Preserve binary compatibility in SDL_SYSWM_TYPE (thanks Gerry JJ!)
Also moved Wayland structures to the bottom of the union for OCD related issues.
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9d85cdb1a6
commit
682bc47bc5
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@ -101,10 +101,10 @@ typedef enum
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SDL_SYSWM_UNKNOWN,
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SDL_SYSWM_WINDOWS,
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SDL_SYSWM_X11,
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SDL_SYSWM_WAYLAND,
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SDL_SYSWM_DIRECTFB,
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SDL_SYSWM_COCOA,
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SDL_SYSWM_UIKIT,
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SDL_SYSWM_WAYLAND,
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} SDL_SYSWM_TYPE;
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/**
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@ -176,14 +176,6 @@ struct SDL_SysWMinfo
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Window window; /**< The X11 window */
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} x11;
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#endif
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#if defined(SDL_VIDEO_DRIVER_WAYLAND)
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struct
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{
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struct wl_display *display; /**< Wayland display */
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struct wl_surface *surface; /**< Wayland surface */
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struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
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} wl;
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#endif
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#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
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struct
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{
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@ -203,6 +195,14 @@ struct SDL_SysWMinfo
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{
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UIWindow *window; /* The UIKit window */
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} uikit;
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#endif
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#if defined(SDL_VIDEO_DRIVER_WAYLAND)
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struct
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{
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struct wl_display *display; /**< Wayland display */
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struct wl_surface *surface; /**< Wayland surface */
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struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
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} wl;
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#endif
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/* Can't have an empty union */
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int dummy;
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