,7 @@ main(int argc, char *argv[])
|
|||
if (SDL_memcmp(test_buf, "123456789012345678901234567123", 30))
|
||||
RWOP_ERR_QUIT(rwops);
|
||||
rwops->close(rwops);
|
||||
printf("test5 OK\n");
|
||||
SDL_Log("test5 OK\n");
|
||||
cleanup();
|
||||
return 0; /* all ok */
|
||||
}
|
||||
|
|
|
@ -91,7 +91,7 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
const char *name = SDL_GameControllerName(gamecontroller);
|
||||
const char *basetitle = "Game Controller Test: ";
|
||||
const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
|
||||
char *title = SDL_malloc(titlelen);
|
||||
char *title = (char *)SDL_malloc(titlelen);
|
||||
SDL_Window *window = NULL;
|
||||
SDL_Renderer *screen = NULL;
|
||||
int done = 0;
|
||||
|
@ -107,13 +107,13 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
|
||||
SCREEN_HEIGHT, 0);
|
||||
if (window == NULL) {
|
||||
fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
screen = SDL_CreateRenderer(window, -1, 0);
|
||||
if (screen == NULL) {
|
||||
fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
|
||||
SDL_DestroyWindow(window);
|
||||
return;
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
SDL_RaiseWindow(window);
|
||||
|
||||
/* Print info about the controller we are watching */
|
||||
printf("Watching controller %s\n", name ? name : "Unknown Controller");
|
||||
SDL_Log("Watching controller %s\n", name ? name : "Unknown Controller");
|
||||
|
||||
/* Loop, getting controller events! */
|
||||
while (!done) {
|
||||
|
@ -135,21 +135,21 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
printf("Controller %d axis %d ('%s') value: %d\n",
|
||||
SDL_Log("Controller %d axis %d ('%s') value: %d\n",
|
||||
event.caxis.which,
|
||||
event.caxis.axis,
|
||||
ControllerAxisName(event.caxis.axis),
|
||||
ControllerAxisName((SDL_GameControllerAxis)event.caxis.axis),
|
||||
event.caxis.value);
|
||||
break;
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
printf("Controller %d button %d ('%s') down\n",
|
||||
SDL_Log("Controller %d button %d ('%s') down\n",
|
||||
event.cbutton.which, event.cbutton.button,
|
||||
ControllerButtonName(event.cbutton.button));
|
||||
ControllerButtonName((SDL_GameControllerButton)event.cbutton.button));
|
||||
break;
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
printf("Controller %d button %d ('%s') up\n",
|
||||
SDL_Log("Controller %d button %d ('%s') up\n",
|
||||
event.cbutton.which, event.cbutton.button,
|
||||
ControllerButtonName(event.cbutton.button));
|
||||
ControllerButtonName((SDL_GameControllerButton)event.cbutton.button));
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
if (event.key.keysym.sym != SDLK_ESCAPE) {
|
||||
|
@ -167,7 +167,7 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
/* Update visual controller state */
|
||||
SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
|
||||
for (i = 0; i <SDL_CONTROLLER_BUTTON_MAX; ++i) {
|
||||
if (SDL_GameControllerGetButton(gamecontroller, i) == SDL_PRESSED) {
|
||||
if (SDL_GameControllerGetButton(gamecontroller, (SDL_GameControllerButton)i) == SDL_PRESSED) {
|
||||
DrawRect(screen, i * 34, SCREEN_HEIGHT - 34, 32, 32);
|
||||
}
|
||||
}
|
||||
|
@ -176,7 +176,7 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
for (i = 0; i < SDL_CONTROLLER_AXIS_MAX / 2; ++i) {
|
||||
/* Draw the X/Y axis */
|
||||
int x, y;
|
||||
x = (((int) SDL_GameControllerGetAxis(gamecontroller, i * 2 + 0)) + 32768);
|
||||
x = (((int) SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i * 2 + 0))) + 32768);
|
||||
x *= SCREEN_WIDTH;
|
||||
x /= 65535;
|
||||
if (x < 0) {
|
||||
|
@ -184,7 +184,7 @@ WatchGameController(SDL_GameController * gamecontroller)
|
|||
} else if (x > (SCREEN_WIDTH - 16)) {
|
||||
x = SCREEN_WIDTH - 16;
|
||||
}
|
||||
y = (((int) SDL_GameControllerGetAxis(gamecontroller, i * 2 + 1)) + 32768);
|
||||
y = (((int) SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i * 2 + 1))) + 32768);
|
||||
y *= SCREEN_HEIGHT;
|
||||
y /= 65535;
|
||||
if (y < 0) {
|
||||
|
@ -217,9 +217,12 @@ main(int argc, char *argv[])
|
|||
char guid[64];
|
||||
SDL_GameController *gamecontroller;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize SDL (Note: video is required to start event loop) */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -238,22 +241,22 @@ main(int argc, char *argv[])
|
|||
} else {
|
||||
name = SDL_JoystickNameForIndex(i);
|
||||
}
|
||||
printf("%s %d: %s (guid %s)\n", description, i, name ? name : "Unknown", guid);
|
||||
SDL_Log("%s %d: %s (guid %s)\n", description, i, name ? name : "Unknown", guid);
|
||||
}
|
||||
printf("There are %d game controller(s) attached (%d joystick(s))\n", nController, SDL_NumJoysticks());
|
||||
SDL_Log("There are %d game controller(s) attached (%d joystick(s))\n", nController, SDL_NumJoysticks());
|
||||
|
||||
if (argv[1]) {
|
||||
int device = atoi(argv[1]);
|
||||
if (device >= SDL_NumJoysticks()) {
|
||||
printf("%i is an invalid joystick index.\n", device);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%i is an invalid joystick index.\n", device);
|
||||
retcode = 1;
|
||||
} else {
|
||||
SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(device),
|
||||
guid, sizeof (guid));
|
||||
printf("Attempting to open device %i, guid %s\n", device, guid);
|
||||
SDL_Log("Attempting to open device %i, guid %s\n", device, guid);
|
||||
gamecontroller = SDL_GameControllerOpen(device);
|
||||
if (gamecontroller == NULL) {
|
||||
printf("Couldn't open joystick %d: %s\n", device, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open joystick %d: %s\n", device, SDL_GetError());
|
||||
retcode = 1;
|
||||
} else {
|
||||
WatchGameController(gamecontroller);
|
||||
|
@ -272,7 +275,7 @@ main(int argc, char *argv[])
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
fprintf(stderr, "SDL compiled without Joystick support.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
|
|
@ -207,6 +207,9 @@ int main(int argc, char* argv[])
|
|||
SDL_bool quitting = SDL_FALSE;
|
||||
SDL_RWops *src;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
//gesture variables
|
||||
knob.r = .1f;
|
||||
knob.ang = 0;
|
||||
|
|
|
@ -181,6 +181,9 @@ main(int argc, char *argv[])
|
|||
Uint32 then, now, frames;
|
||||
int status;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize parameters */
|
||||
fsaa = 0;
|
||||
accel = -1;
|
||||
|
@ -206,7 +209,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr, "Usage: %s %s [--fsaa n] [--accel n]\n", argv[0],
|
||||
SDL_Log("Usage: %s %s [--fsaa n] [--accel n]\n", argv[0],
|
||||
SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
|
@ -235,7 +238,7 @@ main(int argc, char *argv[])
|
|||
/* Create OpenGL context */
|
||||
context = SDL_GL_CreateContext(state->windows[0]);
|
||||
if (!context) {
|
||||
fprintf(stderr, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
|
||||
quit(2);
|
||||
}
|
||||
|
||||
|
@ -249,63 +252,63 @@ main(int argc, char *argv[])
|
|||
}
|
||||
|
||||
SDL_GetCurrentDisplayMode(0, &mode);
|
||||
printf("Screen BPP : %d\n", SDL_BITSPERPIXEL(mode.format));
|
||||
printf("Swap Interval : %d\n", SDL_GL_GetSwapInterval());
|
||||
printf("\n");
|
||||
printf("Vendor : %s\n", glGetString(GL_VENDOR));
|
||||
printf("Renderer : %s\n", glGetString(GL_RENDERER));
|
||||
printf("Version : %s\n", glGetString(GL_VERSION));
|
||||
printf("Extensions : %s\n", glGetString(GL_EXTENSIONS));
|
||||
printf("\n");
|
||||
SDL_Log("Screen BPP : %d\n", SDL_BITSPERPIXEL(mode.format));
|
||||
SDL_Log("Swap Interval : %d\n", SDL_GL_GetSwapInterval());
|
||||
SDL_Log("\n");
|
||||
SDL_Log("Vendor : %s\n", glGetString(GL_VENDOR));
|
||||
SDL_Log("Renderer : %s\n", glGetString(GL_RENDERER));
|
||||
SDL_Log("Version : %s\n", glGetString(GL_VERSION));
|
||||
SDL_Log("Extensions : %s\n", glGetString(GL_EXTENSIONS));
|
||||
SDL_Log("\n");
|
||||
|
||||
status = SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
|
||||
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_RED_SIZE: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s\n", SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
|
||||
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_GREEN_SIZE: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s\n", SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
|
||||
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_BLUE_SIZE: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s\n", SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", 16, value);
|
||||
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", 16, value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_DEPTH_SIZE: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s\n", SDL_GetError());
|
||||
}
|
||||
if (fsaa) {
|
||||
status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
|
||||
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
|
||||
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
|
||||
value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
if (accel >= 0) {
|
||||
status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", accel,
|
||||
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested %d, got %d\n", accel,
|
||||
value);
|
||||
} else {
|
||||
printf("Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
@ -343,7 +346,7 @@ main(int argc, char *argv[])
|
|||
/* Print out some timing information */
|
||||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
printf("%2.2f frames per second\n",
|
||||
SDL_Log("%2.2f frames per second\n",
|
||||
((double) frames * 1000) / (now - then));
|
||||
}
|
||||
quit(0);
|
||||
|
@ -355,7 +358,7 @@ main(int argc, char *argv[])
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
printf("No OpenGL support on this system\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL support on this system\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -110,6 +110,9 @@ main(int argc, char *argv[])
|
|||
Uint32 then, now, frames;
|
||||
int status;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize parameters */
|
||||
fsaa = 0;
|
||||
accel = 0;
|
||||
|
@ -143,7 +146,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr, "Usage: %s %s [--fsaa] [--accel] [--zdepth %%d]\n", argv[0],
|
||||
SDL_Log("Usage: %s %s [--fsaa] [--accel] [--zdepth %%d]\n", argv[0],
|
||||
SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
|
@ -169,7 +172,7 @@ main(int argc, char *argv[])
|
|||
|
||||
context = SDL_calloc(state->num_windows, sizeof(context));
|
||||
if (context == NULL) {
|
||||
fprintf(stderr, "Out of memory!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||
quit(2);
|
||||
}
|
||||
|
||||
|
@ -177,7 +180,7 @@ main(int argc, char *argv[])
|
|||
for (i = 0; i < state->num_windows; i++) {
|
||||
context[i] = SDL_GL_CreateContext(state->windows[i]);
|
||||
if (!context[i]) {
|
||||
fprintf(stderr, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s\n", SDL_GetError());
|
||||
quit(2);
|
||||
}
|
||||
}
|
||||
|
@ -189,65 +192,65 @@ main(int argc, char *argv[])
|
|||
}
|
||||
|
||||
SDL_GetCurrentDisplayMode(0, &mode);
|
||||
printf("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode.format));
|
||||
printf("\n");
|
||||
printf("Vendor : %s\n", glGetString(GL_VENDOR));
|
||||
printf("Renderer : %s\n", glGetString(GL_RENDERER));
|
||||
printf("Version : %s\n", glGetString(GL_VERSION));
|
||||
printf("Extensions : %s\n", glGetString(GL_EXTENSIONS));
|
||||
printf("\n");
|
||||
SDL_Log("Screen bpp: %d\n", SDL_BITSPERPIXEL(mode.format));
|
||||
SDL_Log("\n");
|
||||
SDL_Log("Vendor : %s\n", glGetString(GL_VENDOR));
|
||||
SDL_Log("Renderer : %s\n", glGetString(GL_RENDERER));
|
||||
SDL_Log("Version : %s\n", glGetString(GL_VERSION));
|
||||
SDL_Log("Extensions : %s\n", glGetString(GL_EXTENSIONS));
|
||||
SDL_Log("\n");
|
||||
|
||||
status = SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
|
||||
SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d\n", 5, value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_RED_SIZE: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
|
||||
SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d\n", 5, value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_GREEN_SIZE: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
|
||||
SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d\n", 5, value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_BLUE_SIZE: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
|
||||
SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", depth, value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_DEPTH_SIZE: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
if (fsaa) {
|
||||
status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
|
||||
SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
|
||||
SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
|
||||
value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
if (accel) {
|
||||
status = SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value);
|
||||
if (!status) {
|
||||
printf("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
|
||||
SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value);
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
@ -258,7 +261,7 @@ main(int argc, char *argv[])
|
|||
|
||||
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
|
||||
if (status) {
|
||||
printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
|
||||
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
|
||||
|
||||
/* Continue for next window */
|
||||
continue;
|
||||
|
@ -292,7 +295,7 @@ main(int argc, char *argv[])
|
|||
if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
|
||||
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
|
||||
if (status) {
|
||||
printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
|
||||
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
|
||||
break;
|
||||
}
|
||||
/* Change view port to the new window dimensions */
|
||||
|
@ -311,7 +314,7 @@ main(int argc, char *argv[])
|
|||
for (i = 0; i < state->num_windows; ++i) {
|
||||
status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
|
||||
if (status) {
|
||||
printf("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
|
||||
SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
|
||||
|
||||
/* Continue for next window */
|
||||
continue;
|
||||
|
@ -324,7 +327,7 @@ main(int argc, char *argv[])
|
|||
/* Print out some timing information */
|
||||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
printf("%2.2f frames per second\n",
|
||||
SDL_Log("%2.2f frames per second\n",
|
||||
((double) frames * 1000) / (now - then));
|
||||
}
|
||||
quit(0);
|
||||
|
@ -336,7 +339,7 @@ main(int argc, char *argv[])
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
printf("No OpenGL ES support on this system\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL ES support on this system\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,7 +26,6 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|||
* includes
|
||||
*/
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h> /* printf */
|
||||
#include <string.h> /* strstr */
|
||||
#include <ctype.h> /* isdigit */
|
||||
|
||||
|
@ -62,12 +61,15 @@ main(int argc, char **argv)
|
|||
int nefx;
|
||||
unsigned int supported;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
name = NULL;
|
||||
index = -1;
|
||||
if (argc > 1) {
|
||||
name = argv[1];
|
||||
if ((strcmp(name, "--help") == 0) || (strcmp(name, "-h") == 0)) {
|
||||
printf("USAGE: %s [device]\n"
|
||||
SDL_Log("USAGE: %s [device]\n"
|
||||
"If device is a two-digit number it'll use it as an index, otherwise\n"
|
||||
"it'll use it as if it were part of the device's name.\n",
|
||||
argv[0]);
|
||||
|
@ -84,7 +86,7 @@ main(int argc, char **argv)
|
|||
/* Initialize the force feedbackness */
|
||||
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_HAPTIC);
|
||||
printf("%d Haptic devices detected.\n", SDL_NumHaptics());
|
||||
SDL_Log("%d Haptic devices detected.\n", SDL_NumHaptics());
|
||||
if (SDL_NumHaptics() > 0) {
|
||||
/* We'll just use index or the first force feedback device found */
|
||||
if (name == NULL) {
|
||||
|
@ -98,7 +100,7 @@ main(int argc, char **argv)
|
|||
}
|
||||
|
||||
if (i >= SDL_NumHaptics()) {
|
||||
printf("Unable to find device matching '%s', aborting.\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to find device matching '%s', aborting.\n",
|
||||
name);
|
||||
return 1;
|
||||
}
|
||||
|
@ -106,14 +108,14 @@ main(int argc, char **argv)
|
|||
|
||||
haptic = SDL_HapticOpen(i);
|
||||
if (haptic == NULL) {
|
||||
printf("Unable to create the haptic device: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create the haptic device: %s\n",
|
||||
SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
printf("Device: %s\n", SDL_HapticName(i));
|
||||
SDL_Log("Device: %s\n", SDL_HapticName(i));
|
||||
HapticPrintSupported(haptic);
|
||||
} else {
|
||||
printf("No Haptic devices found!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No Haptic devices found!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -125,10 +127,10 @@ main(int argc, char **argv)
|
|||
nefx = 0;
|
||||
supported = SDL_HapticQuery(haptic);
|
||||
|
||||
printf("\nUploading effects\n");
|
||||
SDL_Log("\nUploading effects\n");
|
||||
/* First we'll try a SINE effect. */
|
||||
if (supported & SDL_HAPTIC_SINE) {
|
||||
printf(" effect %d: Sine Wave\n", nefx);
|
||||
SDL_Log(" effect %d: Sine Wave\n", nefx);
|
||||
efx[nefx].type = SDL_HAPTIC_SINE;
|
||||
efx[nefx].periodic.period = 1000;
|
||||
efx[nefx].periodic.magnitude = 0x4000;
|
||||
|
@ -137,14 +139,14 @@ main(int argc, char **argv)
|
|||
efx[nefx].periodic.fade_length = 1000;
|
||||
id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
|
||||
if (id[nefx] < 0) {
|
||||
printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
abort_execution();
|
||||
}
|
||||
nefx++;
|
||||
}
|
||||
/* Now we'll try a SAWTOOTHUP */
|
||||
if (supported & SDL_HAPTIC_SAWTOOTHUP) {
|
||||
printf(" effect %d: Sawtooth Up\n", nefx);
|
||||
SDL_Log(" effect %d: Sawtooth Up\n", nefx);
|
||||
efx[nefx].type = SDL_HAPTIC_SAWTOOTHUP;
|
||||
efx[nefx].periodic.period = 500;
|
||||
efx[nefx].periodic.magnitude = 0x5000;
|
||||
|
@ -153,14 +155,14 @@ main(int argc, char **argv)
|
|||
efx[nefx].periodic.fade_length = 1000;
|
||||
id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
|
||||
if (id[nefx] < 0) {
|
||||
printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
abort_execution();
|
||||
}
|
||||
nefx++;
|
||||
}
|
||||
/* Now the classical constant effect. */
|
||||
if (supported & SDL_HAPTIC_CONSTANT) {
|
||||
printf(" effect %d: Constant Force\n", nefx);
|
||||
SDL_Log(" effect %d: Constant Force\n", nefx);
|
||||
efx[nefx].type = SDL_HAPTIC_CONSTANT;
|
||||
efx[nefx].constant.direction.type = SDL_HAPTIC_POLAR;
|
||||
efx[nefx].constant.direction.dir[0] = 20000; /* Force comes from the south-west. */
|
||||
|
@ -170,14 +172,14 @@ main(int argc, char **argv)
|
|||
efx[nefx].constant.fade_length = 1000;
|
||||
id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
|
||||
if (id[nefx] < 0) {
|
||||
printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
abort_execution();
|
||||
}
|
||||
nefx++;
|
||||
}
|
||||
/* The cute spring effect. */
|
||||
if (supported & SDL_HAPTIC_SPRING) {
|
||||
printf(" effect %d: Condition Spring\n", nefx);
|
||||
SDL_Log(" effect %d: Condition Spring\n", nefx);
|
||||
efx[nefx].type = SDL_HAPTIC_SPRING;
|
||||
efx[nefx].condition.length = 5000;
|
||||
for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
|
||||
|
@ -189,14 +191,14 @@ main(int argc, char **argv)
|
|||
}
|
||||
id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
|
||||
if (id[nefx] < 0) {
|
||||
printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
abort_execution();
|
||||
}
|
||||
nefx++;
|
||||
}
|
||||
/* The pretty awesome inertia effect. */
|
||||
if (supported & SDL_HAPTIC_INERTIA) {
|
||||
printf(" effect %d: Condition Inertia\n", nefx);
|
||||
SDL_Log(" effect %d: Condition Inertia\n", nefx);
|
||||
efx[nefx].type = SDL_HAPTIC_SPRING;
|
||||
efx[nefx].condition.length = 5000;
|
||||
for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
|
||||
|
@ -207,7 +209,7 @@ main(int argc, char **argv)
|
|||
}
|
||||
id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
|
||||
if (id[nefx] < 0) {
|
||||
printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
abort_execution();
|
||||
}
|
||||
nefx++;
|
||||
|
@ -215,24 +217,24 @@ main(int argc, char **argv)
|
|||
|
||||
/* Finally we'll try a left/right effect. */
|
||||
if (supported & SDL_HAPTIC_LEFTRIGHT) {
|
||||
printf(" effect %d: Left/Right\n", nefx);
|
||||
SDL_Log(" effect %d: Left/Right\n", nefx);
|
||||
efx[nefx].type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx[nefx].leftright.length = 5000;
|
||||
efx[nefx].leftright.large_magnitude = 0x3000;
|
||||
efx[nefx].leftright.small_magnitude = 0xFFFF;
|
||||
id[nefx] = SDL_HapticNewEffect(haptic, &efx[nefx]);
|
||||
if (id[nefx] < 0) {
|
||||
printf("UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "UPLOADING EFFECT ERROR: %s\n", SDL_GetError());
|
||||
abort_execution();
|
||||
}
|
||||
nefx++;
|
||||
}
|
||||
|
||||
|
||||
printf
|
||||
SDL_Log
|
||||
("\nNow playing effects for 5 seconds each with 1 second delay between\n");
|
||||
for (i = 0; i < nefx; i++) {
|
||||
printf(" Playing effect %d\n", i);
|
||||
SDL_Log(" Playing effect %d\n", i);
|
||||
SDL_HapticRunEffect(haptic, id[i], 1);
|
||||
SDL_Delay(6000); /* Effects only have length 5000 */
|
||||
}
|
||||
|
@ -252,7 +254,7 @@ main(int argc, char **argv)
|
|||
static void
|
||||
abort_execution(void)
|
||||
{
|
||||
printf("\nAborting program execution.\n");
|
||||
SDL_Log("\nAborting program execution.\n");
|
||||
|
||||
SDL_HapticClose(haptic);
|
||||
SDL_Quit();
|
||||
|
@ -270,42 +272,42 @@ HapticPrintSupported(SDL_Haptic * haptic)
|
|||
unsigned int supported;
|
||||
|
||||
supported = SDL_HapticQuery(haptic);
|
||||
printf(" Supported effects [%d effects, %d playing]:\n",
|
||||
SDL_Log(" Supported effects [%d effects, %d playing]:\n",
|
||||
SDL_HapticNumEffects(haptic), SDL_HapticNumEffectsPlaying(haptic));
|
||||
if (supported & SDL_HAPTIC_CONSTANT)
|
||||
printf(" constant\n");
|
||||
SDL_Log(" constant\n");
|
||||
if (supported & SDL_HAPTIC_SINE)
|
||||
printf(" sine\n");
|
||||
SDL_Log(" sine\n");
|
||||
/* !!! FIXME: put this back when we have more bits in 2.1 */
|
||||
/*if (supported & SDL_HAPTIC_SQUARE)
|
||||
printf(" square\n");*/
|
||||
SDL_Log(" square\n");*/
|
||||
if (supported & SDL_HAPTIC_TRIANGLE)
|
||||
printf(" triangle\n");
|
||||
SDL_Log(" triangle\n");
|
||||
if (supported & SDL_HAPTIC_SAWTOOTHUP)
|
||||
printf(" sawtoothup\n");
|
||||
SDL_Log(" sawtoothup\n");
|
||||
if (supported & SDL_HAPTIC_SAWTOOTHDOWN)
|
||||
printf(" sawtoothdown\n");
|
||||
SDL_Log(" sawtoothdown\n");
|
||||
if (supported & SDL_HAPTIC_RAMP)
|
||||
printf(" ramp\n");
|
||||
SDL_Log(" ramp\n");
|
||||
if (supported & SDL_HAPTIC_FRICTION)
|
||||
printf(" friction\n");
|
||||
SDL_Log(" friction\n");
|
||||
if (supported & SDL_HAPTIC_SPRING)
|
||||
printf(" spring\n");
|
||||
SDL_Log(" spring\n");
|
||||
if (supported & SDL_HAPTIC_DAMPER)
|
||||
printf(" damper\n");
|
||||
SDL_Log(" damper\n");
|
||||
if (supported & SDL_HAPTIC_INERTIA)
|
||||
printf(" intertia\n");
|
||||
SDL_Log(" inertia\n");
|
||||
if (supported & SDL_HAPTIC_CUSTOM)
|
||||
printf(" custom\n");
|
||||
SDL_Log(" custom\n");
|
||||
if (supported & SDL_HAPTIC_LEFTRIGHT)
|
||||
printf(" left/right\n");
|
||||
printf(" Supported capabilities:\n");
|
||||
SDL_Log(" left/right\n");
|
||||
SDL_Log(" Supported capabilities:\n");
|
||||
if (supported & SDL_HAPTIC_GAIN)
|
||||
printf(" gain\n");
|
||||
SDL_Log(" gain\n");
|
||||
if (supported & SDL_HAPTIC_AUTOCENTER)
|
||||
printf(" autocenter\n");
|
||||
SDL_Log(" autocenter\n");
|
||||
if (supported & SDL_HAPTIC_STATUS)
|
||||
printf(" status\n");
|
||||
SDL_Log(" status\n");
|
||||
}
|
||||
|
||||
#else
|
||||
|
@ -313,7 +315,7 @@ HapticPrintSupported(SDL_Haptic * haptic)
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
fprintf(stderr, "SDL compiled without Haptic support.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Haptic support.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
|
|
@ -49,12 +49,15 @@ main(int argc, char *argv[])
|
|||
FILE *file;
|
||||
int errors = 0;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (!argv[1]) {
|
||||
argv[1] = "utf8.txt";
|
||||
}
|
||||
file = fopen(argv[1], "rb");
|
||||
if (!file) {
|
||||
fprintf(stderr, "Unable to open %s\n", argv[1]);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to open %s\n", argv[1]);
|
||||
return (1);
|
||||
}
|
||||
|
||||
|
@ -69,7 +72,7 @@ main(int argc, char *argv[])
|
|||
test[0] = SDL_iconv_string(formats[i], "UCS-4", ucs4, len);
|
||||
test[1] = SDL_iconv_string("UCS-4", formats[i], test[0], len);
|
||||
if (!test[1] || SDL_memcmp(test[1], ucs4, len) != 0) {
|
||||
fprintf(stderr, "FAIL: %s\n", formats[i]);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "FAIL: %s\n", formats[i]);
|
||||
++errors;
|
||||
}
|
||||
if (test[0]) {
|
||||
|
|
|
@ -80,7 +80,7 @@ char *utf8_advance(char *p, size_t distance)
|
|||
|
||||
void usage()
|
||||
{
|
||||
printf("usage: testime [--font fontfile]\n");
|
||||
SDL_Log("usage: testime [--font fontfile]\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
@ -210,6 +210,9 @@ int main(int argc, char *argv[]) {
|
|||
SDL_Event event;
|
||||
const char *fontname = DEFAULT_FONT;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
|
@ -251,12 +254,12 @@ int main(int argc, char *argv[]) {
|
|||
font = TTF_OpenFont(fontname, DEFAULT_PTSIZE);
|
||||
if (! font)
|
||||
{
|
||||
fprintf(stderr, "Failed to find font: %s\n", TTF_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError());
|
||||
exit(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
printf("Using font: %s\n", fontname);
|
||||
SDL_Log("Using font: %s\n", fontname);
|
||||
atexit(SDL_Quit);
|
||||
|
||||
InitInput();
|
||||
|
@ -321,8 +324,7 @@ int main(int argc, char *argv[]) {
|
|||
break;
|
||||
}
|
||||
|
||||
fprintf(stderr,
|
||||
"Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
|
||||
SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08X = %s\n",
|
||||
event.key.keysym.scancode,
|
||||
SDL_GetScancodeName(event.key.keysym.scancode),
|
||||
event.key.keysym.sym, SDL_GetKeyName(event.key.keysym.sym));
|
||||
|
@ -333,12 +335,12 @@ int main(int argc, char *argv[]) {
|
|||
markedRect.w < 0)
|
||||
break;
|
||||
|
||||
fprintf(stderr, "Keyboard: text input \"%s\"\n", event.text.text);
|
||||
SDL_Log("Keyboard: text input \"%s\"\n", event.text.text);
|
||||
|
||||
if (SDL_strlen(text) + SDL_strlen(event.text.text) < sizeof(text))
|
||||
SDL_strlcat(text, event.text.text, sizeof(text));
|
||||
|
||||
fprintf(stderr, "text inputed: %s\n", text);
|
||||
SDL_Log("text inputed: %s\n", text);
|
||||
|
||||
// After text inputed, we can clear up markedText because it
|
||||
// is committed
|
||||
|
@ -347,7 +349,7 @@ int main(int argc, char *argv[]) {
|
|||
break;
|
||||
|
||||
case SDL_TEXTEDITING:
|
||||
fprintf(stderr, "text editing \"%s\", selected range (%d, %d)\n",
|
||||
SDL_Log("text editing \"%s\", selected range (%d, %d)\n",
|
||||
event.edit.text, event.edit.start, event.edit.length);
|
||||
|
||||
strcpy(markedText, event.edit.text);
|
||||
|
|
|
@ -84,7 +84,7 @@ add_line(int x1, int y1, int x2, int y2)
|
|||
if ((x1 == x2) && (y1 == y2))
|
||||
return 0;
|
||||
|
||||
printf("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
|
||||
SDL_Log("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2);
|
||||
lines[num_lines].x = x1;
|
||||
lines[num_lines].y = y1;
|
||||
lines[num_lines].w = x2;
|
||||
|
@ -133,7 +133,7 @@ add_rect(int x1, int y1, int x2, int y2)
|
|||
if (y1 > y2)
|
||||
SWAP(int, y1, y2);
|
||||
|
||||
printf("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
|
||||
SDL_Log("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2,
|
||||
x2 - x1, y2 - y1);
|
||||
|
||||
rects[num_rects].x = x1;
|
||||
|
@ -199,6 +199,9 @@ main(int argc, char *argv[])
|
|||
SDL_Event event;
|
||||
Uint32 then, now, frames;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize parameters */
|
||||
num_objects = NUM_OBJECTS;
|
||||
|
||||
|
@ -241,8 +244,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr,
|
||||
"Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
|
||||
SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha]\n",
|
||||
argv[0], SDLTest_CommonUsage(state));
|
||||
return 1;
|
||||
}
|
||||
|
@ -327,7 +329,7 @@ main(int argc, char *argv[])
|
|||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
double fps = ((double) frames * 1000) / (now - then);
|
||||
printf("%2.2f frames per second\n", fps);
|
||||
SDL_Log("%2.2f frames per second\n", fps);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -52,13 +52,13 @@ WatchJoystick(SDL_Joystick * joystick)
|
|||
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
|
||||
SCREEN_HEIGHT, 0);
|
||||
if (window == NULL) {
|
||||
fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
screen = SDL_CreateRenderer(window, -1, 0);
|
||||
if (screen == NULL) {
|
||||
fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
|
||||
SDL_DestroyWindow(window);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
@ -70,9 +70,9 @@ WatchJoystick(SDL_Joystick * joystick)
|
|||
|
||||
/* Print info about the joystick we are watching */
|
||||
name = SDL_JoystickName(joystick);
|
||||
printf("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
|
||||
SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
|
||||
name ? name : "Unknown Joystick");
|
||||
printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
|
||||
SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
|
||||
SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
|
||||
SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
|
||||
|
||||
|
@ -85,36 +85,36 @@ WatchJoystick(SDL_Joystick * joystick)
|
|||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
printf("Joystick %d axis %d value: %d\n",
|
||||
SDL_Log("Joystick %d axis %d value: %d\n",
|
||||
event.jaxis.which,
|
||||
event.jaxis.axis, event.jaxis.value);
|
||||
break;
|
||||
case SDL_JOYHATMOTION:
|
||||
printf("Joystick %d hat %d value:",
|
||||
SDL_Log("Joystick %d hat %d value:",
|
||||
event.jhat.which, event.jhat.hat);
|
||||
if (event.jhat.value == SDL_HAT_CENTERED)
|
||||
printf(" centered");
|
||||
SDL_Log(" centered");
|
||||
if (event.jhat.value & SDL_HAT_UP)
|
||||
printf(" up");
|
||||
SDL_Log(" up");
|
||||
if (event.jhat.value & SDL_HAT_RIGHT)
|
||||
printf(" right");
|
||||
SDL_Log(" right");
|
||||
if (event.jhat.value & SDL_HAT_DOWN)
|
||||
printf(" down");
|
||||
SDL_Log(" down");
|
||||
if (event.jhat.value & SDL_HAT_LEFT)
|
||||
printf(" left");
|
||||
printf("\n");
|
||||
SDL_Log(" left");
|
||||
SDL_Log("\n");
|
||||
break;
|
||||
case SDL_JOYBALLMOTION:
|
||||
printf("Joystick %d ball %d delta: (%d,%d)\n",
|
||||
SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
|
||||
event.jball.which,
|
||||
event.jball.ball, event.jball.xrel, event.jball.yrel);
|
||||
break;
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
printf("Joystick %d button %d down\n",
|
||||
SDL_Log("Joystick %d button %d down\n",
|
||||
event.jbutton.which, event.jbutton.button);
|
||||
break;
|
||||
case SDL_JOYBUTTONUP:
|
||||
printf("Joystick %d button %d up\n",
|
||||
SDL_Log("Joystick %d button %d up\n",
|
||||
event.jbutton.which, event.jbutton.button);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
|
@ -211,31 +211,34 @@ main(int argc, char *argv[])
|
|||
int i;
|
||||
SDL_Joystick *joystick;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize SDL (Note: video is required to start event loop) */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Print information about the joysticks */
|
||||
printf("There are %d joysticks attached\n", SDL_NumJoysticks());
|
||||
SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks());
|
||||
for (i = 0; i < SDL_NumJoysticks(); ++i) {
|
||||
name = SDL_JoystickNameForIndex(i);
|
||||
printf("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
|
||||
SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
|
||||
joystick = SDL_JoystickOpen(i);
|
||||
if (joystick == NULL) {
|
||||
fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i,
|
||||
SDL_GetError());
|
||||
} else {
|
||||
char guid[64];
|
||||
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
|
||||
guid, sizeof (guid));
|
||||
printf(" axes: %d\n", SDL_JoystickNumAxes(joystick));
|
||||
printf(" balls: %d\n", SDL_JoystickNumBalls(joystick));
|
||||
printf(" hats: %d\n", SDL_JoystickNumHats(joystick));
|
||||
printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick));
|
||||
printf("instance id: %d\n", SDL_JoystickInstanceID(joystick));
|
||||
printf(" guid: %s\n", guid);
|
||||
SDL_Log(" axes: %d\n", SDL_JoystickNumAxes(joystick));
|
||||
SDL_Log(" balls: %d\n", SDL_JoystickNumBalls(joystick));
|
||||
SDL_Log(" hats: %d\n", SDL_JoystickNumHats(joystick));
|
||||
SDL_Log(" buttons: %d\n", SDL_JoystickNumButtons(joystick));
|
||||
SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
|
||||
SDL_Log(" guid: %s\n", guid);
|
||||
SDL_JoystickClose(joystick);
|
||||
}
|
||||
}
|
||||
|
@ -256,7 +259,7 @@ main(int argc, char *argv[])
|
|||
while ( keepGoing ) {
|
||||
if (joystick == NULL) {
|
||||
if ( !reportederror ) {
|
||||
printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError());
|
||||
SDL_Log("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError());
|
||||
keepGoing = SDL_FALSE;
|
||||
reportederror = SDL_TRUE;
|
||||
}
|
||||
|
@ -268,7 +271,7 @@ main(int argc, char *argv[])
|
|||
|
||||
joystick = NULL;
|
||||
if (keepGoing) {
|
||||
printf("Waiting for attach\n");
|
||||
SDL_Log("Waiting for attach\n");
|
||||
}
|
||||
while (keepGoing) {
|
||||
SDL_WaitEvent(&event);
|
||||
|
@ -296,7 +299,7 @@ main(int argc, char *argv[])
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
fprintf(stderr, "SDL compiled without Joystick support.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
|
|
@ -24,12 +24,15 @@ main(int argc, char *argv[])
|
|||
{
|
||||
SDL_Scancode scancode;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
|
||||
printf("Scancode #%d, \"%s\"\n", scancode,
|
||||
SDL_Log("Scancode #%d, \"%s\"\n", scancode,
|
||||
SDL_GetScancodeName(scancode));
|
||||
}
|
||||
SDL_Quit();
|
||||
|
|
|
@ -33,14 +33,14 @@ main(int argc, char *argv[])
|
|||
|
||||
if (argc != 3) {
|
||||
const char *app = argv[0];
|
||||
fprintf(stderr, "USAGE: %s <library> <functionname>\n", app);
|
||||
fprintf(stderr, " %s --hello <lib with puts()>\n", app);
|
||||
SDL_Log("USAGE: %s <library> <functionname>\n", app);
|
||||
SDL_Log(" %s --hello <lib with puts()>\n", app);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Initialize SDL */
|
||||
if (SDL_Init(0) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return 2;
|
||||
}
|
||||
|
||||
|
@ -55,23 +55,23 @@ main(int argc, char *argv[])
|
|||
|
||||
lib = SDL_LoadObject(libname);
|
||||
if (lib == NULL) {
|
||||
fprintf(stderr, "SDL_LoadObject('%s') failed: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_LoadObject('%s') failed: %s\n",
|
||||
libname, SDL_GetError());
|
||||
retval = 3;
|
||||
} else {
|
||||
fn = (fntype) SDL_LoadFunction(lib, symname);
|
||||
if (fn == NULL) {
|
||||
fprintf(stderr, "SDL_LoadFunction('%s') failed: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_LoadFunction('%s') failed: %s\n",
|
||||
symname, SDL_GetError());
|
||||
retval = 4;
|
||||
} else {
|
||||
printf("Found %s in %s at %p\n", symname, libname, fn);
|
||||
SDL_Log("Found %s in %s at %p\n", symname, libname, fn);
|
||||
if (hello) {
|
||||
printf("Calling function...\n");
|
||||
SDL_Log("Calling function...\n");
|
||||
fflush(stdout);
|
||||
fn(" HELLO, WORLD!\n");
|
||||
printf("...apparently, we survived. :)\n");
|
||||
printf("Unloading library...\n");
|
||||
SDL_Log("...apparently, we survived. :)\n");
|
||||
SDL_Log("Unloading library...\n");
|
||||
fflush(stdout);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ SDL_Quit_Wrapper(void)
|
|||
void
|
||||
printid(void)
|
||||
{
|
||||
printf("Process %lu: exiting\n", SDL_ThreadID());
|
||||
SDL_Log("Process %lu: exiting\n", SDL_ThreadID());
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -55,7 +55,7 @@ closemutex(int sig)
|
|||
{
|
||||
SDL_threadID id = SDL_ThreadID();
|
||||
int i;
|
||||
printf("Process %lu: Cleaning up...\n", id == mainthread ? 0 : id);
|
||||
SDL_Log("Process %lu: Cleaning up...\n", id == mainthread ? 0 : id);
|
||||
doterminate = 1;
|
||||
for (i = 0; i < 6; ++i)
|
||||
SDL_WaitThread(threads[i], NULL);
|
||||
|
@ -69,23 +69,23 @@ Run(void *data)
|
|||
if (SDL_ThreadID() == mainthread)
|
||||
signal(SIGTERM, closemutex);
|
||||
while (!doterminate) {
|
||||
printf("Process %lu ready to work\n", SDL_ThreadID());
|
||||
SDL_Log("Process %lu ready to work\n", SDL_ThreadID());
|
||||
if (SDL_LockMutex(mutex) < 0) {
|
||||
fprintf(stderr, "Couldn't lock mutex: %s", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock mutex: %s", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
printf("Process %lu, working!\n", SDL_ThreadID());
|
||||
SDL_Log("Process %lu, working!\n", SDL_ThreadID());
|
||||
SDL_Delay(1 * 1000);
|
||||
printf("Process %lu, done!\n", SDL_ThreadID());
|
||||
SDL_Log("Process %lu, done!\n", SDL_ThreadID());
|
||||
if (SDL_UnlockMutex(mutex) < 0) {
|
||||
fprintf(stderr, "Couldn't unlock mutex: %s", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't unlock mutex: %s", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
/* If this sleep isn't done, then threads may starve */
|
||||
SDL_Delay(10);
|
||||
}
|
||||
if (SDL_ThreadID() == mainthread && doterminate) {
|
||||
printf("Process %lu: raising SIGTERM\n", SDL_ThreadID());
|
||||
SDL_Log("Process %lu: raising SIGTERM\n", SDL_ThreadID());
|
||||
raise(SIGTERM);
|
||||
}
|
||||
return (0);
|
||||
|
@ -97,26 +97,29 @@ main(int argc, char *argv[])
|
|||
int i;
|
||||
int maxproc = 6;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(0) < 0) {
|
||||
fprintf(stderr, "%s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
atexit(SDL_Quit_Wrapper);
|
||||
|
||||
if ((mutex = SDL_CreateMutex()) == NULL) {
|
||||
fprintf(stderr, "Couldn't create mutex: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create mutex: %s\n", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
mainthread = SDL_ThreadID();
|
||||
printf("Main thread: %lu\n", mainthread);
|
||||
SDL_Log("Main thread: %lu\n", mainthread);
|
||||
atexit(printid);
|
||||
for (i = 0; i < maxproc; ++i) {
|
||||
char name[64];
|
||||
SDL_snprintf(name, sizeof (name), "Worker%d", i);
|
||||
if ((threads[i] = SDL_CreateThread(Run, name, NULL)) == NULL)
|
||||
fprintf(stderr, "Couldn't create thread!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread!\n");
|
||||
}
|
||||
signal(SIGINT, terminate);
|
||||
Run(NULL);
|
||||
|
|
|
@ -62,7 +62,7 @@ button_messagebox(void *eventNumber)
|
|||
|
||||
success = SDL_ShowMessageBox(&data, &button);
|
||||
if (success == -1) {
|
||||
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
if (eventNumber) {
|
||||
SDL_UserEvent event;
|
||||
event.type = (intptr_t)eventNumber;
|
||||
|
@ -72,7 +72,7 @@ button_messagebox(void *eventNumber)
|
|||
quit(2);
|
||||
}
|
||||
}
|
||||
printf("Pressed button: %d, %s\n", button, button == 1 ? "Cancel" : "OK");
|
||||
SDL_Log("Pressed button: %d, %s\n", button, button == 1 ? "Cancel" : "OK");
|
||||
|
||||
if (eventNumber) {
|
||||
SDL_UserEvent event;
|
||||
|
@ -88,12 +88,15 @@ main(int argc, char *argv[])
|
|||
{
|
||||
int success;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
|
||||
"Simple MessageBox",
|
||||
"This is a simple error MessageBox",
|
||||
NULL);
|
||||
if (success == -1) {
|
||||
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
|
@ -102,7 +105,7 @@ main(int argc, char *argv[])
|
|||
"This is a simple MessageBox with a newline:\r\nHello world!",
|
||||
NULL);
|
||||
if (success == -1) {
|
||||
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
|
@ -112,7 +115,7 @@ main(int argc, char *argv[])
|
|||
"Unicode text: '牛肉西蘭花' ...",
|
||||
NULL);
|
||||
if (success == -1) {
|
||||
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
|
@ -122,7 +125,7 @@ main(int argc, char *argv[])
|
|||
"Unicode text and newline:\r\n'牛肉西蘭花'\n'牛肉西蘭花'",
|
||||
NULL);
|
||||
if (success == -1) {
|
||||
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
|
@ -135,7 +138,7 @@ main(int argc, char *argv[])
|
|||
subsystem on the main thread.
|
||||
*/
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL video subsystem: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video subsystem: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
{
|
||||
|
@ -153,7 +156,7 @@ main(int argc, char *argv[])
|
|||
|
||||
SDL_WaitThread(thread, &status);
|
||||
|
||||
printf("Message box thread return %i\n", status);
|
||||
SDL_Log("Message box thread return %i\n", status);
|
||||
}
|
||||
|
||||
/* Test showing a message box with a parent window */
|
||||
|
@ -166,7 +169,7 @@ main(int argc, char *argv[])
|
|||
"This is a simple error MessageBox with a parent window",
|
||||
window);
|
||||
if (success == -1) {
|
||||
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Error Presenting MessageBox: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
freely.
|
||||
*/
|
||||
#include "SDL.h"
|
||||
#include <stdio.h>
|
||||
|
||||
static SDL_AudioSpec spec;
|
||||
static Uint8 *sound = NULL; /* Pointer to wave data */
|
||||
|
@ -51,7 +50,7 @@ test_multi_audio(int devcount)
|
|||
int i;
|
||||
|
||||
if (devcount > 64) {
|
||||
fprintf(stderr, "Too many devices (%d), clamping to 64...\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Too many devices (%d), clamping to 64...\n",
|
||||
devcount);
|
||||
devcount = 64;
|
||||
}
|
||||
|
@ -60,33 +59,33 @@ test_multi_audio(int devcount)
|
|||
|
||||
for (i = 0; i < devcount; i++) {
|
||||
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
||||
printf("playing on device #%d: ('%s')...", i, devname);
|
||||
SDL_Log("playing on device #%d: ('%s')...", i, devname);
|
||||
fflush(stdout);
|
||||
|
||||
SDL_memset(&cbd[0], '\0', sizeof(callback_data));
|
||||
spec.userdata = &cbd[0];
|
||||
cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
||||
if (cbd[0].dev == 0) {
|
||||
printf("\nOpen device failed: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError());
|
||||
} else {
|
||||
SDL_PauseAudioDevice(cbd[0].dev, 0);
|
||||
while (!cbd[0].done)
|
||||
SDL_Delay(100);
|
||||
SDL_PauseAudioDevice(cbd[0].dev, 1);
|
||||
printf("done.\n");
|
||||
SDL_Log("done.\n");
|
||||
SDL_CloseAudioDevice(cbd[0].dev);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memset(cbd, '\0', sizeof(cbd));
|
||||
|
||||
printf("playing on all devices...\n");
|
||||
SDL_Log("playing on all devices...\n");
|
||||
for (i = 0; i < devcount; i++) {
|
||||
const char *devname = SDL_GetAudioDeviceName(i, 0);
|
||||
spec.userdata = &cbd[i];
|
||||
cbd[i].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
|
||||
if (cbd[i].dev == 0) {
|
||||
printf("Open device %d failed: %s\n", i, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device %d failed: %s\n", i, SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -113,7 +112,7 @@ test_multi_audio(int devcount)
|
|||
}
|
||||
}
|
||||
|
||||
printf("All done!\n");
|
||||
SDL_Log("All done!\n");
|
||||
}
|
||||
|
||||
|
||||
|
@ -122,17 +121,20 @@ main(int argc, char **argv)
|
|||
{
|
||||
int devcount = 0;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
printf("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||
|
||||
devcount = SDL_GetNumAudioDevices(0);
|
||||
if (devcount < 1) {
|
||||
fprintf(stderr, "Don't see any specific audio devices!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Don't see any specific audio devices!\n");
|
||||
} else {
|
||||
if (argv[1] == NULL) {
|
||||
argv[1] = "sample.wav";
|
||||
|
@ -140,7 +142,7 @@ main(int argc, char **argv)
|
|||
|
||||
/* Load the wave file into memory */
|
||||
if (SDL_LoadWAV(argv[1], &spec, &sound, &soundlen) == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s\n", argv[1],
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", argv[1],
|
||||
SDL_GetError());
|
||||
} else {
|
||||
test_multi_audio(devcount);
|
||||
|
|
|
@ -58,7 +58,7 @@ LoadSprite(SDL_Renderer *renderer, char *file)
|
|||
/* Load the sprite image */
|
||||
temp = SDL_LoadBMP(file);
|
||||
if (temp == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -70,7 +70,7 @@ LoadSprite(SDL_Renderer *renderer, char *file)
|
|||
/* Create textures from the image */
|
||||
sprite = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!sprite) {
|
||||
fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(temp);
|
||||
return 0;
|
||||
}
|
||||
|
@ -131,8 +131,11 @@ main(int argc, char *argv[])
|
|||
int sprite_w, sprite_h;
|
||||
SDL_Event event;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_VideoInit(NULL) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL video: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL video: %s\n",
|
||||
SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
@ -146,19 +149,19 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (!factory) {
|
||||
fprintf(stderr, "Couldn't find native window code for %s driver\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find native window code for %s driver\n",
|
||||
driver);
|
||||
quit(2);
|
||||
}
|
||||
printf("Creating native window for %s driver\n", driver);
|
||||
SDL_Log("Creating native window for %s driver\n", driver);
|
||||
native_window = factory->CreateNativeWindow(WINDOW_W, WINDOW_H);
|
||||
if (!native_window) {
|
||||
fprintf(stderr, "Couldn't create native window\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create native window\n");
|
||||
quit(3);
|
||||
}
|
||||
window = SDL_CreateWindowFrom(native_window);
|
||||
if (!window) {
|
||||
fprintf(stderr, "Couldn't create SDL window: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create SDL window: %s\n", SDL_GetError());
|
||||
quit(4);
|
||||
}
|
||||
SDL_SetWindowTitle(window, "SDL Native Window Test");
|
||||
|
@ -166,7 +169,7 @@ main(int argc, char *argv[])
|
|||
/* Create the renderer */
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
if (!renderer) {
|
||||
fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
|
||||
quit(5);
|
||||
}
|
||||
|
||||
|
@ -185,7 +188,7 @@ main(int argc, char *argv[])
|
|||
positions = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect));
|
||||
velocities = (SDL_Rect *) SDL_malloc(NUM_SPRITES * sizeof(SDL_Rect));
|
||||
if (!positions || !velocities) {
|
||||
fprintf(stderr, "Out of memory!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||
quit(2);
|
||||
}
|
||||
srand(time(NULL));
|
||||
|
|
|
@ -209,19 +209,18 @@ ConvertRGBtoYV12(Uint8 *rgb, Uint8 *out, int w, int h,
|
|||
static void
|
||||
PrintUsage(char *argv0)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
|
||||
fprintf(stderr, "\n");
|
||||
fprintf(stderr, "Where 'arg' is any of the following options:\n");
|
||||
fprintf(stderr, "\n");
|
||||
fprintf(stderr, " -fps <frames per second>\n");
|
||||
fprintf(stderr, " -nodelay\n");
|
||||
fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
|
||||
fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n");
|
||||
fprintf(stderr, " -help (shows this help)\n");
|
||||
fprintf(stderr, "\n");
|
||||
fprintf(stderr,
|
||||
"Press ESC to exit, or SPACE to freeze the movie while application running.\n");
|
||||
fprintf(stderr, "\n");
|
||||
SDL_Log("Usage: %s [arg] [arg] [arg] ...\n", argv0);
|
||||
SDL_Log("\n");
|
||||
SDL_Log("Where 'arg' is any of the following options:\n");
|
||||
SDL_Log("\n");
|
||||
SDL_Log(" -fps <frames per second>\n");
|
||||
SDL_Log(" -nodelay\n");
|
||||
SDL_Log(" -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
|
||||
SDL_Log(" -scale <scale factor> (initial scale of the overlay)\n");
|
||||
SDL_Log(" -help (shows this help)\n");
|
||||
SDL_Log("\n");
|
||||
SDL_Log("Press ESC to exit, or SPACE to freeze the movie while application running.\n");
|
||||
SDL_Log("\n");
|
||||
}
|
||||
|
||||
int
|
||||
|
@ -246,8 +245,11 @@ main(int argc, char **argv)
|
|||
int scale = 5;
|
||||
SDL_bool done = SDL_FALSE;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return 3;
|
||||
}
|
||||
|
||||
|
@ -256,19 +258,19 @@ main(int argc, char **argv)
|
|||
if (argv[2]) {
|
||||
fps = atoi(argv[2]);
|
||||
if (fps == 0) {
|
||||
fprintf(stderr,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
|
||||
quit(10);
|
||||
}
|
||||
if ((fps < 0) || (fps > 1000)) {
|
||||
fprintf(stderr,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"The -fps option must be in range from 1 to 1000, default is 12.\n");
|
||||
quit(10);
|
||||
}
|
||||
argv += 2;
|
||||
argc -= 2;
|
||||
} else {
|
||||
fprintf(stderr,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
|
||||
quit(10);
|
||||
}
|
||||
|
@ -280,19 +282,19 @@ main(int argc, char **argv)
|
|||
if (argv[2]) {
|
||||
scale = atoi(argv[2]);
|
||||
if (scale == 0) {
|
||||
fprintf(stderr,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"The -scale option requires an argument [from 1 to 50], default is 5.\n");
|
||||
quit(10);
|
||||
}
|
||||
if ((scale < 0) || (scale > 50)) {
|
||||
fprintf(stderr,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"The -scale option must be in range from 1 to 50, default is 5.\n");
|
||||
quit(10);
|
||||
}
|
||||
argv += 2;
|
||||
argc -= 2;
|
||||
} else {
|
||||
fprintf(stderr,
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
|
||||
quit(10);
|
||||
}
|
||||
|
@ -301,7 +303,7 @@ main(int argc, char **argv)
|
|||
PrintUsage(argv[0]);
|
||||
quit(0);
|
||||
} else {
|
||||
fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unrecognized option: %s.\n", argv[1]);
|
||||
quit(10);
|
||||
}
|
||||
break;
|
||||
|
@ -309,7 +311,7 @@ main(int argc, char **argv)
|
|||
|
||||
RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
|
||||
if (RawMooseData == NULL) {
|
||||
fprintf(stderr, "Can't allocate memory for movie !\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
|
||||
free(RawMooseData);
|
||||
quit(1);
|
||||
}
|
||||
|
@ -317,7 +319,7 @@ main(int argc, char **argv)
|
|||
/* load the trojan moose images */
|
||||
handle = SDL_RWFromFile("moose.dat", "rb");
|
||||
if (handle == NULL) {
|
||||
fprintf(stderr, "Can't find the file moose.dat !\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
|
||||
free(RawMooseData);
|
||||
quit(2);
|
||||
}
|
||||
|
@ -335,21 +337,21 @@ main(int argc, char **argv)
|
|||
window_w, window_h,
|
||||
SDL_WINDOW_RESIZABLE);
|
||||
if (!window) {
|
||||
fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
|
||||
free(RawMooseData);
|
||||
quit(4);
|
||||
}
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
if (!renderer) {
|
||||
fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
|
||||
free(RawMooseData);
|
||||
quit(4);
|
||||
}
|
||||
|
||||
MooseTexture = SDL_CreateTexture(renderer, pixel_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
|
||||
if (!MooseTexture) {
|
||||
fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
||||
free(RawMooseData);
|
||||
quit(5);
|
||||
}
|
||||
|
|
|
@ -35,30 +35,30 @@ TestTypes(SDL_bool verbose)
|
|||
|
||||
if (badsize(sizeof(Uint8), 1)) {
|
||||
if (verbose)
|
||||
printf("sizeof(Uint8) != 1, instead = %u\n",
|
||||
SDL_Log("sizeof(Uint8) != 1, instead = %u\n",
|
||||
(unsigned int)sizeof(Uint8));
|
||||
++error;
|
||||
}
|
||||
if (badsize(sizeof(Uint16), 2)) {
|
||||
if (verbose)
|
||||
printf("sizeof(Uint16) != 2, instead = %u\n",
|
||||
SDL_Log("sizeof(Uint16) != 2, instead = %u\n",
|
||||
(unsigned int)sizeof(Uint16));
|
||||
++error;
|
||||
}
|
||||
if (badsize(sizeof(Uint32), 4)) {
|
||||
if (verbose)
|
||||
printf("sizeof(Uint32) != 4, instead = %u\n",
|
||||
SDL_Log("sizeof(Uint32) != 4, instead = %u\n",
|
||||
(unsigned int)sizeof(Uint32));
|
||||
++error;
|
||||
}
|
||||
if (badsize(sizeof(Uint64), 8)) {
|
||||
if (verbose)
|
||||
printf("sizeof(Uint64) != 8, instead = %u\n",
|
||||
SDL_Log("sizeof(Uint64) != 8, instead = %u\n",
|
||||
(unsigned int)sizeof(Uint64));
|
||||
++error;
|
||||
}
|
||||
if (verbose && !error)
|
||||
printf("All data types are the expected size.\n");
|
||||
SDL_Log("All data types are the expected size.\n");
|
||||
|
||||
return (error ? 1 : 0);
|
||||
}
|
||||
|
@ -83,7 +83,7 @@ TestEndian(SDL_bool verbose)
|
|||
swapped64 |= 0xDEADBEEF;
|
||||
|
||||
if (verbose) {
|
||||
printf("Detected a %s endian machine.\n",
|
||||
SDL_Log("Detected a %s endian machine.\n",
|
||||
(SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big");
|
||||
}
|
||||
if ((*((char *) &value) >> 4) == 0x1) {
|
||||
|
@ -93,44 +93,44 @@ TestEndian(SDL_bool verbose)
|
|||
}
|
||||
if (real_byteorder != SDL_BYTEORDER) {
|
||||
if (verbose) {
|
||||
printf("Actually a %s endian machine!\n",
|
||||
SDL_Log("Actually a %s endian machine!\n",
|
||||
(real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big");
|
||||
}
|
||||
++error;
|
||||
}
|
||||
if (verbose) {
|
||||
printf("Value 16 = 0x%X, swapped = 0x%X\n", value16,
|
||||
SDL_Log("Value 16 = 0x%X, swapped = 0x%X\n", value16,
|
||||
SDL_Swap16(value16));
|
||||
}
|
||||
if (SDL_Swap16(value16) != swapped16) {
|
||||
if (verbose) {
|
||||
printf("16 bit value swapped incorrectly!\n");
|
||||
SDL_Log("16 bit value swapped incorrectly!\n");
|
||||
}
|
||||
++error;
|
||||
}
|
||||
if (verbose) {
|
||||
printf("Value 32 = 0x%X, swapped = 0x%X\n", value32,
|
||||
SDL_Log("Value 32 = 0x%X, swapped = 0x%X\n", value32,
|
||||
SDL_Swap32(value32));
|
||||
}
|
||||
if (SDL_Swap32(value32) != swapped32) {
|
||||
if (verbose) {
|
||||
printf("32 bit value swapped incorrectly!\n");
|
||||
SDL_Log("32 bit value swapped incorrectly!\n");
|
||||
}
|
||||
++error;
|
||||
}
|
||||
if (verbose) {
|
||||
#ifdef _MSC_VER
|
||||
printf("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64,
|
||||
SDL_Log("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64,
|
||||
SDL_Swap64(value64));
|
||||
#else
|
||||
printf("Value 64 = 0x%llX, swapped = 0x%llX\n",
|
||||
SDL_Log("Value 64 = 0x%llX, swapped = 0x%llX\n",
|
||||
(unsigned long long) value64,
|
||||
(unsigned long long) SDL_Swap64(value64));
|
||||
#endif
|
||||
}
|
||||
if (SDL_Swap64(value64) != swapped64) {
|
||||
if (verbose) {
|
||||
printf("64 bit value swapped incorrectly!\n");
|
||||
SDL_Log("64 bit value swapped incorrectly!\n");
|
||||
}
|
||||
++error;
|
||||
}
|
||||
|
@ -142,17 +142,17 @@ int
|
|||
TestCPUInfo(SDL_bool verbose)
|
||||
{
|
||||
if (verbose) {
|
||||
printf("CPU count: %d\n", SDL_GetCPUCount());
|
||||
printf("CPU cache line size: %d\n", SDL_GetCPUCacheLineSize());
|
||||
printf("RDTSC %s\n", SDL_HasRDTSC()? "detected" : "not detected");
|
||||
printf("AltiVec %s\n", SDL_HasAltiVec()? "detected" : "not detected");
|
||||
printf("MMX %s\n", SDL_HasMMX()? "detected" : "not detected");
|
||||
printf("3DNow! %s\n", SDL_Has3DNow()? "detected" : "not detected");
|
||||
printf("SSE %s\n", SDL_HasSSE()? "detected" : "not detected");
|
||||
printf("SSE2 %s\n", SDL_HasSSE2()? "detected" : "not detected");
|
||||
printf("SSE3 %s\n", SDL_HasSSE3()? "detected" : "not detected");
|
||||
printf("SSE4.1 %s\n", SDL_HasSSE41()? "detected" : "not detected");
|
||||
printf("SSE4.2 %s\n", SDL_HasSSE42()? "detected" : "not detected");
|
||||
SDL_Log("CPU count: %d\n", SDL_GetCPUCount());
|
||||
SDL_Log("CPU cache line size: %d\n", SDL_GetCPUCacheLineSize());
|
||||
SDL_Log("RDTSC %s\n", SDL_HasRDTSC()? "detected" : "not detected");
|
||||
SDL_Log("AltiVec %s\n", SDL_HasAltiVec()? "detected" : "not detected");
|
||||
SDL_Log("MMX %s\n", SDL_HasMMX()? "detected" : "not detected");
|
||||
SDL_Log("3DNow! %s\n", SDL_Has3DNow()? "detected" : "not detected");
|
||||
SDL_Log("SSE %s\n", SDL_HasSSE()? "detected" : "not detected");
|
||||
SDL_Log("SSE2 %s\n", SDL_HasSSE2()? "detected" : "not detected");
|
||||
SDL_Log("SSE3 %s\n", SDL_HasSSE3()? "detected" : "not detected");
|
||||
SDL_Log("SSE4.1 %s\n", SDL_HasSSE41()? "detected" : "not detected");
|
||||
SDL_Log("SSE4.2 %s\n", SDL_HasSSE42()? "detected" : "not detected");
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
@ -176,7 +176,7 @@ TestAssertions(SDL_bool verbose)
|
|||
{
|
||||
const SDL_assert_data *item = SDL_GetAssertionReport();
|
||||
while (item) {
|
||||
printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
|
||||
SDL_Log("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
|
||||
item->condition, item->function, item->filename,
|
||||
item->linenum, item->trigger_count,
|
||||
item->always_ignore ? "yes" : "no");
|
||||
|
@ -192,11 +192,14 @@ main(int argc, char *argv[])
|
|||
SDL_bool verbose = SDL_TRUE;
|
||||
int status = 0;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (argv[1] && (SDL_strcmp(argv[1], "-q") == 0)) {
|
||||
verbose = SDL_FALSE;
|
||||
}
|
||||
if (verbose) {
|
||||
printf("This system is running %s\n", SDL_GetPlatform());
|
||||
SDL_Log("This system is running %s\n", SDL_GetPlatform());
|
||||
}
|
||||
|
||||
status += TestTypes(verbose);
|
||||
|
|
|
@ -21,7 +21,7 @@ report_power(void)
|
|||
const SDL_PowerState state = SDL_GetPowerInfo(&seconds, &percent);
|
||||
char *statestr = NULL;
|
||||
|
||||
printf("SDL-reported power info...\n");
|
||||
SDL_Log("SDL-reported power info...\n");
|
||||
switch (state) {
|
||||
case SDL_POWERSTATE_UNKNOWN:
|
||||
statestr = "Unknown";
|
||||
|
@ -43,18 +43,18 @@ report_power(void)
|
|||
break;
|
||||
}
|
||||
|
||||
printf("State: %s\n", statestr);
|
||||
SDL_Log("State: %s\n", statestr);
|
||||
|
||||
if (percent == -1) {
|
||||
printf("Percent left: unknown\n");
|
||||
SDL_Log("Percent left: unknown\n");
|
||||
} else {
|
||||
printf("Percent left: %d%%\n", percent);
|
||||
SDL_Log("Percent left: %d%%\n", percent);
|
||||
}
|
||||
|
||||
if (seconds == -1) {
|
||||
printf("Time left: unknown\n");
|
||||
SDL_Log("Time left: unknown\n");
|
||||
} else {
|
||||
printf("Time left: %d minutes, %d seconds\n", (int) (seconds / 60),
|
||||
SDL_Log("Time left: %d minutes, %d seconds\n", (int) (seconds / 60),
|
||||
(int) (seconds % 60));
|
||||
}
|
||||
}
|
||||
|
@ -63,8 +63,11 @@ report_power(void)
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_Init(0) == -1) {
|
||||
fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -35,6 +35,8 @@ main(int argc, char *argv[])
|
|||
int i, done;
|
||||
SDL_Event event;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
|
@ -74,10 +76,8 @@ main(int argc, char *argv[])
|
|||
switch(event.type) {
|
||||
case SDL_MOUSEMOTION:
|
||||
{
|
||||
/*printf("mouse motion ABS x %d y %d REL x %d y %d\n",event.motion.x,event.motion.y,event.motion.xrel,event.motion.yrel);*/
|
||||
rect.x += event.motion.xrel;
|
||||
rect.y += event.motion.yrel;
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
|
|||
/* Load the sprite image */
|
||||
temp = SDL_LoadBMP(file);
|
||||
if (temp == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -77,7 +77,7 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
|
|||
/* Create textures from the image */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!texture) {
|
||||
fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(temp);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -139,6 +139,9 @@ main(int argc, char *argv[])
|
|||
int frames;
|
||||
Uint32 then, now;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
|
@ -149,7 +152,7 @@ main(int argc, char *argv[])
|
|||
|
||||
consumed = SDLTest_CommonArg(state, i);
|
||||
if (consumed == 0) {
|
||||
fprintf(stderr, "Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
return 1;
|
||||
}
|
||||
i += consumed;
|
||||
|
@ -193,7 +196,7 @@ main(int argc, char *argv[])
|
|||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
double fps = ((double) frames * 1000) / (now - then);
|
||||
printf("%2.2f frames per second\n", fps);
|
||||
SDL_Log("%2.2f frames per second\n", fps);
|
||||
}
|
||||
|
||||
SDL_stack_free(drawstates);
|
||||
|
|
|
@ -46,7 +46,7 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
|
|||
/* Load the sprite image */
|
||||
temp = SDL_LoadBMP(file);
|
||||
if (temp == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -77,7 +77,7 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
|
|||
/* Create textures from the image */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!texture) {
|
||||
fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(temp);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ DrawComposite(DrawState *s)
|
|||
SDL_RenderCopy(s->renderer, A, NULL, NULL);
|
||||
SDL_RenderReadPixels(s->renderer, NULL, SDL_PIXELFORMAT_ARGB8888, &P, sizeof(P));
|
||||
|
||||
printf("Blended pixel: 0x%8.8X\n", P);
|
||||
SDL_Log("Blended pixel: 0x%8.8X\n", P);
|
||||
|
||||
SDL_DestroyTexture(A);
|
||||
SDL_DestroyTexture(B);
|
||||
|
@ -218,6 +218,9 @@ main(int argc, char *argv[])
|
|||
Uint32 then, now;
|
||||
SDL_bool test_composite = SDL_FALSE;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
|
@ -235,8 +238,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr,
|
||||
"Usage: %s %s [--composite]\n",
|
||||
SDL_Log("Usage: %s %s [--composite]\n",
|
||||
argv[0], SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
|
@ -289,7 +291,7 @@ main(int argc, char *argv[])
|
|||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
double fps = ((double) frames * 1000) / (now - then);
|
||||
printf("%2.2f frames per second\n", fps);
|
||||
SDL_Log("%2.2f frames per second\n", fps);
|
||||
}
|
||||
|
||||
SDL_stack_free(drawstates);
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
int
|
||||
|
@ -25,27 +25,30 @@ main(int argc, char **argv)
|
|||
int avgbytes = 0;
|
||||
SDL_RWops *io = NULL;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (argc != 4) {
|
||||
fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]);
|
||||
SDL_Log("USAGE: %s in.wav out.wav newfreq\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
cvtfreq = SDL_atoi(argv[3]);
|
||||
|
||||
if (SDL_Init(SDL_INIT_AUDIO) == -1) {
|
||||
fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s\n", SDL_GetError());
|
||||
return 2;
|
||||
}
|
||||
|
||||
if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) {
|
||||
fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to load %s: %s\n", argv[1], SDL_GetError());
|
||||
SDL_Quit();
|
||||
return 3;
|
||||
}
|
||||
|
||||
if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
|
||||
spec.format, spec.channels, cvtfreq) == -1) {
|
||||
fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "failed to build CVT: %s\n", SDL_GetError());
|
||||
SDL_FreeWAV(data);
|
||||
SDL_Quit();
|
||||
return 4;
|
||||
|
@ -54,7 +57,7 @@ main(int argc, char **argv)
|
|||
cvt.len = len;
|
||||
cvt.buf = (Uint8 *) SDL_malloc(len * cvt.len_mult);
|
||||
if (cvt.buf == NULL) {
|
||||
fprintf(stderr, "Out of memory.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory.\n");
|
||||
SDL_FreeWAV(data);
|
||||
SDL_Quit();
|
||||
return 5;
|
||||
|
@ -62,7 +65,7 @@ main(int argc, char **argv)
|
|||
SDL_memcpy(cvt.buf, data, len);
|
||||
|
||||
if (SDL_ConvertAudio(&cvt) == -1) {
|
||||
fprintf(stderr, "Conversion failed: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Conversion failed: %s\n", SDL_GetError());
|
||||
SDL_free(cvt.buf);
|
||||
SDL_FreeWAV(data);
|
||||
SDL_Quit();
|
||||
|
@ -72,7 +75,7 @@ main(int argc, char **argv)
|
|||
/* write out a WAV header... */
|
||||
io = SDL_RWFromFile(argv[2], "wb");
|
||||
if (io == NULL) {
|
||||
fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
|
||||
SDL_free(cvt.buf);
|
||||
SDL_FreeWAV(data);
|
||||
SDL_Quit();
|
||||
|
@ -99,7 +102,7 @@ main(int argc, char **argv)
|
|||
SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1);
|
||||
|
||||
if (SDL_RWclose(io) == -1) {
|
||||
fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
|
||||
SDL_free(cvt.buf);
|
||||
SDL_FreeWAV(data);
|
||||
SDL_Quit();
|
||||
|
|
|
@ -26,7 +26,6 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|||
* includes
|
||||
*/
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h> /* printf */
|
||||
#include <string.h> /* strstr */
|
||||
#include <ctype.h> /* isdigit */
|
||||
|
||||
|
@ -51,12 +50,15 @@ main(int argc, char **argv)
|
|||
char *name;
|
||||
int index;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
name = NULL;
|
||||
index = -1;
|
||||
if (argc > 1) {
|
||||
name = argv[1];
|
||||
if ((strcmp(name, "--help") == 0) || (strcmp(name, "-h") == 0)) {
|
||||
printf("USAGE: %s [device]\n"
|
||||
SDL_Log("USAGE: %s [device]\n"
|
||||
"If device is a two-digit number it'll use it as an index, otherwise\n"
|
||||
"it'll use it as if it were part of the device's name.\n",
|
||||
argv[0]);
|
||||
|
@ -73,7 +75,7 @@ main(int argc, char **argv)
|
|||
/* Initialize the force feedbackness */
|
||||
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK |
|
||||
SDL_INIT_HAPTIC);
|
||||
printf("%d Haptic devices detected.\n", SDL_NumHaptics());
|
||||
SDL_Log("%d Haptic devices detected.\n", SDL_NumHaptics());
|
||||
if (SDL_NumHaptics() > 0) {
|
||||
/* We'll just use index or the first force feedback device found */
|
||||
if (name == NULL) {
|
||||
|
@ -87,7 +89,7 @@ main(int argc, char **argv)
|
|||
}
|
||||
|
||||
if (i >= SDL_NumHaptics()) {
|
||||
printf("Unable to find device matching '%s', aborting.\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to find device matching '%s', aborting.\n",
|
||||
name);
|
||||
return 1;
|
||||
}
|
||||
|
@ -95,13 +97,13 @@ main(int argc, char **argv)
|
|||
|
||||
haptic = SDL_HapticOpen(i);
|
||||
if (haptic == NULL) {
|
||||
printf("Unable to create the haptic device: %s\n",
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create the haptic device: %s\n",
|
||||
SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
printf("Device: %s\n", SDL_HapticName(i));
|
||||
SDL_Log("Device: %s\n", SDL_HapticName(i));
|
||||
} else {
|
||||
printf("No Haptic devices found!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No Haptic devices found!\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -109,25 +111,25 @@ main(int argc, char **argv)
|
|||
SDL_ClearError();
|
||||
|
||||
if (SDL_HapticRumbleSupported(haptic) == SDL_FALSE) {
|
||||
printf("\nRumble not supported!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Rumble not supported!\n");
|
||||
return 1;
|
||||
}
|
||||
if (SDL_HapticRumbleInit(haptic) != 0) {
|
||||
printf("\nFailed to initialize rumble: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to initialize rumble: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
printf("Playing 2 second rumble at 0.5 magnitude.\n");
|
||||
SDL_Log("Playing 2 second rumble at 0.5 magnitude.\n");
|
||||
if (SDL_HapticRumblePlay(haptic, 0.5, 5000) != 0) {
|
||||
printf("\nFailed to play rumble: %s\n", SDL_GetError() );
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to play rumble: %s\n", SDL_GetError() );
|
||||
return 1;
|
||||
}
|
||||
SDL_Delay(2000);
|
||||
printf("Stopping rumble.\n");
|
||||
SDL_Log("Stopping rumble.\n");
|
||||
SDL_HapticRumbleStop(haptic);
|
||||
SDL_Delay(2000);
|
||||
printf("Playing 2 second rumble at 0.3 magnitude.\n");
|
||||
SDL_Log("Playing 2 second rumble at 0.3 magnitude.\n");
|
||||
if (SDL_HapticRumblePlay(haptic, 0.3f, 5000) != 0) {
|
||||
printf("\nFailed to play rumble: %s\n", SDL_GetError() );
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to play rumble: %s\n", SDL_GetError() );
|
||||
return 1;
|
||||
}
|
||||
SDL_Delay(2000);
|
||||
|
@ -145,7 +147,7 @@ main(int argc, char **argv)
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
fprintf(stderr, "SDL compiled without Haptic support.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Haptic support.\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
|
|||
/* Load the sprite image */
|
||||
temp = SDL_LoadBMP(file);
|
||||
if (temp == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -79,7 +79,7 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
|
|||
/* Create textures from the image */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!texture) {
|
||||
fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(temp);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -129,6 +129,9 @@ main(int argc, char *argv[])
|
|||
int frames;
|
||||
Uint32 then, now;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
|
@ -139,7 +142,7 @@ main(int argc, char *argv[])
|
|||
|
||||
consumed = SDLTest_CommonArg(state, i);
|
||||
if (consumed == 0) {
|
||||
fprintf(stderr, "Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
return 1;
|
||||
}
|
||||
i += consumed;
|
||||
|
@ -183,7 +186,7 @@ main(int argc, char *argv[])
|
|||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
double fps = ((double) frames * 1000) / (now - then);
|
||||
printf("%2.2f frames per second\n", fps);
|
||||
SDL_Log("%2.2f frames per second\n", fps);
|
||||
}
|
||||
|
||||
SDL_stack_free(drawstates);
|
||||
|
|
|
@ -30,17 +30,15 @@ ThreadFunc(void *data)
|
|||
int threadnum = (int) (uintptr_t) data;
|
||||
while (alive) {
|
||||
SDL_SemWait(sem);
|
||||
fprintf(stderr,
|
||||
"Thread number %d has got the semaphore (value = %d)!\n",
|
||||
SDL_Log("Thread number %d has got the semaphore (value = %d)!\n",
|
||||
threadnum, SDL_SemValue(sem));
|
||||
SDL_Delay(200);
|
||||
SDL_SemPost(sem);
|
||||
fprintf(stderr,
|
||||
"Thread number %d has released the semaphore (value = %d)!\n",
|
||||
SDL_Log("Thread number %d has released the semaphore (value = %d)!\n",
|
||||
threadnum, SDL_SemValue(sem));
|
||||
SDL_Delay(1); /* For the scheduler */
|
||||
}
|
||||
printf("Thread number %d exiting.\n", threadnum);
|
||||
SDL_Log("Thread number %d exiting.\n", threadnum);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -59,7 +57,7 @@ TestWaitTimeout(void)
|
|||
int retval;
|
||||
|
||||
sem = SDL_CreateSemaphore(0);
|
||||
printf("Waiting 2 seconds on semaphore\n");
|
||||
SDL_Log("Waiting 2 seconds on semaphore\n");
|
||||
|
||||
start_ticks = SDL_GetTicks();
|
||||
retval = SDL_SemWaitTimeout(sem, 2000);
|
||||
|
@ -69,13 +67,13 @@ TestWaitTimeout(void)
|
|||
|
||||
/* Accept a little offset in the effective wait */
|
||||
if (duration > 1900 && duration < 2050)
|
||||
printf("Wait done.\n");
|
||||
SDL_Log("Wait done.\n");
|
||||
else
|
||||
fprintf(stderr, "Wait took %d milliseconds\n", duration);
|
||||
SDL_Log("Wait took %d milliseconds\n", duration);
|
||||
|
||||
/* Check to make sure the return value indicates timed out */
|
||||
if (retval != SDL_MUTEX_TIMEDOUT)
|
||||
fprintf(stderr, "SDL_SemWaitTimeout returned: %d; expected: %d\n", retval, SDL_MUTEX_TIMEDOUT);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_SemWaitTimeout returned: %d; expected: %d\n", retval, SDL_MUTEX_TIMEDOUT);
|
||||
}
|
||||
|
||||
int
|
||||
|
@ -85,14 +83,17 @@ main(int argc, char **argv)
|
|||
uintptr_t i;
|
||||
int init_sem;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (argc < 2) {
|
||||
fprintf(stderr, "Usage: %s init_value\n", argv[0]);
|
||||
SDL_Log("Usage: %s init_value\n", argv[0]);
|
||||
return (1);
|
||||
}
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(0) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
signal(SIGTERM, killed);
|
||||
|
@ -101,7 +102,7 @@ main(int argc, char **argv)
|
|||
init_sem = atoi(argv[1]);
|
||||
sem = SDL_CreateSemaphore(init_sem);
|
||||
|
||||
printf("Running %d threads, semaphore value = %d\n", NUM_THREADS,
|
||||
SDL_Log("Running %d threads, semaphore value = %d\n", NUM_THREADS,
|
||||
init_sem);
|
||||
/* Create all the threads */
|
||||
for (i = 0; i < NUM_THREADS; ++i) {
|
||||
|
@ -114,12 +115,12 @@ main(int argc, char **argv)
|
|||
SDL_Delay(10 * 1000);
|
||||
|
||||
/* Wait for all threads to finish */
|
||||
printf("Waiting for threads to finish\n");
|
||||
SDL_Log("Waiting for threads to finish\n");
|
||||
alive = 0;
|
||||
for (i = 0; i < NUM_THREADS; ++i) {
|
||||
SDL_WaitThread(threads[i], NULL);
|
||||
}
|
||||
printf("Finished waiting for threads\n");
|
||||
SDL_Log("Finished waiting for threads\n");
|
||||
|
||||
SDL_DestroySemaphore(sem);
|
||||
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
*/
|
||||
/* This is a simple example of using GLSL shaders with SDL */
|
||||
|
||||
#include <stdio.h> /* for printf() */
|
||||
#include "SDL.h"
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
|
@ -139,7 +138,7 @@ static SDL_bool CompileShader(GLhandleARB shader, const char *source)
|
|||
glGetObjectParameterivARB(shader, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length);
|
||||
info = SDL_stack_alloc(char, length+1);
|
||||
glGetInfoLogARB(shader, length, NULL, info);
|
||||
fprintf(stderr, "Failed to compile shader:\n%s\n%s", source, info);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to compile shader:\n%s\n%s", source, info);
|
||||
SDL_stack_free(info);
|
||||
|
||||
return SDL_FALSE;
|
||||
|
@ -245,7 +244,7 @@ static SDL_bool InitShaders()
|
|||
/* Compile all the shaders */
|
||||
for (i = 0; i < NUM_SHADERS; ++i) {
|
||||
if (!CompileShaderProgram(&shaders[i])) {
|
||||
fprintf(stderr, "Unable to compile shader!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to compile shader!\n");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -422,29 +421,32 @@ int main(int argc, char **argv)
|
|||
GLuint texture;
|
||||
GLfloat texcoords[4];
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize SDL for video output */
|
||||
if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
|
||||
fprintf(stderr, "Unable to initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to initialize SDL: %s\n", SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Create a 640x480 OpenGL screen */
|
||||
window = SDL_CreateWindow( "Shader Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL );
|
||||
if ( !window ) {
|
||||
fprintf(stderr, "Unable to create OpenGL window: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create OpenGL window: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(2);
|
||||
}
|
||||
|
||||
if ( !SDL_GL_CreateContext(window)) {
|
||||
fprintf(stderr, "Unable to create OpenGL context: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create OpenGL context: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(2);
|
||||
}
|
||||
|
||||
surface = SDL_LoadBMP("icon.bmp");
|
||||
if ( ! surface ) {
|
||||
fprintf(stderr, "Unable to load icon.bmp: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to load icon.bmp: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(3);
|
||||
}
|
||||
|
@ -454,9 +456,9 @@ int main(int argc, char **argv)
|
|||
/* Loop, drawing and checking events */
|
||||
InitGL(640, 480);
|
||||
if (InitShaders()) {
|
||||
printf("Shaders supported, press SPACE to cycle them.\n");
|
||||
SDL_Log("Shaders supported, press SPACE to cycle them.\n");
|
||||
} else {
|
||||
printf("Shaders not supported!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Shaders not supported!\n");
|
||||
}
|
||||
done = 0;
|
||||
while ( ! done ) {
|
||||
|
@ -489,7 +491,7 @@ int main(int argc, char **argv)
|
|||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
printf("No OpenGL support on this system\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL support on this system\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -68,13 +68,16 @@ int main(int argc,char** argv)
|
|||
int access = 0;
|
||||
SDL_Rect texture_dimensions;;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if(argc < 2) {
|
||||
printf("SDL_Shape requires at least one bitmap file as argument.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument.");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
if(SDL_VideoInit(NULL) == -1) {
|
||||
printf("Could not initialize SDL video.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video.");
|
||||
exit(-2);
|
||||
}
|
||||
|
||||
|
@ -91,7 +94,7 @@ int main(int argc,char** argv)
|
|||
SDL_FreeSurface(pictures[j].surface);
|
||||
SDL_free(pictures);
|
||||
SDL_VideoQuit();
|
||||
printf("Could not load surface from named bitmap file.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file.");
|
||||
exit(-3);
|
||||
}
|
||||
|
||||
|
@ -112,7 +115,7 @@ int main(int argc,char** argv)
|
|||
SDL_FreeSurface(pictures[i].surface);
|
||||
SDL_free(pictures);
|
||||
SDL_VideoQuit();
|
||||
printf("Could not create shaped window for SDL_Shape.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape.");
|
||||
exit(-4);
|
||||
}
|
||||
renderer = SDL_CreateRenderer(window,-1,0);
|
||||
|
@ -122,7 +125,7 @@ int main(int argc,char** argv)
|
|||
SDL_FreeSurface(pictures[i].surface);
|
||||
SDL_free(pictures);
|
||||
SDL_VideoQuit();
|
||||
printf("Could not create rendering context for SDL_Shape window.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window.");
|
||||
exit(-5);
|
||||
}
|
||||
|
||||
|
@ -141,7 +144,7 @@ int main(int argc,char** argv)
|
|||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_VideoQuit();
|
||||
printf("Could not create texture for SDL_shape.\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape.");
|
||||
exit(-6);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ LoadSprite(const char *file)
|
|||
/* Load the sprite image */
|
||||
temp = SDL_LoadBMP(file);
|
||||
if (temp == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError());
|
||||
return (-1);
|
||||
}
|
||||
sprite_w = temp->w;
|
||||
|
@ -95,7 +95,7 @@ LoadSprite(const char *file)
|
|||
SDL_Renderer *renderer = state->renderers[i];
|
||||
sprites[i] = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!sprites[i]) {
|
||||
fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(temp);
|
||||
return (-1);
|
||||
}
|
||||
|
@ -299,8 +299,7 @@ main(int argc, char *argv[])
|
|||
}
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr,
|
||||
"Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha] [--iterations N] [num_sprites] [icon.bmp]\n",
|
||||
SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha] [--iterations N] [num_sprites] [icon.bmp]\n",
|
||||
argv[0], SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
|
@ -314,7 +313,7 @@ main(int argc, char *argv[])
|
|||
sprites =
|
||||
(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
|
||||
if (!sprites) {
|
||||
fprintf(stderr, "Out of memory!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||
quit(2);
|
||||
}
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
|
@ -330,7 +329,7 @@ main(int argc, char *argv[])
|
|||
positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
|
||||
velocities = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
|
||||
if (!positions || !velocities) {
|
||||
fprintf(stderr, "Out of memory!\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||
quit(2);
|
||||
}
|
||||
|
||||
|
@ -375,7 +374,7 @@ main(int argc, char *argv[])
|
|||
now = SDL_GetTicks();
|
||||
if (now > then) {
|
||||
double fps = ((double) frames * 1000) / (now - then);
|
||||
printf("%2.2f frames per second\n", fps);
|
||||
SDL_Log("%2.2f frames per second\n", fps);
|
||||
}
|
||||
quit(0);
|
||||
return 0;
|
||||
|
|
|
@ -42,7 +42,7 @@ LoadSprite(char *file, SDL_Renderer *renderer)
|
|||
/* Load the sprite image */
|
||||
temp = SDL_LoadBMP(file);
|
||||
if (temp == NULL) {
|
||||
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", file, SDL_GetError());
|
||||
return (-1);
|
||||
}
|
||||
sprite_w = temp->w;
|
||||
|
@ -73,7 +73,7 @@ LoadSprite(char *file, SDL_Renderer *renderer)
|
|||
/* Create textures from the image */
|
||||
sprite = SDL_CreateTextureFromSurface(renderer, temp);
|
||||
if (!sprite) {
|
||||
fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture: %s\n", SDL_GetError());
|
||||
SDL_FreeSurface(temp);
|
||||
return (-1);
|
||||
}
|
||||
|
@ -126,6 +126,9 @@ main(int argc, char *argv[])
|
|||
int i, done;
|
||||
SDL_Event event;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) {
|
||||
quit(2);
|
||||
}
|
||||
|
|
|
@ -68,7 +68,7 @@ void UpdateTexture(SDL_Texture *texture, int frame)
|
|||
int pitch;
|
||||
|
||||
if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) {
|
||||
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError());
|
||||
quit(5);
|
||||
}
|
||||
src = MooseFrames[frame];
|
||||
|
@ -93,15 +93,18 @@ main(int argc, char **argv)
|
|||
SDL_bool done = SDL_FALSE;
|
||||
int frame;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* load the moose images */
|
||||
handle = SDL_RWFromFile("moose.dat", "rb");
|
||||
if (handle == NULL) {
|
||||
fprintf(stderr, "Can't find the file moose.dat !\n");
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
|
||||
quit(2);
|
||||
}
|
||||
SDL_RWread(handle, MooseFrames, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
|
||||
|
@ -115,19 +118,19 @@ main(int argc, char **argv)
|
|||
MOOSEPIC_W*4, MOOSEPIC_H*4,
|
||||
SDL_WINDOW_RESIZABLE);
|
||||
if (!window) {
|
||||
fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
|
||||
quit(3);
|
||||
}
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
if (!renderer) {
|
||||
fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
|
||||
quit(4);
|
||||
}
|
||||
|
||||
MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
|
||||
if (!MooseTexture) {
|
||||
fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
||||
quit(5);
|
||||
}
|
||||
|
||||
|
|
|
@ -34,20 +34,20 @@ int SDLCALL
|
|||
ThreadFunc(void *data)
|
||||
{
|
||||
SDL_TLSSet(tls, "baby thread", NULL);
|
||||
printf("Started thread %s: My thread id is %lu, thread data = %s\n",
|
||||
SDL_Log("Started thread %s: My thread id is %lu, thread data = %s\n",
|
||||
(char *) data, SDL_ThreadID(), (const char *)SDL_TLSGet(tls));
|
||||
while (alive) {
|
||||
printf("Thread '%s' is alive!\n", (char *) data);
|
||||
SDL_Log("Thread '%s' is alive!\n", (char *) data);
|
||||
SDL_Delay(1 * 1000);
|
||||
}
|
||||
printf("Thread '%s' exiting!\n", (char *) data);
|
||||
SDL_Log("Thread '%s' exiting!\n", (char *) data);
|
||||
return (0);
|
||||
}
|
||||
|
||||
static void
|
||||
killed(int sig)
|
||||
{
|
||||
printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
|
||||
SDL_Log("Killed with SIGTERM, waiting 5 seconds to exit\n");
|
||||
SDL_Delay(5 * 1000);
|
||||
alive = 0;
|
||||
quit(0);
|
||||
|
@ -58,35 +58,38 @@ main(int argc, char *argv[])
|
|||
{
|
||||
SDL_Thread *thread;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(0) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
tls = SDL_TLSCreate();
|
||||
SDL_assert(tls);
|
||||
SDL_TLSSet(tls, "main thread", NULL);
|
||||
printf("Main thread data initially: %s\n", (const char *)SDL_TLSGet(tls));
|
||||
SDL_Log("Main thread data initially: %s\n", (const char *)SDL_TLSGet(tls));
|
||||
|
||||
alive = 1;
|
||||
thread = SDL_CreateThread(ThreadFunc, "One", "#1");
|
||||
if (thread == NULL) {
|
||||
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
SDL_Delay(5 * 1000);
|
||||
printf("Waiting for thread #1\n");
|
||||
SDL_Log("Waiting for thread #1\n");
|
||||
alive = 0;
|
||||
SDL_WaitThread(thread, NULL);
|
||||
|
||||
printf("Main thread data finally: %s\n", (const char *)SDL_TLSGet(tls));
|
||||
SDL_Log("Main thread data finally: %s\n", (const char *)SDL_TLSGet(tls));
|
||||
|
||||
alive = 1;
|
||||
signal(SIGTERM, killed);
|
||||
thread = SDL_CreateThread(ThreadFunc, "Two", "#2");
|
||||
if (thread == NULL) {
|
||||
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
raise(SIGTERM);
|
||||
|
|
|
@ -33,7 +33,7 @@ ticktock(Uint32 interval, void *param)
|
|||
static Uint32 SDLCALL
|
||||
callback(Uint32 interval, void *param)
|
||||
{
|
||||
printf("Timer %d : param = %d\n", interval, (int) (uintptr_t) param);
|
||||
SDL_Log("Timer %d : param = %d\n", interval, (int) (uintptr_t) param);
|
||||
return interval;
|
||||
}
|
||||
|
||||
|
@ -45,8 +45,11 @@ main(int argc, char *argv[])
|
|||
Uint32 start32, now32;
|
||||
Uint64 start, now;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
if (SDL_Init(SDL_INIT_TIMER) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
|
@ -61,7 +64,7 @@ main(int argc, char *argv[])
|
|||
t1 = SDL_AddTimer(desired, ticktock, NULL);
|
||||
|
||||
/* Wait 10 seconds */
|
||||
printf("Waiting 10 seconds\n");
|
||||
SDL_Log("Waiting 10 seconds\n");
|
||||
SDL_Delay(10 * 1000);
|
||||
|
||||
/* Stop the timer */
|
||||
|
@ -69,28 +72,27 @@ main(int argc, char *argv[])
|
|||
|
||||
/* Print the results */
|
||||
if (ticks) {
|
||||
fprintf(stderr,
|
||||
"Timer resolution: desired = %d ms, actual = %f ms\n",
|
||||
SDL_Log("Timer resolution: desired = %d ms, actual = %f ms\n",
|
||||
desired, (double) (10 * 1000) / ticks);
|
||||
}
|
||||
|
||||
/* Test multiple timers */
|
||||
printf("Testing multiple timers...\n");
|
||||
SDL_Log("Testing multiple timers...\n");
|
||||
t1 = SDL_AddTimer(100, callback, (void *) 1);
|
||||
if (!t1)
|
||||
fprintf(stderr, "Could not create timer 1: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,"Could not create timer 1: %s\n", SDL_GetError());
|
||||
t2 = SDL_AddTimer(50, callback, (void *) 2);
|
||||
if (!t2)
|
||||
fprintf(stderr, "Could not create timer 2: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,"Could not create timer 2: %s\n", SDL_GetError());
|
||||
t3 = SDL_AddTimer(233, callback, (void *) 3);
|
||||
if (!t3)
|
||||
fprintf(stderr, "Could not create timer 3: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,"Could not create timer 3: %s\n", SDL_GetError());
|
||||
|
||||
/* Wait 10 seconds */
|
||||
printf("Waiting 10 seconds\n");
|
||||
SDL_Log("Waiting 10 seconds\n");
|
||||
SDL_Delay(10 * 1000);
|
||||
|
||||
printf("Removing timer 1 and waiting 5 more seconds\n");
|
||||
SDL_Log("Removing timer 1 and waiting 5 more seconds\n");
|
||||
SDL_RemoveTimer(t1);
|
||||
|
||||
SDL_Delay(5 * 1000);
|
||||
|
@ -103,15 +105,15 @@ main(int argc, char *argv[])
|
|||
ticktock(0, NULL);
|
||||
}
|
||||
now = SDL_GetPerformanceCounter();
|
||||
printf("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
|
||||
SDL_Log("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
|
||||
|
||||
printf("Performance counter frequency: %llu\n", (unsigned long long) SDL_GetPerformanceFrequency());
|
||||
SDL_Log("Performance counter frequency: %llu\n", (unsigned long long) SDL_GetPerformanceFrequency());
|
||||
start32 = SDL_GetTicks();
|
||||
start = SDL_GetPerformanceCounter();
|
||||
SDL_Delay(1000);
|
||||
now = SDL_GetPerformanceCounter();
|
||||
now32 = SDL_GetTicks();
|
||||
printf("Delay 1 second = %d ms in ticks, %f ms according to performance counter\n", (now32-start32), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
|
||||
SDL_Log("Delay 1 second = %d ms in ticks, %f ms according to performance counter\n", (now32-start32), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());
|
||||
|
||||
SDL_Quit();
|
||||
return (0);
|
||||
|
|
|
@ -26,17 +26,20 @@ main(int argc, char *argv[])
|
|||
SDL_version compiled;
|
||||
SDL_version linked;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
printf("Compiled with SDL 2.0 or newer\n");
|
||||
SDL_Log("Compiled with SDL 2.0 or newer\n");
|
||||
#else
|
||||
printf("Compiled with SDL older than 2.0\n");
|
||||
SDL_Log("Compiled with SDL older than 2.0\n");
|
||||
#endif
|
||||
SDL_VERSION(&compiled);
|
||||
printf("Compiled version: %d.%d.%d.%d (%s)\n",
|
||||
SDL_Log("Compiled version: %d.%d.%d.%d (%s)\n",
|
||||
compiled.major, compiled.minor, compiled.patch,
|
||||
SDL_REVISION_NUMBER, SDL_REVISION);
|
||||
SDL_GetVersion(&linked);
|
||||
printf("Linked version: %d.%d.%d.%d (%s)\n",
|
||||
SDL_Log("Linked version: %d.%d.%d.%d (%s)\n",
|
||||
linked.major, linked.minor, linked.patch,
|
||||
SDL_GetRevisionNumber(), SDL_GetRevision());
|
||||
SDL_Quit();
|
||||
|
|
|
@ -48,6 +48,9 @@ main(int argc, char *argv[])
|
|||
int system_cursor = -1;
|
||||
SDL_Cursor *cursor = NULL;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS);
|
||||
|
||||
/* Initialize test framework */
|
||||
|
@ -64,7 +67,7 @@ main(int argc, char *argv[])
|
|||
consumed = -1;
|
||||
}
|
||||
if (consumed < 0) {
|
||||
fprintf(stderr, "Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
i += consumed;
|
||||
|
@ -84,7 +87,7 @@ main(int argc, char *argv[])
|
|||
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
|
||||
if (window) {
|
||||
printf("Window %d resized to %dx%d\n",
|
||||
SDL_Log("Window %d resized to %dx%d\n",
|
||||
event.window.windowID,
|
||||
event.window.data1,
|
||||
event.window.data2);
|
||||
|
@ -93,7 +96,7 @@ main(int argc, char *argv[])
|
|||
if (event.window.event == SDL_WINDOWEVENT_MOVED) {
|
||||
SDL_Window *window = SDL_GetWindowFromID(event.window.windowID);
|
||||
if (window) {
|
||||
printf("Window %d moved to %d,%d (display %s)\n",
|
||||
SDL_Log("Window %d moved to %d,%d (display %s)\n",
|
||||
event.window.windowID,
|
||||
event.window.data1,
|
||||
event.window.data2,
|
||||
|
|
|
@ -49,7 +49,7 @@ ThreadFunc(void *data)
|
|||
int i;
|
||||
int tid = (int) (uintptr_t) data;
|
||||
|
||||
fprintf(stderr, "Creating Thread %d\n", tid);
|
||||
SDL_Log("Creating Thread %d\n", tid);
|
||||
|
||||
for (i = 0; i < NUMTHREADS; i++) {
|
||||
char name[64];
|
||||
|
@ -58,18 +58,18 @@ ThreadFunc(void *data)
|
|||
sub_threads[i] = SDL_CreateThread(SubThreadFunc, name, &flags[i]);
|
||||
}
|
||||
|
||||
printf("Thread '%d' waiting for signal\n", tid);
|
||||
SDL_Log("Thread '%d' waiting for signal\n", tid);
|
||||
while (time_for_threads_to_die[tid] != 1) {
|
||||
; /* do nothing */
|
||||
}
|
||||
|
||||
printf("Thread '%d' sending signals to subthreads\n", tid);
|
||||
SDL_Log("Thread '%d' sending signals to subthreads\n", tid);
|
||||
for (i = 0; i < NUMTHREADS; i++) {
|
||||
flags[i] = 1;
|
||||
SDL_WaitThread(sub_threads[i], NULL);
|
||||
}
|
||||
|
||||
printf("Thread '%d' exiting!\n", tid);
|
||||
SDL_Log("Thread '%d' exiting!\n", tid);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -80,9 +80,12 @@ main(int argc, char *argv[])
|
|||
SDL_Thread *threads[NUMTHREADS];
|
||||
int i;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(0) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
|
@ -94,7 +97,7 @@ main(int argc, char *argv[])
|
|||
threads[i] = SDL_CreateThread(ThreadFunc, name, (void*) (uintptr_t) i);
|
||||
|
||||
if (threads[i] == NULL) {
|
||||
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create thread: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue