cmake: Added HIDAPI support.
parent
4df22d812c
commit
66d4d8e25d
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@ -155,6 +155,20 @@ if(UNIX OR MINGW OR MSYS)
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set(OPT_DEF_LIBC ON)
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endif()
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# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
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# so we'll just use libusb when it's available. Except that libusb
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# requires root permissions to open devices, so that's not generally
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# useful, and we'll disable this by default on Unix. Windows and macOS
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# can use it without root access, though, so enable by default there.
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if(WINDOWS OR APPLE OR ANDROID)
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set(HIDAPI_SKIP_LIBUSB TRUE)
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else()
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set(HIDAPI_SKIP_LIBUSB FALSE)
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endif()
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if (HIDAPI_SKIP_LIBUSB)
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set(OPT_DEF_HIDAPI ON)
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endif()
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# Compiler info
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if(CMAKE_COMPILER_IS_GNUCC)
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set(USE_GCC TRUE)
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@ -358,6 +372,7 @@ set_option(VIDEO_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
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dep_option(KMSDRM_SHARED "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF)
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option_string(BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" "OFF")
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option_string(FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" "OFF")
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set_option(HIDAPI "Use HIDAPI for low level joystick drivers" ${OPT_DEF_HIDAPI})
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set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
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set(SDL_STATIC ${SDL_STATIC_ENABLED_BY_DEFAULT} CACHE BOOL "Build a static version of the library")
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@ -828,6 +843,7 @@ if(SDL_VIDEO)
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endif()
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endif()
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# Platform-specific options and settings
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if(ANDROID)
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file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES})
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@ -863,6 +879,7 @@ if(ANDROID)
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set(HAVE_SDL_HAPTIC TRUE)
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endif()
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if(SDL_JOYSTICK)
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CheckHIDAPI()
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set(SDL_JOYSTICK_ANDROID 1)
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file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES})
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@ -934,14 +951,9 @@ if(ANDROID)
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endif()
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endif()
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file(GLOB ANDROID_HIDAPI_SOURCES ${SDL2_SOURCE_DIR}/src/hidapi/android/*.cpp)
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CheckPTHREAD()
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endif()
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# Platform-specific options and settings
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if(EMSCRIPTEN)
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elseif(EMSCRIPTEN)
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# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
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# project. Uncomment at will for verbose cross-compiling -I/../ path info.
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add_definitions(-Wno-warn-absolute-paths)
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@ -993,6 +1005,7 @@ if(EMSCRIPTEN)
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set(SDL_VIDEO_RENDER_OGL_ES2 1)
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endif()
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endif()
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elseif(UNIX AND NOT APPLE AND NOT ANDROID)
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if(SDL_AUDIO)
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if(SYSV5 OR SOLARIS OR HPUX)
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@ -1116,6 +1129,7 @@ elseif(UNIX AND NOT APPLE AND NOT ANDROID)
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if(SDL_JOYSTICK)
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CheckUSBHID() # seems to be BSD specific - limit the test to BSD only?
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CheckHIDAPI()
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if(LINUX AND NOT ANDROID)
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set(SDL_JOYSTICK_LINUX 1)
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file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
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@ -1359,6 +1373,10 @@ elseif(WINDOWS)
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endif()
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if(SDL_JOYSTICK)
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CheckHIDAPI()
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if(HAVE_HIDAPI)
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set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/windows/hid.c)
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endif()
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file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
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if(HAVE_DINPUT_H)
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@ -1404,6 +1422,7 @@ elseif(WINDOWS)
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set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main")
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list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows")
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endif()
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elseif(APPLE)
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# TODO: rework this all for proper MacOS X, iOS and Darwin support
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@ -1441,6 +1460,14 @@ elseif(APPLE)
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endif()
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if(SDL_JOYSTICK)
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CheckHIDAPI()
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if(HAVE_HIDAPI)
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if(IOS)
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set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/ios/hid.m)
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else()
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set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/mac/hid.c)
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endif()
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endif()
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set(SDL_JOYSTICK_IOKIT 1)
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if (IOS)
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file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c)
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@ -1553,6 +1580,7 @@ elseif(APPLE)
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endif()
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CheckPTHREAD()
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elseif(HAIKU)
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if(SDL_VIDEO)
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set(SDL_VIDEO_DRIVER_HAIKU 1)
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@ -1799,7 +1827,10 @@ if(SDL_SHARED)
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endif()
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if(ANDROID)
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add_library(hidapi SHARED ${ANDROID_HIDAPI_SOURCES})
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if(HAVE_HIDAPI)
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add_library(hidapi SHARED ${SDL2_SOURCE_DIR}/src/hidapi/android/hid.cpp)
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endif()
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if(MSVC AND NOT LIBC)
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# Don't try to link with the default set of libraries.
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set_target_properties(hidapi PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB")
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@ -1065,6 +1065,37 @@ macro(CheckUSBHID)
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endif()
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endmacro()
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# Check for HIDAPI joystick drivers. This is currently a Unix thing, not Windows or macOS!
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macro(CheckHIDAPI)
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if(HIDAPI)
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if(HIDAPI_SKIP_LIBUSB)
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set(HAVE_HIDAPI TRUE)
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else()
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set(HAVE_HIDAPI FALSE)
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pkg_check_modules(LIBUSB libusb)
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if (LIBUSB_FOUND)
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check_include_file(libusb.h HAVE_LIBUSB_H)
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if (HAVE_LIBUSB_H)
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set(HAVE_HIDAPI TRUE)
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endif()
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endif()
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endif()
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if(HAVE_HIDAPI)
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set(SDL_JOYSTICK_HIDAPI 1)
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set(HAVE_SDL_JOYSTICK TRUE)
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file(GLOB HIDAPI_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/hidapi/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${HIDAPI_SOURCES})
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${LIBUSB_CFLAGS} -I${SDL2_SOURCE_DIR}/src/hidapi/hidapi")
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if(NOT HIDAPI_SKIP_LIBUSB)
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set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/libusb/hid.c)
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list(APPEND EXTRA_LIBS ${LIBUSB_LIBS})
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endif()
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endif()
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endif()
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endmacro()
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# Requires:
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# - n/a
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macro(CheckRPI)
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@ -286,6 +286,7 @@
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#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
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#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
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#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
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#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
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#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
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#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
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#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
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