README-migration: Removed duplicate paragraph.

(Exact same text also exists earlier in the SDL_audio.h section.)
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Ryan C. Gordon 2024-03-31 16:25:25 -04:00
parent a9cab01185
commit 6b20152bda
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@ -185,8 +185,6 @@ SDL_GetDefaultAudioInfo() is removed; SDL_GetAudioDeviceFormat() with SDL_AUDIO_
SDL_MixAudio() has been removed, as it relied on legacy SDL 1.2 quirks; SDL_MixAudioFormat() remains and offers the same functionality. SDL_MixAudio() has been removed, as it relied on legacy SDL 1.2 quirks; SDL_MixAudioFormat() remains and offers the same functionality.
SDL_AudioInit() and SDL_AudioQuit() have been removed. Instead you can call SDL_InitSubSystem() and SDL_QuitSubSystem() with SDL_INIT_AUDIO, which will properly refcount the subsystems. You can choose a specific audio driver using SDL_AUDIO_DRIVER hint.
SDL_FreeWAV has been removed and calls can be replaced with SDL_free. SDL_FreeWAV has been removed and calls can be replaced with SDL_free.
SDL_LoadWAV() is a proper function now and no longer a macro (but offers the same functionality otherwise). SDL_LoadWAV() is a proper function now and no longer a macro (but offers the same functionality otherwise).