From 66555f611548d2b8a2210508a62e9b03ee0af9f6 Mon Sep 17 00:00:00 2001 From: Drew Bliss Date: Thu, 6 Apr 2017 13:27:48 -0700 Subject: [PATCH] SDL - attempt to fix https://github.com/ValveSoftware/Dota-2/issues/1199 of mouse not locking in Dota. This fix is proposed by Ryan Gordon (increase timeout in X11_SetWindowGrab from 250ms to 5000ms). I'm going to integrate to source2 and ship it to dota customers. If it works, SamL will upsteam it to SDL. --- src/video/x11/SDL_x11window.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video/x11/SDL_x11window.c b/src/video/x11/SDL_x11window.c index 6362f16a7..e0b45b4e5 100644 --- a/src/video/x11/SDL_x11window.c +++ b/src/video/x11/SDL_x11window.c @@ -1488,8 +1488,8 @@ X11_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) int attempts; int result; - /* Try for up to ~250ms to grab. If it still fails, stop trying. */ - for (attempts = 0; attempts < 5; attempts++) { + /* Try for up to 5000ms (5s) to grab. If it still fails, stop trying. */ + for (attempts = 0; attempts < 100; attempts++) { result = X11_XGrabPointer(display, data->xwindow, True, 0, GrabModeAsync, GrabModeAsync, data->xwindow, None, CurrentTime); if (result == GrabSuccess) {