Rebuild full ResamplerFilter (left wing + right wing) at runtime
parent
0c15ce0060
commit
6a73f74b6b
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@ -50,7 +50,6 @@ gcc -o genfilter build-scripts/gen_audio_resampler_filter.c -lm && ./genfilter >
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#define RESAMPLER_BITS_PER_ZERO_CROSSING ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1)
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#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << RESAMPLER_BITS_PER_ZERO_CROSSING)
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#define RESAMPLER_FILTER_SIZE (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS)
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#define RESAMPLER_TABLE_SIZE (RESAMPLER_FILTER_SIZE + RESAMPLER_ZERO_CROSSINGS)
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/* This is a "modified" bessel function, so you can't use POSIX j0() */
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static double
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@ -136,18 +135,13 @@ int main(void)
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"#define RESAMPLER_BITS_PER_ZERO_CROSSING ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1)\n"
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"#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << RESAMPLER_BITS_PER_ZERO_CROSSING)\n"
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"#define RESAMPLER_FILTER_SIZE (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS)\n"
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"#define RESAMPLER_TABLE_SIZE (RESAMPLER_FILTER_SIZE + RESAMPLER_ZERO_CROSSINGS)\n"
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"\n", RESAMPLER_ZERO_CROSSINGS, RESAMPLER_BITS_PER_SAMPLE
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);
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printf("static const float ResamplerFilter[RESAMPLER_TABLE_SIZE] = {");
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for (i = 0; i < RESAMPLER_TABLE_SIZE; i++) {
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double v = 0.0;
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if (i < RESAMPLER_FILTER_SIZE) {
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printf("static const float ResamplerFilter[RESAMPLER_FILTER_SIZE] = {");
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for (i = 0; i < RESAMPLER_FILTER_SIZE; i++) {
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j = (i % RESAMPLER_ZERO_CROSSINGS) * RESAMPLER_SAMPLES_PER_ZERO_CROSSING + (i / RESAMPLER_ZERO_CROSSINGS);
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v = ResamplerFilter[j];
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}
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printf("%s%12.9ff,", (i % RESAMPLER_ZERO_CROSSINGS) ? "" : "\n ", v);
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printf("%s%12.9ff,", (i % RESAMPLER_ZERO_CROSSINGS) ? "" : "\n ", ResamplerFilter[j]);
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}
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printf("\n};\n\n");
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@ -26,9 +26,8 @@
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#define RESAMPLER_BITS_PER_ZERO_CROSSING ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1)
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#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << RESAMPLER_BITS_PER_ZERO_CROSSING)
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#define RESAMPLER_FILTER_SIZE (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS)
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#define RESAMPLER_TABLE_SIZE (RESAMPLER_FILTER_SIZE + RESAMPLER_ZERO_CROSSINGS)
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static const float ResamplerFilter[RESAMPLER_TABLE_SIZE] = {
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static const float ResamplerFilter[RESAMPLER_FILTER_SIZE] = {
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1.000000000f, 0.000000000f,-0.000000000f, 0.000000000f,-0.000000000f,
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0.999993165f,-0.001679888f, 0.000529080f,-0.000151513f, 0.000027455f,
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0.999972661f,-0.003351212f, 0.001055794f,-0.000302183f, 0.000054683f,
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@ -541,6 +540,5 @@ static const float ResamplerFilter[RESAMPLER_TABLE_SIZE] = {
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0.005090874f,-0.001601309f, 0.000459559f,-0.000083727f, 0.000003250f,
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0.003385399f,-0.001065208f, 0.000305539f,-0.000055591f, 0.000002140f,
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0.001688435f,-0.000531434f, 0.000152351f,-0.000027682f, 0.000001057f,
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0.000000000f, 0.000000000f, 0.000000000f, 0.000000000f, 0.000000000f,
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};
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@ -84,11 +84,20 @@ static int GetHistoryBufferSampleFrames(const int required_resampler_frames)
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#define RESAMPLER_SAMPLES_PER_FRAME (RESAMPLER_ZERO_CROSSINGS * 2)
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#define RESAMPLER_FULL_FILTER_SIZE RESAMPLER_SAMPLES_PER_FRAME * (RESAMPLER_SAMPLES_PER_ZERO_CROSSING + 1)
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// TODO: Add SIMD-accelerated versions
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static void ResampleFrame(const float* src, float* dst, const float* filter, const int chans)
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static void ResampleFrame(const float* src, float* dst, const float* raw_filter, const float interp, const int chans)
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{
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int i, chan;
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float filter[RESAMPLER_SAMPLES_PER_FRAME];
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// Interpolate between the nearest two filters
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for (i = 0; i < RESAMPLER_SAMPLES_PER_FRAME; i++) {
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filter[i] = (raw_filter[i] * (1.0f - interp)) + (raw_filter[i + RESAMPLER_SAMPLES_PER_FRAME] * interp);
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}
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if (chans == 2) {
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float v0 = 0.0f;
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float v1 = 0.0f;
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@ -136,12 +145,40 @@ static void ResampleFrame(const float* src, float* dst, const float* filter, con
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}
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}
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static float FullResamplerFilter[RESAMPLER_FULL_FILTER_SIZE];
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void SDL_SetupAudioResampler()
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{
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// Build a table combining the left and right wings, for faster access
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int i, j;
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for (i = 0; i < RESAMPLER_SAMPLES_PER_ZERO_CROSSING; ++i) {
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for (j = 0; j < RESAMPLER_ZERO_CROSSINGS; j++) {
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int lwing = (i * RESAMPLER_SAMPLES_PER_FRAME) + (RESAMPLER_ZERO_CROSSINGS - 1) - j;
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int rwing = (RESAMPLER_FULL_FILTER_SIZE - 1) - lwing;
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float value = ResamplerFilter[(i * RESAMPLER_ZERO_CROSSINGS) + j];
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FullResamplerFilter[lwing] = value;
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FullResamplerFilter[rwing] = value;
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}
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}
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for (i = 0; i < RESAMPLER_ZERO_CROSSINGS; ++i) {
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int rwing = i + RESAMPLER_ZERO_CROSSINGS;
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int lwing = (RESAMPLER_FULL_FILTER_SIZE - 1) - rwing;
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FullResamplerFilter[lwing] = 0.0f;
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FullResamplerFilter[rwing] = 0.0f;
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}
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}
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static void ResampleAudio(const int chans, const float *inbuf, const int inframes, float *outbuf, const int outframes,
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const Sint64 resample_rate, Sint64* resample_offset)
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{
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SDL_assert(resample_rate > 0);
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float *dst = outbuf;
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int i, j;
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int i;
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Sint64 srcpos = *resample_offset;
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@ -152,26 +189,12 @@ static void ResampleAudio(const int chans, const float *inbuf, const int inframe
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SDL_assert(srcindex >= -1 && srcindex < inframes);
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const int filterindex = (int)(srcfraction >> RESAMPLER_FILTER_INTERP_BITS) * RESAMPLER_ZERO_CROSSINGS;
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const float interpolation1 = (float)(srcfraction & (RESAMPLER_FILTER_INTERP_RANGE - 1)) * (1.0f / RESAMPLER_FILTER_INTERP_RANGE);
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const float interpolation2 = 1.0f - interpolation1;
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float filter[RESAMPLER_SAMPLES_PER_FRAME];
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for (j = 0; j < RESAMPLER_ZERO_CROSSINGS; j++) {
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const int filt_ind1 = filterindex + (RESAMPLER_ZERO_CROSSINGS - 1) - j;
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const int filt_ind2 = (RESAMPLER_FILTER_SIZE - 1) - filt_ind1;
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const float scale1 = (ResamplerFilter[filt_ind1] * interpolation2) + (ResamplerFilter[filt_ind1 + RESAMPLER_ZERO_CROSSINGS] * interpolation1);
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const float scale2 = (ResamplerFilter[filt_ind2] * interpolation1) + (ResamplerFilter[filt_ind2 + RESAMPLER_ZERO_CROSSINGS] * interpolation2);
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filter[j] = scale1;
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filter[j + RESAMPLER_ZERO_CROSSINGS] = scale2;
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}
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const float* filter = &FullResamplerFilter[(srcfraction >> RESAMPLER_FILTER_INTERP_BITS) * RESAMPLER_SAMPLES_PER_FRAME];
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const float interp = (float)(srcfraction & (RESAMPLER_FILTER_INTERP_RANGE - 1)) * (1.0f / RESAMPLER_FILTER_INTERP_RANGE);
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const float* src = &inbuf[(srcindex - (RESAMPLER_ZERO_CROSSINGS - 1)) * chans];
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ResampleFrame(src, dst, filter, chans);
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ResampleFrame(src, dst, filter, interp, chans);
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dst += chans;
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}
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@ -962,6 +962,8 @@ void (*SDL_Convert_F32_to_U8)(Uint8 *dst, const float *src, int num_samples) = N
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void (*SDL_Convert_F32_to_S16)(Sint16 *dst, const float *src, int num_samples) = NULL;
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void (*SDL_Convert_F32_to_S32)(Sint32 *dst, const float *src, int num_samples) = NULL;
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extern void SDL_SetupAudioResampler(void);
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void SDL_ChooseAudioConverters(void)
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{
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static SDL_bool converters_chosen = SDL_FALSE;
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@ -969,6 +971,9 @@ void SDL_ChooseAudioConverters(void)
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return;
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}
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// FIXME: Hacks on top of hacks.
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SDL_SetupAudioResampler();
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#define SET_CONVERTER_FUNCS(fntype) \
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SDL_Convert_S8_to_F32 = SDL_Convert_S8_to_F32_##fntype; \
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SDL_Convert_U8_to_F32 = SDL_Convert_U8_to_F32_##fntype; \
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