WinRT: removed a now-complete TODO comment regarding Direct3D 11
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b6f80d855e
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679259473e
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@ -175,7 +175,6 @@ typedef unsigned int uintptr_t;
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//#define SDL_VIDEO_OPENGL_EGL 1
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#endif
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// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
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/* Enable appropriate renderer(s) */
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#define SDL_VIDEO_RENDER_D3D11 1
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