Removed global variable from test program.

On Android starting the application after a previous quit did not always work.
Android keeps VM processes for a faster restart and therefore the loaded *.so.
main
Philipp Wiesemann 2014-12-12 21:00:25 +01:00
parent e2a5c1d203
commit 701c97074f
1 changed files with 10 additions and 7 deletions

View File

@ -33,7 +33,6 @@
#define VERBOSE 0
static SDL_Window *window;
static SDL_Event events[EVENT_BUF_SIZE];
static int eventWrite;
@ -123,7 +122,7 @@ void drawKnob(SDL_Surface* screen,Knob k) {
(k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0);
}
void DrawScreen(SDL_Surface* screen)
void DrawScreen(SDL_Surface* screen, SDL_Window* window)
{
int i;
#if 1
@ -165,7 +164,8 @@ void DrawScreen(SDL_Surface* screen)
SDL_UpdateWindowSurface(window);
}
SDL_Surface* initScreen(int width,int height)
/* Returns a new SDL_Window if window is NULL or window if not. */
SDL_Window* initWindow(SDL_Window *window, int width,int height)
{
if (!window) {
window = SDL_CreateWindow("Gesture Test",
@ -175,11 +175,12 @@ SDL_Surface* initScreen(int width,int height)
if (!window) {
return NULL;
}
return SDL_GetWindowSurface(window);
return window;
}
int main(int argc, char* argv[])
{
SDL_Window *window = NULL;
SDL_Surface *screen;
SDL_Event event;
SDL_bool quitting = SDL_FALSE;
@ -194,7 +195,8 @@ int main(int argc, char* argv[])
if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
if (!(screen = initScreen(WIDTH,HEIGHT)))
if (!(window = initWindow(window, WIDTH, HEIGHT)) ||
!(screen = SDL_GetWindowSurface(window)))
{
SDL_Quit();
return 1;
@ -244,7 +246,8 @@ int main(int argc, char* argv[])
break;
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
if (!(screen = initScreen(event.window.data1, event.window.data2)))
if (!(window = initWindow(window, event.window.data1, event.window.data2)) ||
!(screen = SDL_GetWindowSurface(window)))
{
SDL_Quit();
return 1;
@ -293,7 +296,7 @@ int main(int argc, char* argv[])
break;
}
}
DrawScreen(screen);
DrawScreen(screen, window);
}
SDL_Quit();
return 0;