Lowered SDL_GetAudioStreamData to 32 KB

No particular reason for this number, but 1 MB was a bit silly
main
Brick 2023-08-23 15:22:01 +01:00 committed by Ryan C. Gordon
parent 69aec8c915
commit 71ad52d6db
1 changed files with 1 additions and 1 deletions

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@ -1037,7 +1037,7 @@ int SDL_GetAudioStreamData(SDL_AudioStream *stream, void *voidbuf, int len)
int retval = 0;
while (len > 0) { // didn't ask for a whole sample frame, nothing to do
const int chunk_size = 1024 * 1024; // !!! FIXME: a megabyte might be overly-aggressive.
const int chunk_size = 32 * 1024;
const int rc = GetAudioStreamDataInternal(stream, buf, SDL_min(len, chunk_size));
if (rc == -1) {