Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry
Fixes https://github.com/libsdl-org/SDL/issues/6193main
parent
b5102a551b
commit
72fe6cc8f1
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@ -192,6 +192,20 @@ typedef int64_t khronos_int64_t;
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typedef uint64_t khronos_uint64_t;
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#define KHRONOS_SUPPORT_INT64 1
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#define KHRONOS_SUPPORT_FLOAT 1
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/*
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* To support platform where unsigned long cannot be used interchangeably with
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* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
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* Ideally, we could just use (u)intptr_t everywhere, but this could result in
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* ABI breakage if khronos_uintptr_t is changed from unsigned long to
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* unsigned long long or similar (this results in different C++ name mangling).
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* To avoid changes for existing platforms, we restrict usage of intptr_t to
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* platforms where the size of a pointer is larger than the size of long.
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*/
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#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
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#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
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#define KHRONOS_USE_INTPTR_T
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#endif
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#endif
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#elif defined(__VMS ) || defined(__sgi)
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@ -274,14 +288,21 @@ typedef unsigned short int khronos_uint16_t;
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* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
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* to be the only LLP64 architecture in current use.
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*/
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#ifdef _WIN64
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#ifdef KHRONOS_USE_INTPTR_T
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typedef intptr_t khronos_intptr_t;
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typedef uintptr_t khronos_uintptr_t;
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#elif defined(_WIN64)
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typedef signed long long int khronos_intptr_t;
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typedef unsigned long long int khronos_uintptr_t;
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typedef signed long long int khronos_ssize_t;
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typedef unsigned long long int khronos_usize_t;
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#else
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typedef signed long int khronos_intptr_t;
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typedef unsigned long int khronos_uintptr_t;
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#endif
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#if defined(_WIN64)
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typedef signed long long int khronos_ssize_t;
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typedef unsigned long long int khronos_usize_t;
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#else
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typedef signed long int khronos_ssize_t;
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typedef unsigned long int khronos_usize_t;
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#endif
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@ -516,7 +537,7 @@ extern "C" {
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** used to make the header, and the header can be found at
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** http://www.khronos.org/registry/egl
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**
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** Khronos $Git commit SHA1: b35e89ca9a $ on $Git commit date: 2021-09-01 09:34:00 +0530 $
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** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $
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*/
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/*#include <EGL/eglplatform.h>*/
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@ -525,7 +546,7 @@ extern "C" {
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#define EGL_EGL_PROTOTYPES 1
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#endif
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/* Generated on date 20210901 */
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/* Generated on date 20220525 */
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/* Generated C header for:
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* API: egl
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@ -860,12 +881,12 @@ extern "C" {
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** used to make the header, and the header can be found at
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** http://www.khronos.org/registry/egl
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**
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** Khronos $Git commit SHA1: b35e89ca9a $ on $Git commit date: 2021-09-01 09:34:00 +0530 $
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** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $
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*/
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/*#include <EGL/eglplatform.h>*/
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#define EGL_EGLEXT_VERSION 20210901
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#define EGL_EGLEXT_VERSION 20220525
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/* Generated C header for:
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* API: egl
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@ -1569,6 +1590,10 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceBinaryEXT (EGLDeviceEXT device, EGLi
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#define EGL_RENDERER_EXT 0x335F
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#endif /* EGL_EXT_device_query_name */
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#ifndef EGL_EXT_explicit_device
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#define EGL_EXT_explicit_device 1
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#endif /* EGL_EXT_explicit_device */
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#ifndef EGL_EXT_gl_colorspace_bt2020_linear
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#define EGL_EXT_gl_colorspace_bt2020_linear 1
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#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
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@ -1794,6 +1819,31 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStr
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#define EGL_METADATA_SCALING_EXT 50000
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#endif /* EGL_EXT_surface_SMPTE2086_metadata */
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#ifndef EGL_EXT_surface_compression
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#define EGL_EXT_surface_compression 1
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#define EGL_SURFACE_COMPRESSION_EXT 0x34B0
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#define EGL_SURFACE_COMPRESSION_PLANE1_EXT 0x328E
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#define EGL_SURFACE_COMPRESSION_PLANE2_EXT 0x328F
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x34B1
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x34B2
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x34B4
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x34B5
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x34B6
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x34B7
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x34B8
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x34B9
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x34BA
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x34BB
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x34BC
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x34BD
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x34BE
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#define EGL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x34BF
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSUPPORTEDCOMPRESSIONRATESEXTPROC) (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates);
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#ifdef EGL_EGLEXT_PROTOTYPES
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EGLAPI EGLBoolean EGLAPIENTRY eglQuerySupportedCompressionRatesEXT (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates);
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#endif
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#endif /* EGL_EXT_surface_compression */
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#ifndef EGL_EXT_swap_buffers_with_damage
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#define EGL_EXT_swap_buffers_with_damage 1
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects);
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@ -2028,12 +2078,12 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface sur
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#define EGL_STREAM_IMAGE_ADD_NV 0x3374
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#define EGL_STREAM_IMAGE_REMOVE_NV 0x3375
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#define EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR *modifiers, EGLAttrib *attrib_list);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
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typedef EGLint (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMRELEASEIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
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#ifdef EGL_EGLEXT_PROTOTYPES
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EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR *modifiers, EGLAttrib *attrib_list);
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EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
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EGLAPI EGLint EGLAPIENTRY eglQueryStreamConsumerEventNV (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
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EGLAPI EGLBoolean EGLAPIENTRY eglStreamAcquireImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
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EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
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File diff suppressed because it is too large
Load Diff
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@ -1,56 +1,70 @@
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#ifndef __gl2_h_
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#define __gl2_h_
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/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
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/*#include <GLES2/gl2platform.h>*/
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#ifndef __gles2_gl2_h_
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#define __gles2_gl2_h_ 1
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* This document is licensed under the SGI Free Software B License Version
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* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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** Copyright 2013-2020 The Khronos Group Inc.
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** SPDX-License-Identifier: MIT
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**
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** This header is generated from the Khronos OpenGL / OpenGL ES XML
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** API Registry. The current version of the Registry, generator scripts
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** used to make the header, and the header can be found at
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** https://github.com/KhronosGroup/OpenGL-Registry
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*/
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/*#include <GLES2/gl2platform.h>*/
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#ifndef GL_APIENTRYP
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#define GL_APIENTRYP GL_APIENTRY*
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#endif
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#ifndef GL_GLES_PROTOTYPES
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#define GL_GLES_PROTOTYPES 1
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#endif
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/* Generated on date 20220530 */
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/* Generated C header for:
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* API: gles2
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* Profile: common
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* Versions considered: 2\.[0-9]
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* Versions emitted: .*
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* Default extensions included: None
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* Additional extensions included: _nomatch_^
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* Extensions removed: _nomatch_^
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*/
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/*-------------------------------------------------------------------------
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* Data type definitions
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*-----------------------------------------------------------------------*/
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typedef void GLvoid;
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typedef char GLchar;
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef khronos_int8_t GLbyte;
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typedef short GLshort;
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typedef int GLint;
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typedef int GLsizei;
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typedef khronos_uint8_t GLubyte;
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typedef unsigned short GLushort;
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typedef unsigned int GLuint;
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typedef khronos_float_t GLfloat;
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typedef khronos_float_t GLclampf;
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typedef khronos_int32_t GLfixed;
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/* GL types for handling large vertex buffer objects */
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#ifndef GL_ES_VERSION_2_0
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#define GL_ES_VERSION_2_0 1
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/*#include <KHR/khrplatform.h>*/
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typedef khronos_int8_t GLbyte;
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typedef khronos_float_t GLclampf;
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typedef khronos_int32_t GLfixed;
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typedef khronos_int16_t GLshort;
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typedef khronos_uint16_t GLushort;
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typedef void GLvoid;
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typedef struct __GLsync *GLsync;
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typedef khronos_int64_t GLint64;
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typedef khronos_uint64_t GLuint64;
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typedef unsigned int GLenum;
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typedef unsigned int GLuint;
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typedef char GLchar;
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typedef khronos_float_t GLfloat;
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typedef khronos_ssize_t GLsizeiptr;
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typedef khronos_intptr_t GLintptr;
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typedef khronos_ssize_t GLsizeiptr;
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/* OpenGL ES core versions */
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#define GL_ES_VERSION_2_0 1
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/* ClearBufferMask */
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typedef unsigned int GLbitfield;
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typedef int GLint;
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typedef unsigned char GLboolean;
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typedef int GLsizei;
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typedef khronos_uint8_t GLubyte;
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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#define GL_COLOR_BUFFER_BIT 0x00004000
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/* Boolean */
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#define GL_FALSE 0
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#define GL_TRUE 1
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/* BeginMode */
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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/* AlphaFunction (not supported in ES20) */
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/* GL_NEVER */
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/* GL_LESS */
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/* GL_EQUAL */
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/* GL_LEQUAL */
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/* GL_GREATER */
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/* GL_NOTEQUAL */
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/* GL_GEQUAL */
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/* GL_ALWAYS */
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/* BlendingFactorDest */
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#define GL_ZERO 0
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#define GL_ONE 1
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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/* BlendingFactorSrc */
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/* GL_ZERO */
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/* GL_ONE */
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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/* GL_SRC_ALPHA */
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/* GL_ONE_MINUS_SRC_ALPHA */
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/* GL_DST_ALPHA */
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/* GL_ONE_MINUS_DST_ALPHA */
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/* BlendEquationSeparate */
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#define GL_FUNC_ADD 0x8006
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#define GL_BLEND_EQUATION 0x8009
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#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
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#define GL_BLEND_EQUATION_RGB 0x8009
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#define GL_BLEND_EQUATION_ALPHA 0x883D
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/* BlendSubtract */
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#define GL_FUNC_SUBTRACT 0x800A
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#define GL_FUNC_REVERSE_SUBTRACT 0x800B
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/* Separate Blend Functions */
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLEND_DST_ALPHA 0x80CA
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#define GL_CONSTANT_ALPHA 0x8003
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#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
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#define GL_BLEND_COLOR 0x8005
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/* Buffer Objects */
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_ELEMENT_ARRAY_BUFFER 0x8893
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#define GL_ARRAY_BUFFER_BINDING 0x8894
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#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
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#define GL_STREAM_DRAW 0x88E0
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#define GL_STATIC_DRAW 0x88E4
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#define GL_DYNAMIC_DRAW 0x88E8
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_USAGE 0x8765
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#define GL_CURRENT_VERTEX_ATTRIB 0x8626
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/* CullFaceMode */
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#define GL_FRONT 0x0404
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#define GL_BACK 0x0405
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#define GL_FRONT_AND_BACK 0x0408
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/* DepthFunction */
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/* GL_NEVER */
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/* GL_LESS */
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/* GL_EQUAL */
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/* GL_LEQUAL */
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/* GL_GREATER */
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/* GL_NOTEQUAL */
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/* GL_GEQUAL */
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/* GL_ALWAYS */
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/* EnableCap */
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#define GL_TEXTURE_2D 0x0DE1
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#define GL_CULL_FACE 0x0B44
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#define GL_BLEND 0x0BE2
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#define GL_POLYGON_OFFSET_FILL 0x8037
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#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
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#define GL_SAMPLE_COVERAGE 0x80A0
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/* ErrorCode */
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#define GL_NO_ERROR 0
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#define GL_INVALID_ENUM 0x0500
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#define GL_INVALID_VALUE 0x0501
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#define GL_INVALID_OPERATION 0x0502
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#define GL_OUT_OF_MEMORY 0x0505
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/* FrontFaceDirection */
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#define GL_CW 0x0900
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#define GL_CCW 0x0901
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/* GetPName */
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#define GL_LINE_WIDTH 0x0B21
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#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
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#define GL_VIEWPORT 0x0BA2
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#define GL_SCISSOR_BOX 0x0C10
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/* GL_SCISSOR_TEST */
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_COLOR_WRITEMASK 0x0C23
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#define GL_UNPACK_ALIGNMENT 0x0CF5
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@ -206,32 +168,18 @@ typedef khronos_ssize_t GLsizeiptr;
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#define GL_DEPTH_BITS 0x0D56
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#define GL_STENCIL_BITS 0x0D57
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#define GL_POLYGON_OFFSET_UNITS 0x2A00
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/* GL_POLYGON_OFFSET_FILL */
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#define GL_POLYGON_OFFSET_FACTOR 0x8038
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#define GL_TEXTURE_BINDING_2D 0x8069
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#define GL_SAMPLE_BUFFERS 0x80A8
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#define GL_SAMPLES 0x80A9
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#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
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#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
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/* GetTextureParameter */
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/* GL_TEXTURE_MAG_FILTER */
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/* GL_TEXTURE_MIN_FILTER */
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/* GL_TEXTURE_WRAP_S */
|
||||
/* GL_TEXTURE_WRAP_T */
|
||||
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
|
||||
/* HintMode */
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* HintTarget */
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
|
||||
/* DataType */
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
|
@ -240,44 +188,35 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
|
||||
/* PixelFormat */
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
|
||||
/* PixelType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
|
||||
/* Shaders */
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
|
||||
/* StencilFunction */
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
|
@ -286,9 +225,6 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
|
||||
/* StencilOp */
|
||||
/* GL_ZERO */
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
|
@ -296,35 +232,21 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
|
||||
/* StringName */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* TextureMagFilter */
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
|
||||
/* TextureMinFilter */
|
||||
/* GL_NEAREST */
|
||||
/* GL_LINEAR */
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
|
||||
/* TextureParameterName */
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
|
||||
/* TextureTarget */
|
||||
/* GL_TEXTURE_2D */
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
|
@ -334,8 +256,6 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
|
||||
/* TextureUnit */
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
|
@ -369,13 +289,9 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
|
||||
/* TextureWrapMode */
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
|
||||
/* Uniform Types */
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
|
@ -391,48 +307,34 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
|
||||
/* Vertex Arrays */
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
|
||||
/* Read Format */
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
|
||||
/* Shader Source */
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
|
||||
/* Shader Binary */
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
|
||||
/* Shader Precision-Specified Types */
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
|
||||
/* Framebuffer Object. */
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
|
@ -442,180 +344,313 @@ typedef khronos_ssize_t GLsizeiptr;
|
|||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
|
||||
#define GL_NONE 0
|
||||
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* GL core functions.
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
||||
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
||||
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
||||
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
||||
typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
|
||||
typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
|
||||
typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
|
||||
typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
|
||||
typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#if GL_GLES_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
|
||||
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
#endif /* GL_ES_VERSION_2_0 */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2_h_ */
|
||||
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,20 +1,17 @@
|
|||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
** Copyright 2017-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
* Please contribute modifications back to Khronos as pull requests on the
|
||||
* public github repository:
|
||||
* https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
/*#include <KHR/khrplatform.h>*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
|
@ -26,18 +26,16 @@
|
|||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
|
@ -92,15 +90,25 @@
|
|||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
@ -145,6 +153,20 @@ typedef int64_t khronos_int64_t;
|
|||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
|
@ -223,18 +245,25 @@ typedef signed short int khronos_int16_t;
|
|||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
|
|
@ -14,7 +14,7 @@ extern "C" {
|
|||
** used to make the header, and the header can be found at
|
||||
** http://www.khronos.org/registry/egl
|
||||
**
|
||||
** Khronos $Git commit SHA1: 9581d004ff $ on $Git commit date: 2021-04-06 15:53:59 +0200 $
|
||||
** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $
|
||||
*/
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
@ -23,7 +23,7 @@ extern "C" {
|
|||
#define EGL_EGL_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20210802 */
|
||||
/* Generated on date 20220525 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: egl
|
||||
|
|
|
@ -14,12 +14,12 @@ extern "C" {
|
|||
** used to make the header, and the header can be found at
|
||||
** http://www.khronos.org/registry/egl
|
||||
**
|
||||
** Khronos $Git commit SHA1: dc0b58dca5 $ on $Git commit date: 2021-06-25 01:58:50 +0200 $
|
||||
** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $
|
||||
*/
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
#define EGL_EGLEXT_VERSION 20210629
|
||||
#define EGL_EGLEXT_VERSION 20220525
|
||||
|
||||
/* Generated C header for:
|
||||
* API: egl
|
||||
|
@ -700,6 +700,7 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint a
|
|||
#ifndef EGL_EXT_device_openwf
|
||||
#define EGL_EXT_device_openwf 1
|
||||
#define EGL_OPENWF_DEVICE_ID_EXT 0x3237
|
||||
#define EGL_OPENWF_DEVICE_EXT 0x333D
|
||||
#endif /* EGL_EXT_device_openwf */
|
||||
|
||||
#ifndef EGL_EXT_device_persistent_id
|
||||
|
@ -722,6 +723,10 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceBinaryEXT (EGLDeviceEXT device, EGLi
|
|||
#define EGL_RENDERER_EXT 0x335F
|
||||
#endif /* EGL_EXT_device_query_name */
|
||||
|
||||
#ifndef EGL_EXT_explicit_device
|
||||
#define EGL_EXT_explicit_device 1
|
||||
#endif /* EGL_EXT_explicit_device */
|
||||
|
||||
#ifndef EGL_EXT_gl_colorspace_bt2020_linear
|
||||
#define EGL_EXT_gl_colorspace_bt2020_linear 1
|
||||
#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
|
||||
|
@ -947,6 +952,31 @@ EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStr
|
|||
#define EGL_METADATA_SCALING_EXT 50000
|
||||
#endif /* EGL_EXT_surface_SMPTE2086_metadata */
|
||||
|
||||
#ifndef EGL_EXT_surface_compression
|
||||
#define EGL_EXT_surface_compression 1
|
||||
#define EGL_SURFACE_COMPRESSION_EXT 0x34B0
|
||||
#define EGL_SURFACE_COMPRESSION_PLANE1_EXT 0x328E
|
||||
#define EGL_SURFACE_COMPRESSION_PLANE2_EXT 0x328F
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x34B1
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x34B2
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x34B4
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x34B5
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x34B6
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x34B7
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x34B8
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x34B9
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x34BA
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x34BB
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x34BC
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x34BD
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x34BE
|
||||
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x34BF
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSUPPORTEDCOMPRESSIONRATESEXTPROC) (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQuerySupportedCompressionRatesEXT (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates);
|
||||
#endif
|
||||
#endif /* EGL_EXT_surface_compression */
|
||||
|
||||
#ifndef EGL_EXT_swap_buffers_with_damage
|
||||
#define EGL_EXT_swap_buffers_with_damage 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects);
|
||||
|
@ -1181,12 +1211,12 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface sur
|
|||
#define EGL_STREAM_IMAGE_ADD_NV 0x3374
|
||||
#define EGL_STREAM_IMAGE_REMOVE_NV 0x3375
|
||||
#define EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR *modifiers, EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMRELEASEIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR *modifiers, EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLint EGLAPIENTRY eglQueryStreamConsumerEventNV (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamAcquireImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
|
||||
|
|
|
@ -1,33 +1,14 @@
|
|||
#ifndef __gl2_h_
|
||||
#define __gl2_h_ 1
|
||||
#ifndef __gles2_gl2_h_
|
||||
#define __gles2_gl2_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
** Copyright 2013-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: MIT
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/*
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
|
@ -44,7 +25,7 @@ extern "C" {
|
|||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20170817 */
|
||||
/* Generated on date 20220530 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
|
@ -62,8 +43,8 @@ extern "C" {
|
|||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef short GLshort;
|
||||
typedef unsigned short GLushort;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
|
@ -477,7 +458,7 @@ typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
|
|||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
|
@ -620,7 +601,7 @@ GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
|||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
|
|
|
@ -1,33 +1,14 @@
|
|||
#ifndef __gl2ext_h_
|
||||
#define __gl2ext_h_ 1
|
||||
#ifndef __gles2_gl2ext_h_
|
||||
#define __gles2_gl2ext_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
** Copyright 2013-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: MIT
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/*
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
|
@ -38,7 +19,7 @@ extern "C" {
|
|||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/* Generated on date 20170817 */
|
||||
/* Generated on date 20220530 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
|
@ -197,6 +178,22 @@ GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location,
|
|||
#endif
|
||||
#endif /* GL_KHR_robustness */
|
||||
|
||||
#ifndef GL_KHR_shader_subgroup
|
||||
#define GL_KHR_shader_subgroup 1
|
||||
#define GL_SUBGROUP_SIZE_KHR 0x9532
|
||||
#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
|
||||
#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
|
||||
#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
|
||||
#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
|
||||
#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
|
||||
#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
|
||||
#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
|
||||
#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
|
||||
#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
|
||||
#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
|
||||
#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
|
||||
#endif /* GL_KHR_shader_subgroup */
|
||||
|
||||
#ifndef GL_KHR_texture_compression_astc_hdr
|
||||
#define GL_KHR_texture_compression_astc_hdr 1
|
||||
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
||||
|
@ -334,12 +331,12 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
|
|||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
|
||||
GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
|
||||
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
|
||||
#endif
|
||||
#endif /* GL_OES_draw_elements_base_vertex */
|
||||
|
||||
|
@ -801,6 +798,22 @@ GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLflo
|
|||
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
||||
#endif /* GL_AMD_compressed_ATC_texture */
|
||||
|
||||
#ifndef GL_AMD_framebuffer_multisample_advanced
|
||||
#define GL_AMD_framebuffer_multisample_advanced 1
|
||||
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
|
||||
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
|
||||
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
|
||||
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
|
||||
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
|
||||
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
#endif /* GL_AMD_framebuffer_multisample_advanced */
|
||||
|
||||
#ifndef GL_AMD_performance_monitor
|
||||
#define GL_AMD_performance_monitor 1
|
||||
#define GL_COUNTER_TYPE_AMD 0x8BC0
|
||||
|
@ -914,9 +927,9 @@ GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint div
|
|||
#ifndef GL_ANGLE_translated_shader_source
|
||||
#define GL_ANGLE_translated_shader_source 1
|
||||
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
|
||||
typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
||||
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_translated_shader_source */
|
||||
|
||||
|
@ -994,7 +1007,7 @@ typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
|
|||
typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
|
||||
|
@ -1002,7 +1015,7 @@ GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
|
|||
GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
|
||||
GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
|
||||
#endif
|
||||
#endif /* GL_APPLE_sync */
|
||||
|
||||
|
@ -1049,6 +1062,11 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
|
|||
#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
|
||||
#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
|
||||
|
||||
#ifndef GL_ARM_texture_unnormalized_coordinates
|
||||
#define GL_ARM_texture_unnormalized_coordinates 1
|
||||
#define GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM 0x8F6A
|
||||
#endif /* GL_ARM_texture_unnormalized_coordinates */
|
||||
|
||||
#ifndef GL_DMP_program_binary
|
||||
#define GL_DMP_program_binary 1
|
||||
#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
|
||||
|
@ -1065,6 +1083,23 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
|
|||
#define GL_EXT_EGL_image_array 1
|
||||
#endif /* GL_EXT_EGL_image_array */
|
||||
|
||||
#ifndef GL_EXT_EGL_image_storage
|
||||
#define GL_EXT_EGL_image_storage 1
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
|
||||
GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
|
||||
#endif
|
||||
#endif /* GL_EXT_EGL_image_storage */
|
||||
|
||||
#ifndef GL_EXT_EGL_image_storage_compression
|
||||
#define GL_EXT_EGL_image_storage_compression 1
|
||||
#define GL_SURFACE_COMPRESSION_EXT 0x96C0
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x96C1
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x96C2
|
||||
#endif /* GL_EXT_EGL_image_storage_compression */
|
||||
|
||||
#ifndef GL_EXT_YUV_target
|
||||
#define GL_EXT_YUV_target 1
|
||||
#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
|
||||
|
@ -1220,6 +1255,11 @@ GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
|
|||
#endif
|
||||
#endif /* GL_EXT_debug_marker */
|
||||
|
||||
#ifndef GL_EXT_depth_clamp
|
||||
#define GL_EXT_depth_clamp 1
|
||||
#define GL_DEPTH_CLAMP_EXT 0x864F
|
||||
#endif /* GL_EXT_depth_clamp */
|
||||
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_EXT_discard_framebuffer 1
|
||||
#define GL_COLOR_EXT 0x1800
|
||||
|
@ -1251,6 +1291,7 @@ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pnam
|
|||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
|
||||
GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
|
||||
|
@ -1263,6 +1304,7 @@ GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLin
|
|||
GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
|
||||
GL_APICALL void GL_APIENTRY glGetInteger64vEXT (GLenum pname, GLint64 *data);
|
||||
#endif
|
||||
#endif /* GL_EXT_disjoint_timer_query */
|
||||
|
||||
|
@ -1377,6 +1419,46 @@ GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLin
|
|||
#define GL_EXT_float_blend 1
|
||||
#endif /* GL_EXT_float_blend */
|
||||
|
||||
#ifndef GL_EXT_fragment_shading_rate
|
||||
#define GL_EXT_fragment_shading_rate 1
|
||||
#define GL_SHADING_RATE_1X1_PIXELS_EXT 0x96A6
|
||||
#define GL_SHADING_RATE_1X2_PIXELS_EXT 0x96A7
|
||||
#define GL_SHADING_RATE_2X1_PIXELS_EXT 0x96A8
|
||||
#define GL_SHADING_RATE_2X2_PIXELS_EXT 0x96A9
|
||||
#define GL_SHADING_RATE_1X4_PIXELS_EXT 0x96AA
|
||||
#define GL_SHADING_RATE_4X1_PIXELS_EXT 0x96AB
|
||||
#define GL_SHADING_RATE_4X2_PIXELS_EXT 0x96AC
|
||||
#define GL_SHADING_RATE_2X4_PIXELS_EXT 0x96AD
|
||||
#define GL_SHADING_RATE_4X4_PIXELS_EXT 0x96AE
|
||||
#define GL_SHADING_RATE_EXT 0x96D0
|
||||
#define GL_SHADING_RATE_ATTACHMENT_EXT 0x96D1
|
||||
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2
|
||||
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3
|
||||
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4
|
||||
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5
|
||||
#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6
|
||||
#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7
|
||||
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8
|
||||
#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9
|
||||
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA
|
||||
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB
|
||||
#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC
|
||||
#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD
|
||||
#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE
|
||||
#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF
|
||||
#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateEXT (GLenum rate);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
|
||||
#endif
|
||||
#endif /* GL_EXT_fragment_shading_rate */
|
||||
|
||||
#ifndef GL_EXT_geometry_point_size
|
||||
#define GL_EXT_geometry_point_size 1
|
||||
#endif /* GL_EXT_geometry_point_size */
|
||||
|
@ -1570,6 +1652,10 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target,
|
|||
#endif
|
||||
#endif /* GL_EXT_multisampled_render_to_texture */
|
||||
|
||||
#ifndef GL_EXT_multisampled_render_to_texture2
|
||||
#define GL_EXT_multisampled_render_to_texture2 1
|
||||
#endif /* GL_EXT_multisampled_render_to_texture2 */
|
||||
|
||||
#ifndef GL_EXT_multiview_draw_buffers
|
||||
#define GL_EXT_multiview_draw_buffers 1
|
||||
#define GL_COLOR_ATTACHMENT_EXT 0x90F0
|
||||
|
@ -1587,6 +1673,18 @@ GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLi
|
|||
#endif
|
||||
#endif /* GL_EXT_multiview_draw_buffers */
|
||||
|
||||
#ifndef GL_EXT_multiview_tessellation_geometry_shader
|
||||
#define GL_EXT_multiview_tessellation_geometry_shader 1
|
||||
#endif /* GL_EXT_multiview_tessellation_geometry_shader */
|
||||
|
||||
#ifndef GL_EXT_multiview_texture_multisample
|
||||
#define GL_EXT_multiview_texture_multisample 1
|
||||
#endif /* GL_EXT_multiview_texture_multisample */
|
||||
|
||||
#ifndef GL_EXT_multiview_timer_query
|
||||
#define GL_EXT_multiview_timer_query 1
|
||||
#endif /* GL_EXT_multiview_timer_query */
|
||||
|
||||
#ifndef GL_EXT_occlusion_query_boolean
|
||||
#define GL_EXT_occlusion_query_boolean 1
|
||||
#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
|
||||
|
@ -1704,6 +1802,8 @@ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location,
|
|||
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
|
||||
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
|
||||
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
|
||||
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
|
||||
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
|
||||
typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
|
||||
|
@ -1742,6 +1842,10 @@ GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLe
|
|||
#endif
|
||||
#endif /* GL_EXT_semaphore_win32 */
|
||||
|
||||
#ifndef GL_EXT_separate_depth_stencil
|
||||
#define GL_EXT_separate_depth_stencil 1
|
||||
#endif /* GL_EXT_separate_depth_stencil */
|
||||
|
||||
#ifndef GL_EXT_separate_shader_objects
|
||||
#define GL_EXT_separate_shader_objects 1
|
||||
#define GL_ACTIVE_PROGRAM_EXT 0x8259
|
||||
|
@ -1847,6 +1951,14 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
|
|||
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
|
||||
#endif /* GL_EXT_shader_framebuffer_fetch */
|
||||
|
||||
#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
|
||||
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
|
||||
#endif
|
||||
#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
|
||||
|
||||
#ifndef GL_EXT_shader_group_vote
|
||||
#define GL_EXT_shader_group_vote 1
|
||||
#endif /* GL_EXT_shader_group_vote */
|
||||
|
@ -1889,6 +2001,10 @@ GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsiz
|
|||
#endif
|
||||
#endif /* GL_EXT_shader_pixel_local_storage2 */
|
||||
|
||||
#ifndef GL_EXT_shader_samples_identical
|
||||
#define GL_EXT_shader_samples_identical 1
|
||||
#endif /* GL_EXT_shader_samples_identical */
|
||||
|
||||
#ifndef GL_EXT_shader_texture_lod
|
||||
#define GL_EXT_shader_texture_lod 1
|
||||
#endif /* GL_EXT_shader_texture_lod */
|
||||
|
@ -2091,12 +2207,24 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
|
|||
|
||||
#ifndef GL_EXT_texture_filter_minmax
|
||||
#define GL_EXT_texture_filter_minmax 1
|
||||
#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
|
||||
#define GL_WEIGHTED_AVERAGE_EXT 0x9367
|
||||
#endif /* GL_EXT_texture_filter_minmax */
|
||||
|
||||
#ifndef GL_EXT_texture_format_BGRA8888
|
||||
#define GL_EXT_texture_format_BGRA8888 1
|
||||
#endif /* GL_EXT_texture_format_BGRA8888 */
|
||||
|
||||
#ifndef GL_EXT_texture_format_sRGB_override
|
||||
#define GL_EXT_texture_format_sRGB_override 1
|
||||
#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
|
||||
#endif /* GL_EXT_texture_format_sRGB_override */
|
||||
|
||||
#ifndef GL_EXT_texture_mirror_clamp_to_edge
|
||||
#define GL_EXT_texture_mirror_clamp_to_edge 1
|
||||
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
|
||||
#endif /* GL_EXT_texture_mirror_clamp_to_edge */
|
||||
|
||||
#ifndef GL_EXT_texture_norm16
|
||||
#define GL_EXT_texture_norm16 1
|
||||
#define GL_R16_EXT 0x822A
|
||||
|
@ -2106,6 +2234,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
|
|||
#define GL_RGB16_SNORM_EXT 0x8F9A
|
||||
#endif /* GL_EXT_texture_norm16 */
|
||||
|
||||
#ifndef GL_EXT_texture_query_lod
|
||||
#define GL_EXT_texture_query_lod 1
|
||||
#endif /* GL_EXT_texture_query_lod */
|
||||
|
||||
#ifndef GL_EXT_texture_rg
|
||||
#define GL_EXT_texture_rg 1
|
||||
#define GL_RED_EXT 0x1903
|
||||
|
@ -2131,6 +2263,10 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
|
|||
#define GL_SKIP_DECODE_EXT 0x8A4A
|
||||
#endif /* GL_EXT_texture_sRGB_decode */
|
||||
|
||||
#ifndef GL_EXT_texture_shadow_lod
|
||||
#define GL_EXT_texture_shadow_lod 1
|
||||
#endif /* GL_EXT_texture_shadow_lod */
|
||||
|
||||
#ifndef GL_EXT_texture_storage
|
||||
#define GL_EXT_texture_storage 1
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
||||
|
@ -2163,6 +2299,29 @@ GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target
|
|||
#endif
|
||||
#endif /* GL_EXT_texture_storage */
|
||||
|
||||
#ifndef GL_EXT_texture_storage_compression
|
||||
#define GL_EXT_texture_storage_compression 1
|
||||
#define GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT 0x8F6E
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x96C4
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x96C5
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x96C6
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x96C7
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x96C8
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x96C9
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x96CA
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x96CB
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x96CC
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x96CD
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x96CE
|
||||
#define GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x96CF
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEATTRIBS2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint* attrib_list);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEATTRIBS3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint* attrib_list);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexStorageAttribs2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint* attrib_list);
|
||||
GL_APICALL void GL_APIENTRY glTexStorageAttribs3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint* attrib_list);
|
||||
#endif
|
||||
#endif /* GL_EXT_texture_storage_compression */
|
||||
|
||||
#ifndef GL_EXT_texture_type_2_10_10_10_REV
|
||||
#define GL_EXT_texture_type_2_10_10_10_REV 1
|
||||
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
||||
|
@ -2299,6 +2458,11 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target,
|
|||
#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
|
||||
#endif /* GL_IMG_texture_filter_cubic */
|
||||
|
||||
#ifndef GL_INTEL_blackhole_render
|
||||
#define GL_INTEL_blackhole_render 1
|
||||
#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
|
||||
#endif /* GL_INTEL_blackhole_render */
|
||||
|
||||
#ifndef GL_INTEL_conservative_rasterization
|
||||
#define GL_INTEL_conservative_rasterization 1
|
||||
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
|
||||
|
@ -2341,7 +2505,7 @@ typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
|
|||
typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
|
||||
typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
|
@ -2352,12 +2516,43 @@ GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
|
|||
GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
|
||||
GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
|
||||
GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
|
||||
#endif
|
||||
#endif /* GL_INTEL_performance_query */
|
||||
|
||||
#ifndef GL_MESA_bgra
|
||||
#define GL_MESA_bgra 1
|
||||
#define GL_BGR_EXT 0x80E0
|
||||
#endif /* GL_MESA_bgra */
|
||||
|
||||
#ifndef GL_MESA_framebuffer_flip_x
|
||||
#define GL_MESA_framebuffer_flip_x 1
|
||||
#define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC
|
||||
#endif /* GL_MESA_framebuffer_flip_x */
|
||||
|
||||
#ifndef GL_MESA_framebuffer_flip_y
|
||||
#define GL_MESA_framebuffer_flip_y 1
|
||||
#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_MESA_framebuffer_flip_y */
|
||||
|
||||
#ifndef GL_MESA_framebuffer_swap_xy
|
||||
#define GL_MESA_framebuffer_swap_xy 1
|
||||
#define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD
|
||||
#endif /* GL_MESA_framebuffer_swap_xy */
|
||||
|
||||
#ifndef GL_MESA_program_binary_formats
|
||||
#define GL_MESA_program_binary_formats 1
|
||||
#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
|
||||
#endif /* GL_MESA_program_binary_formats */
|
||||
|
||||
#ifndef GL_MESA_shader_integer_functions
|
||||
#define GL_MESA_shader_integer_functions 1
|
||||
#endif /* GL_MESA_shader_integer_functions */
|
||||
|
@ -2468,6 +2663,21 @@ GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
|
|||
#define GL_FACTOR_MAX_AMD 0x901D
|
||||
#endif /* GL_NV_blend_minmax_factor */
|
||||
|
||||
#ifndef GL_NV_clip_space_w_scaling
|
||||
#define GL_NV_clip_space_w_scaling 1
|
||||
#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
|
||||
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
|
||||
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
|
||||
typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
|
||||
#endif
|
||||
#endif /* GL_NV_clip_space_w_scaling */
|
||||
|
||||
#ifndef GL_NV_compute_shader_derivatives
|
||||
#define GL_NV_compute_shader_derivatives 1
|
||||
#endif /* GL_NV_compute_shader_derivatives */
|
||||
|
||||
#ifndef GL_NV_conditional_render
|
||||
#define GL_NV_conditional_render 1
|
||||
#define GL_QUERY_WAIT_NV 0x8E13
|
||||
|
@ -2494,6 +2704,11 @@ GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybit
|
|||
#endif
|
||||
#endif /* GL_NV_conservative_raster */
|
||||
|
||||
#ifndef GL_NV_conservative_raster_pre_snap
|
||||
#define GL_NV_conservative_raster_pre_snap 1
|
||||
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
|
||||
#endif /* GL_NV_conservative_raster_pre_snap */
|
||||
|
||||
#ifndef GL_NV_conservative_raster_pre_snap_triangles
|
||||
#define GL_NV_conservative_raster_pre_snap_triangles 1
|
||||
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
|
||||
|
@ -2654,6 +2869,10 @@ GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
|
|||
#endif
|
||||
#endif /* GL_NV_fragment_coverage_to_color */
|
||||
|
||||
#ifndef GL_NV_fragment_shader_barycentric
|
||||
#define GL_NV_fragment_shader_barycentric 1
|
||||
#endif /* GL_NV_fragment_shader_barycentric */
|
||||
|
||||
#ifndef GL_NV_fragment_shader_interlock
|
||||
#define GL_NV_fragment_shader_interlock 1
|
||||
#endif /* GL_NV_fragment_shader_interlock */
|
||||
|
@ -2681,11 +2900,11 @@ GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint
|
|||
#define GL_COVERAGE_MODULATION_NV 0x9332
|
||||
#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufSize, GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
|
||||
#endif
|
||||
#endif /* GL_NV_framebuffer_mixed_samples */
|
||||
|
@ -2833,12 +3052,116 @@ GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint diviso
|
|||
#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
|
||||
#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
|
||||
#define GL_CONFORMANT_NV 0x9374
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_NV_internalformat_sample_query */
|
||||
|
||||
#ifndef GL_NV_memory_attachment
|
||||
#define GL_NV_memory_attachment 1
|
||||
#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
|
||||
#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
|
||||
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
|
||||
#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
|
||||
#define GL_MEMORY_ATTACHABLE_NV 0x95A8
|
||||
#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
|
||||
#define GL_DETACHED_TEXTURES_NV 0x95AA
|
||||
#define GL_DETACHED_BUFFERS_NV 0x95AB
|
||||
#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
|
||||
#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
|
||||
typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
|
||||
typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
|
||||
GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
|
||||
GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
|
||||
GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
|
||||
GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
|
||||
#endif
|
||||
#endif /* GL_NV_memory_attachment */
|
||||
|
||||
#ifndef GL_NV_memory_object_sparse
|
||||
#define GL_NV_memory_object_sparse 1
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
|
||||
typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glBufferPageCommitmentMemNV (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
|
||||
GL_APICALL void GL_APIENTRY glTexPageCommitmentMemNV (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
|
||||
GL_APICALL void GL_APIENTRY glNamedBufferPageCommitmentMemNV (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
|
||||
GL_APICALL void GL_APIENTRY glTexturePageCommitmentMemNV (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
|
||||
#endif
|
||||
#endif /* GL_NV_memory_object_sparse */
|
||||
|
||||
#ifndef GL_NV_mesh_shader
|
||||
#define GL_NV_mesh_shader 1
|
||||
#define GL_MESH_SHADER_NV 0x9559
|
||||
#define GL_TASK_SHADER_NV 0x955A
|
||||
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
|
||||
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
|
||||
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
|
||||
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
|
||||
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
|
||||
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
|
||||
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
|
||||
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
|
||||
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
|
||||
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
|
||||
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
|
||||
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
|
||||
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
|
||||
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
|
||||
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
|
||||
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
|
||||
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
|
||||
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
|
||||
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
|
||||
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
|
||||
#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
|
||||
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
|
||||
#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
|
||||
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
|
||||
#define GL_MAX_MESH_VIEWS_NV 0x9557
|
||||
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
|
||||
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
|
||||
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
|
||||
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
|
||||
#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
|
||||
#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
|
||||
#define GL_MESH_VERTICES_OUT_NV 0x9579
|
||||
#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
|
||||
#define GL_MESH_OUTPUT_TYPE_NV 0x957B
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
|
||||
#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
|
||||
#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
|
||||
#define GL_MESH_SHADER_BIT_NV 0x00000040
|
||||
#define GL_TASK_SHADER_BIT_NV 0x00000080
|
||||
#define GL_MESH_SUBROUTINE_NV 0x957C
|
||||
#define GL_TASK_SUBROUTINE_NV 0x957D
|
||||
#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
|
||||
#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
|
||||
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
|
||||
GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
|
||||
#endif
|
||||
#endif /* GL_NV_mesh_shader */
|
||||
|
||||
#ifndef GL_NV_non_square_matrices
|
||||
#define GL_NV_non_square_matrices 1
|
||||
#define GL_FLOAT_MAT2x3_NV 0x8B65
|
||||
|
@ -2865,6 +3188,7 @@ GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei coun
|
|||
|
||||
#ifndef GL_NV_path_rendering
|
||||
#define GL_NV_path_rendering 1
|
||||
typedef double GLdouble;
|
||||
#define GL_PATH_FORMAT_SVG_NV 0x9070
|
||||
#define GL_PATH_FORMAT_PS_NV 0x9071
|
||||
#define GL_STANDARD_FONT_NAME_NV 0x9072
|
||||
|
@ -3070,11 +3394,30 @@ typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GL
|
|||
typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
|
||||
GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
|
||||
|
@ -3128,11 +3471,30 @@ GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fi
|
|||
GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
|
||||
GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
|
||||
GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount);
|
||||
GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
||||
GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
||||
GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
|
||||
GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
|
||||
#endif
|
||||
#endif /* GL_NV_path_rendering */
|
||||
|
||||
|
@ -3163,6 +3525,12 @@ GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
|
|||
#endif
|
||||
#endif /* GL_NV_polygon_mode */
|
||||
|
||||
#ifndef GL_NV_primitive_shading_rate
|
||||
#define GL_NV_primitive_shading_rate 1
|
||||
#define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1
|
||||
#define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2
|
||||
#endif /* GL_NV_primitive_shading_rate */
|
||||
|
||||
#ifndef GL_NV_read_buffer
|
||||
#define GL_NV_read_buffer 1
|
||||
#define GL_READ_BUFFER_NV 0x0C02
|
||||
|
@ -3188,6 +3556,11 @@ GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
|
|||
#define GL_NV_read_stencil 1
|
||||
#endif /* GL_NV_read_stencil */
|
||||
|
||||
#ifndef GL_NV_representative_fragment_test
|
||||
#define GL_NV_representative_fragment_test 1
|
||||
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
|
||||
#endif /* GL_NV_representative_fragment_test */
|
||||
|
||||
#ifndef GL_NV_sRGB_formats
|
||||
#define GL_NV_sRGB_formats 1
|
||||
#define GL_SLUMINANCE_NV 0x8C46
|
||||
|
@ -3226,6 +3599,18 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
|||
#define GL_NV_sample_mask_override_coverage 1
|
||||
#endif /* GL_NV_sample_mask_override_coverage */
|
||||
|
||||
#ifndef GL_NV_scissor_exclusive
|
||||
#define GL_NV_scissor_exclusive 1
|
||||
#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
|
||||
#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
|
||||
#endif
|
||||
#endif /* GL_NV_scissor_exclusive */
|
||||
|
||||
#ifndef GL_NV_shader_atomic_fp16_vector
|
||||
#define GL_NV_shader_atomic_fp16_vector 1
|
||||
#endif /* GL_NV_shader_atomic_fp16_vector */
|
||||
|
@ -3234,6 +3619,56 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
|||
#define GL_NV_shader_noperspective_interpolation 1
|
||||
#endif /* GL_NV_shader_noperspective_interpolation */
|
||||
|
||||
#ifndef GL_NV_shader_subgroup_partitioned
|
||||
#define GL_NV_shader_subgroup_partitioned 1
|
||||
#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
|
||||
#endif /* GL_NV_shader_subgroup_partitioned */
|
||||
|
||||
#ifndef GL_NV_shader_texture_footprint
|
||||
#define GL_NV_shader_texture_footprint 1
|
||||
#endif /* GL_NV_shader_texture_footprint */
|
||||
|
||||
#ifndef GL_NV_shading_rate_image
|
||||
#define GL_NV_shading_rate_image 1
|
||||
#define GL_SHADING_RATE_IMAGE_NV 0x9563
|
||||
#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
|
||||
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
|
||||
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
|
||||
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
|
||||
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
|
||||
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
|
||||
#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
|
||||
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
|
||||
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
|
||||
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
|
||||
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
|
||||
typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
|
||||
GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order);
|
||||
GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
|
||||
#endif
|
||||
#endif /* GL_NV_shading_rate_image */
|
||||
|
||||
#ifndef GL_NV_shadow_samplers_array
|
||||
#define GL_NV_shadow_samplers_array 1
|
||||
#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
|
||||
|
@ -3244,6 +3679,10 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
|||
#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
|
||||
#endif /* GL_NV_shadow_samplers_cube */
|
||||
|
||||
#ifndef GL_NV_stereo_view_rendering
|
||||
#define GL_NV_stereo_view_rendering 1
|
||||
#endif /* GL_NV_stereo_view_rendering */
|
||||
|
||||
#ifndef GL_NV_texture_border_clamp
|
||||
#define GL_NV_texture_border_clamp 1
|
||||
#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
|
||||
|
@ -3258,6 +3697,23 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
|||
#define GL_NV_texture_npot_2D_mipmap 1
|
||||
#endif /* GL_NV_texture_npot_2D_mipmap */
|
||||
|
||||
#ifndef GL_NV_timeline_semaphore
|
||||
#define GL_NV_timeline_semaphore 1
|
||||
#define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595
|
||||
#define GL_SEMAPHORE_TYPE_NV 0x95B3
|
||||
#define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4
|
||||
#define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5
|
||||
#define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6
|
||||
typedef void (GL_APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint *semaphores);
|
||||
typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCreateSemaphoresNV (GLsizei n, GLuint *semaphores);
|
||||
GL_APICALL void GL_APIENTRY glSemaphoreParameterivNV (GLuint semaphore, GLenum pname, const GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetSemaphoreParameterivNV (GLuint semaphore, GLenum pname, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_NV_timeline_semaphore */
|
||||
|
||||
#ifndef GL_NV_viewport_array
|
||||
#define GL_NV_viewport_array 1
|
||||
#define GL_MAX_VIEWPORTS_NV 0x825B
|
||||
|
@ -3340,6 +3796,10 @@ GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum
|
|||
#endif
|
||||
#endif /* GL_OVR_multiview_multisampled_render_to_texture */
|
||||
|
||||
#ifndef GL_QCOM_YUV_texture_gather
|
||||
#define GL_QCOM_YUV_texture_gather 1
|
||||
#endif /* GL_QCOM_YUV_texture_gather */
|
||||
|
||||
#ifndef GL_QCOM_alpha_test
|
||||
#define GL_QCOM_alpha_test 1
|
||||
#define GL_ALPHA_TEST_QCOM 0x0BC0
|
||||
|
@ -3420,6 +3880,14 @@ GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLe
|
|||
#endif
|
||||
#endif /* GL_QCOM_extended_get2 */
|
||||
|
||||
#ifndef GL_QCOM_frame_extrapolation
|
||||
#define GL_QCOM_frame_extrapolation 1
|
||||
typedef void (GL_APIENTRYP PFNGLEXTRAPOLATETEX2DQCOMPROC) (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glExtrapolateTex2DQCOM (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor);
|
||||
#endif
|
||||
#endif /* GL_QCOM_frame_extrapolation */
|
||||
|
||||
#ifndef GL_QCOM_framebuffer_foveated
|
||||
#define GL_QCOM_framebuffer_foveated 1
|
||||
#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
|
||||
|
@ -3432,11 +3900,27 @@ GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebu
|
|||
#endif
|
||||
#endif /* GL_QCOM_framebuffer_foveated */
|
||||
|
||||
#ifndef GL_QCOM_motion_estimation
|
||||
#define GL_QCOM_motion_estimation 1
|
||||
#define GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM 0x8C90
|
||||
#define GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM 0x8C91
|
||||
typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONQCOMPROC) (GLuint ref, GLuint target, GLuint output);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONREGIONSQCOMPROC) (GLuint ref, GLuint target, GLuint output, GLuint mask);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexEstimateMotionQCOM (GLuint ref, GLuint target, GLuint output);
|
||||
GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint target, GLuint output, GLuint mask);
|
||||
#endif
|
||||
#endif /* GL_QCOM_motion_estimation */
|
||||
|
||||
#ifndef GL_QCOM_perfmon_global_mode
|
||||
#define GL_QCOM_perfmon_global_mode 1
|
||||
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
|
||||
#endif /* GL_QCOM_perfmon_global_mode */
|
||||
|
||||
#ifndef GL_QCOM_render_shared_exponent
|
||||
#define GL_QCOM_render_shared_exponent 1
|
||||
#endif /* GL_QCOM_render_shared_exponent */
|
||||
|
||||
#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
|
||||
#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
|
||||
#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
|
||||
|
@ -3446,6 +3930,50 @@ GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
|
|||
#endif
|
||||
#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
|
||||
|
||||
#ifndef GL_QCOM_shader_framebuffer_fetch_rate
|
||||
#define GL_QCOM_shader_framebuffer_fetch_rate 1
|
||||
#endif /* GL_QCOM_shader_framebuffer_fetch_rate */
|
||||
|
||||
#ifndef GL_QCOM_shading_rate
|
||||
#define GL_QCOM_shading_rate 1
|
||||
#define GL_SHADING_RATE_QCOM 0x96A4
|
||||
#define GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM 0x96A5
|
||||
#define GL_SHADING_RATE_1X1_PIXELS_QCOM 0x96A6
|
||||
#define GL_SHADING_RATE_1X2_PIXELS_QCOM 0x96A7
|
||||
#define GL_SHADING_RATE_2X1_PIXELS_QCOM 0x96A8
|
||||
#define GL_SHADING_RATE_2X2_PIXELS_QCOM 0x96A9
|
||||
#define GL_SHADING_RATE_4X2_PIXELS_QCOM 0x96AC
|
||||
#define GL_SHADING_RATE_4X4_PIXELS_QCOM 0x96AE
|
||||
typedef void (GL_APIENTRYP PFNGLSHADINGRATEQCOMPROC) (GLenum rate);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glShadingRateQCOM (GLenum rate);
|
||||
#endif
|
||||
#endif /* GL_QCOM_shading_rate */
|
||||
|
||||
#ifndef GL_QCOM_texture_foveated
|
||||
#define GL_QCOM_texture_foveated 1
|
||||
#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
|
||||
#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
|
||||
#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
|
||||
#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
|
||||
#endif
|
||||
#endif /* GL_QCOM_texture_foveated */
|
||||
|
||||
#ifndef GL_QCOM_texture_foveated2
|
||||
#define GL_QCOM_texture_foveated2 1
|
||||
#define GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM 0x96A0
|
||||
#endif /* GL_QCOM_texture_foveated2 */
|
||||
|
||||
#ifndef GL_QCOM_texture_foveated_subsampled_layout
|
||||
#define GL_QCOM_texture_foveated_subsampled_layout 1
|
||||
#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
|
||||
#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
|
||||
#endif /* GL_QCOM_texture_foveated_subsampled_layout */
|
||||
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_QCOM_tiled_rendering 1
|
||||
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
||||
|
|
|
@ -2,19 +2,8 @@
|
|||
#define __gl2platform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2017 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
** Copyright 2017-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
|
|
|
@ -153,6 +153,20 @@ typedef int64_t khronos_int64_t;
|
|||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
|
@ -235,14 +249,21 @@ typedef unsigned short int khronos_uint16_t;
|
|||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
// Version 2 - Add Loader/ICD Interface version negotiation
|
||||
// via vk_icdNegotiateLoaderICDInterfaceVersion.
|
||||
// Version 3 - Add ICD creation/destruction of KHR_surface objects.
|
||||
// Version 4 - Add unknown physical device extension qyering via
|
||||
// Version 4 - Add unknown physical device extension querying via
|
||||
// vk_icdGetPhysicalDeviceProcAddr.
|
||||
// Version 5 - Tells ICDs that the loader is now paying attention to the
|
||||
// application version of Vulkan passed into the ApplicationInfo
|
||||
|
@ -121,6 +121,8 @@ typedef enum {
|
|||
VK_ICD_WSI_PLATFORM_METAL,
|
||||
VK_ICD_WSI_PLATFORM_DIRECTFB,
|
||||
VK_ICD_WSI_PLATFORM_VI,
|
||||
VK_ICD_WSI_PLATFORM_GGP,
|
||||
VK_ICD_WSI_PLATFORM_SCREEN,
|
||||
} VkIcdWsiPlatform;
|
||||
|
||||
typedef struct {
|
||||
|
@ -196,6 +198,13 @@ typedef struct {
|
|||
} VkIcdSurfaceIOS;
|
||||
#endif // VK_USE_PLATFORM_IOS_MVK
|
||||
|
||||
#ifdef VK_USE_PLATFORM_GGP
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
GgpStreamDescriptor streamDescriptor;
|
||||
} VkIcdSurfaceGgp;
|
||||
#endif // VK_USE_PLATFORM_GGP
|
||||
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
VkDisplayModeKHR displayMode;
|
||||
|
@ -225,4 +234,12 @@ typedef struct {
|
|||
} VkIcdSurfaceVi;
|
||||
#endif // VK_USE_PLATFORM_VI_NN
|
||||
|
||||
#ifdef VK_USE_PLATFORM_SCREEN_QNX
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
struct _screen_context *context;
|
||||
struct _screen_window *window;
|
||||
} VkIcdSurfaceScreen;
|
||||
#endif // VK_USE_PLATFORM_SCREEN_QNX
|
||||
|
||||
#endif // VKICD_H
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
// File: vk_platform.h
|
||||
//
|
||||
/*
|
||||
** Copyright (c) 2014-2020 The Khronos Group Inc.
|
||||
** Copyright 2014-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
@ -42,7 +42,7 @@ extern "C"
|
|||
#define VKAPI_CALL __stdcall
|
||||
#define VKAPI_PTR VKAPI_CALL
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
||||
#error "Vulkan is not supported for the 'armeabi' NDK ABI"
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
||||
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
|
||||
// calling convention, i.e. float parameters are passed in registers. This
|
||||
|
@ -58,7 +58,9 @@ extern "C"
|
|||
#define VKAPI_PTR
|
||||
#endif
|
||||
|
||||
#include <stddef.h>
|
||||
#if !defined(VK_NO_STDDEF_H)
|
||||
#include <stddef.h>
|
||||
#endif // !defined(VK_NO_STDDEF_H)
|
||||
|
||||
#if !defined(VK_NO_STDINT_H)
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
@ -80,6 +80,11 @@
|
|||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_SCREEN_QNX
|
||||
#include <screen/screen.h>
|
||||
#include "vulkan_screen.h"
|
||||
#endif
|
||||
|
||||
#ifdef VK_ENABLE_BETA_EXTENSIONS
|
||||
#include "vulkan_beta.h"
|
||||
#endif
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_ANDROID_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
@ -44,7 +44,7 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
|
|||
|
||||
#define VK_ANDROID_external_memory_android_hardware_buffer 1
|
||||
struct AHardwareBuffer;
|
||||
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 3
|
||||
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 5
|
||||
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer"
|
||||
typedef struct VkAndroidHardwareBufferUsageANDROID {
|
||||
VkStructureType sType;
|
||||
|
@ -90,6 +90,19 @@ typedef struct VkExternalFormatANDROID {
|
|||
uint64_t externalFormat;
|
||||
} VkExternalFormatANDROID;
|
||||
|
||||
typedef struct VkAndroidHardwareBufferFormatProperties2ANDROID {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkFormat format;
|
||||
uint64_t externalFormat;
|
||||
VkFormatFeatureFlags2 formatFeatures;
|
||||
VkComponentMapping samplerYcbcrConversionComponents;
|
||||
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
|
||||
VkSamplerYcbcrRange suggestedYcbcrRange;
|
||||
VkChromaLocation suggestedXChromaOffset;
|
||||
VkChromaLocation suggestedYChromaOffset;
|
||||
} VkAndroidHardwareBufferFormatProperties2ANDROID;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer);
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_DIRECTFB_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_FUCHSIA_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
@ -40,6 +40,217 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA(
|
|||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_FUCHSIA_external_memory 1
|
||||
#define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1
|
||||
#define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory"
|
||||
typedef struct VkImportMemoryZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkExternalMemoryHandleTypeFlagBits handleType;
|
||||
zx_handle_t handle;
|
||||
} VkImportMemoryZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef struct VkMemoryZirconHandlePropertiesFUCHSIA {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t memoryTypeBits;
|
||||
} VkMemoryZirconHandlePropertiesFUCHSIA;
|
||||
|
||||
typedef struct VkMemoryGetZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkDeviceMemory memory;
|
||||
VkExternalMemoryHandleTypeFlagBits handleType;
|
||||
} VkMemoryGetZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandleFUCHSIA)(VkDevice device, const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, zx_handle_t zirconHandle, VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandleFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
|
||||
zx_handle_t* pZirconHandle);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandlePropertiesFUCHSIA(
|
||||
VkDevice device,
|
||||
VkExternalMemoryHandleTypeFlagBits handleType,
|
||||
zx_handle_t zirconHandle,
|
||||
VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_FUCHSIA_external_semaphore 1
|
||||
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
|
||||
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore"
|
||||
typedef struct VkImportSemaphoreZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkSemaphoreImportFlags flags;
|
||||
VkExternalSemaphoreHandleTypeFlagBits handleType;
|
||||
zx_handle_t zirconHandle;
|
||||
} VkImportSemaphoreZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef struct VkSemaphoreGetZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkExternalSemaphoreHandleTypeFlagBits handleType;
|
||||
} VkSemaphoreGetZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreZirconHandleFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreZirconHandleFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
|
||||
zx_handle_t* pZirconHandle);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_FUCHSIA_buffer_collection 1
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferCollectionFUCHSIA)
|
||||
#define VK_FUCHSIA_BUFFER_COLLECTION_SPEC_VERSION 2
|
||||
#define VK_FUCHSIA_BUFFER_COLLECTION_EXTENSION_NAME "VK_FUCHSIA_buffer_collection"
|
||||
typedef VkFlags VkImageFormatConstraintsFlagsFUCHSIA;
|
||||
|
||||
typedef enum VkImageConstraintsInfoFlagBitsFUCHSIA {
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_RARELY_FUCHSIA = 0x00000001,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_OFTEN_FUCHSIA = 0x00000002,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_RARELY_FUCHSIA = 0x00000004,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_OFTEN_FUCHSIA = 0x00000008,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_PROTECTED_OPTIONAL_FUCHSIA = 0x00000010,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_FLAG_BITS_MAX_ENUM_FUCHSIA = 0x7FFFFFFF
|
||||
} VkImageConstraintsInfoFlagBitsFUCHSIA;
|
||||
typedef VkFlags VkImageConstraintsInfoFlagsFUCHSIA;
|
||||
typedef struct VkBufferCollectionCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
zx_handle_t collectionToken;
|
||||
} VkBufferCollectionCreateInfoFUCHSIA;
|
||||
|
||||
typedef struct VkImportMemoryBufferCollectionFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCollectionFUCHSIA collection;
|
||||
uint32_t index;
|
||||
} VkImportMemoryBufferCollectionFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionImageCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCollectionFUCHSIA collection;
|
||||
uint32_t index;
|
||||
} VkBufferCollectionImageCreateInfoFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t minBufferCount;
|
||||
uint32_t maxBufferCount;
|
||||
uint32_t minBufferCountForCamping;
|
||||
uint32_t minBufferCountForDedicatedSlack;
|
||||
uint32_t minBufferCountForSharedSlack;
|
||||
} VkBufferCollectionConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef struct VkBufferConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCreateInfo createInfo;
|
||||
VkFormatFeatureFlags requiredFormatFeatures;
|
||||
VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints;
|
||||
} VkBufferConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionBufferCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCollectionFUCHSIA collection;
|
||||
uint32_t index;
|
||||
} VkBufferCollectionBufferCreateInfoFUCHSIA;
|
||||
|
||||
typedef struct VkSysmemColorSpaceFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t colorSpace;
|
||||
} VkSysmemColorSpaceFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionPropertiesFUCHSIA {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t memoryTypeBits;
|
||||
uint32_t bufferCount;
|
||||
uint32_t createInfoIndex;
|
||||
uint64_t sysmemPixelFormat;
|
||||
VkFormatFeatureFlags formatFeatures;
|
||||
VkSysmemColorSpaceFUCHSIA sysmemColorSpaceIndex;
|
||||
VkComponentMapping samplerYcbcrConversionComponents;
|
||||
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
|
||||
VkSamplerYcbcrRange suggestedYcbcrRange;
|
||||
VkChromaLocation suggestedXChromaOffset;
|
||||
VkChromaLocation suggestedYChromaOffset;
|
||||
} VkBufferCollectionPropertiesFUCHSIA;
|
||||
|
||||
typedef struct VkImageFormatConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkImageCreateInfo imageCreateInfo;
|
||||
VkFormatFeatureFlags requiredFormatFeatures;
|
||||
VkImageFormatConstraintsFlagsFUCHSIA flags;
|
||||
uint64_t sysmemPixelFormat;
|
||||
uint32_t colorSpaceCount;
|
||||
const VkSysmemColorSpaceFUCHSIA* pColorSpaces;
|
||||
} VkImageFormatConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef struct VkImageConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t formatConstraintsCount;
|
||||
const VkImageFormatConstraintsInfoFUCHSIA* pFormatConstraints;
|
||||
VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints;
|
||||
VkImageConstraintsInfoFlagsFUCHSIA flags;
|
||||
} VkImageConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferCollectionFUCHSIA)(VkDevice device, const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferCollectionFUCHSIA* pCollection);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionImageConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
|
||||
typedef void (VKAPI_PTR *PFN_vkDestroyBufferCollectionFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkAllocationCallbacks* pAllocator);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetBufferCollectionPropertiesFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, VkBufferCollectionPropertiesFUCHSIA* pProperties);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferCollectionFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkBufferCollectionFUCHSIA* pCollection);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionImageConstraintsFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionBufferConstraintsFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkDestroyBufferCollectionFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
const VkAllocationCallbacks* pAllocator);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetBufferCollectionPropertiesFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
VkBufferCollectionPropertiesFUCHSIA* pProperties);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_GGP_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_IOS_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_MACOS_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_METAL_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
@ -20,7 +20,6 @@ extern "C" {
|
|||
|
||||
|
||||
#define VK_EXT_metal_surface 1
|
||||
|
||||
#ifdef __OBJC__
|
||||
@class CAMetalLayer;
|
||||
#else
|
||||
|
@ -47,6 +46,146 @@ VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT(
|
|||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_EXT_metal_objects 1
|
||||
#ifdef __OBJC__
|
||||
@protocol MTLDevice;
|
||||
typedef id<MTLDevice> MTLDevice_id;
|
||||
#else
|
||||
typedef void* MTLDevice_id;
|
||||
#endif
|
||||
|
||||
#ifdef __OBJC__
|
||||
@protocol MTLCommandQueue;
|
||||
typedef id<MTLCommandQueue> MTLCommandQueue_id;
|
||||
#else
|
||||
typedef void* MTLCommandQueue_id;
|
||||
#endif
|
||||
|
||||
#ifdef __OBJC__
|
||||
@protocol MTLBuffer;
|
||||
typedef id<MTLBuffer> MTLBuffer_id;
|
||||
#else
|
||||
typedef void* MTLBuffer_id;
|
||||
#endif
|
||||
|
||||
#ifdef __OBJC__
|
||||
@protocol MTLTexture;
|
||||
typedef id<MTLTexture> MTLTexture_id;
|
||||
#else
|
||||
typedef void* MTLTexture_id;
|
||||
#endif
|
||||
|
||||
typedef struct __IOSurface* IOSurfaceRef;
|
||||
#ifdef __OBJC__
|
||||
@protocol MTLSharedEvent;
|
||||
typedef id<MTLSharedEvent> MTLSharedEvent_id;
|
||||
#else
|
||||
typedef void* MTLSharedEvent_id;
|
||||
#endif
|
||||
|
||||
#define VK_EXT_METAL_OBJECTS_SPEC_VERSION 1
|
||||
#define VK_EXT_METAL_OBJECTS_EXTENSION_NAME "VK_EXT_metal_objects"
|
||||
|
||||
typedef enum VkExportMetalObjectTypeFlagBitsEXT {
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_METAL_DEVICE_BIT_EXT = 0x00000001,
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_METAL_COMMAND_QUEUE_BIT_EXT = 0x00000002,
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_METAL_BUFFER_BIT_EXT = 0x00000004,
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_METAL_TEXTURE_BIT_EXT = 0x00000008,
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_METAL_IOSURFACE_BIT_EXT = 0x00000010,
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_METAL_SHARED_EVENT_BIT_EXT = 0x00000020,
|
||||
VK_EXPORT_METAL_OBJECT_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkExportMetalObjectTypeFlagBitsEXT;
|
||||
typedef VkFlags VkExportMetalObjectTypeFlagsEXT;
|
||||
typedef struct VkExportMetalObjectCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkExportMetalObjectTypeFlagBitsEXT exportObjectType;
|
||||
} VkExportMetalObjectCreateInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalObjectsInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
} VkExportMetalObjectsInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalDeviceInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
MTLDevice_id mtlDevice;
|
||||
} VkExportMetalDeviceInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalCommandQueueInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkQueue queue;
|
||||
MTLCommandQueue_id mtlCommandQueue;
|
||||
} VkExportMetalCommandQueueInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalBufferInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkDeviceMemory memory;
|
||||
MTLBuffer_id mtlBuffer;
|
||||
} VkExportMetalBufferInfoEXT;
|
||||
|
||||
typedef struct VkImportMetalBufferInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
MTLBuffer_id mtlBuffer;
|
||||
} VkImportMetalBufferInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalTextureInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkImage image;
|
||||
VkImageView imageView;
|
||||
VkBufferView bufferView;
|
||||
VkImageAspectFlagBits plane;
|
||||
MTLTexture_id mtlTexture;
|
||||
} VkExportMetalTextureInfoEXT;
|
||||
|
||||
typedef struct VkImportMetalTextureInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkImageAspectFlagBits plane;
|
||||
MTLTexture_id mtlTexture;
|
||||
} VkImportMetalTextureInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalIOSurfaceInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkImage image;
|
||||
IOSurfaceRef ioSurface;
|
||||
} VkExportMetalIOSurfaceInfoEXT;
|
||||
|
||||
typedef struct VkImportMetalIOSurfaceInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
IOSurfaceRef ioSurface;
|
||||
} VkImportMetalIOSurfaceInfoEXT;
|
||||
|
||||
typedef struct VkExportMetalSharedEventInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkEvent event;
|
||||
MTLSharedEvent_id mtlSharedEvent;
|
||||
} VkExportMetalSharedEventInfoEXT;
|
||||
|
||||
typedef struct VkImportMetalSharedEventInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
MTLSharedEvent_id mtlSharedEvent;
|
||||
} VkImportMetalSharedEventInfoEXT;
|
||||
|
||||
typedef void (VKAPI_PTR *PFN_vkExportMetalObjectsEXT)(VkDevice device, VkExportMetalObjectsInfoEXT* pMetalObjectsInfo);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR void VKAPI_CALL vkExportMetalObjectsEXT(
|
||||
VkDevice device,
|
||||
VkExportMetalObjectsInfoEXT* pMetalObjectsInfo);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,54 @@
|
|||
#ifndef VULKAN_SCREEN_H_
|
||||
#define VULKAN_SCREEN_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_QNX_screen_surface 1
|
||||
#define VK_QNX_SCREEN_SURFACE_SPEC_VERSION 1
|
||||
#define VK_QNX_SCREEN_SURFACE_EXTENSION_NAME "VK_QNX_screen_surface"
|
||||
typedef VkFlags VkScreenSurfaceCreateFlagsQNX;
|
||||
typedef struct VkScreenSurfaceCreateInfoQNX {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkScreenSurfaceCreateFlagsQNX flags;
|
||||
struct _screen_context* context;
|
||||
struct _screen_window* window;
|
||||
} VkScreenSurfaceCreateInfoQNX;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateScreenSurfaceQNX)(VkInstance instance, const VkScreenSurfaceCreateInfoQNX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct _screen_window* window);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateScreenSurfaceQNX(
|
||||
VkInstance instance,
|
||||
const VkScreenSurfaceCreateInfoQNX* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceScreenPresentationSupportQNX(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
uint32_t queueFamilyIndex,
|
||||
struct _screen_window* window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_VI_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_WAYLAND_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_WIN32_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_XCB_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_XLIB_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#define VULKAN_XLIB_XRANDR_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2020 The Khronos Group Inc.
|
||||
** Copyright 2015-2022 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue