Updated source to match SDL function prototype style

main
Sam Lantinga 2023-05-23 09:37:07 -07:00
parent a828f5897e
commit 737aa881fa
39 changed files with 95 additions and 191 deletions

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@ -448,8 +448,7 @@ void SDL_QuitSubSystem(Uint32 flags)
#endif
}
Uint32
SDL_WasInit(Uint32 flags)
Uint32 SDL_WasInit(Uint32 flags)
{
int i;
int num_subsystems = SDL_arraysize(SDL_SubsystemRefCount);

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@ -203,8 +203,7 @@ int SDL_AtomicSet(SDL_AtomicInt *a, int v)
#endif
}
void *
SDL_AtomicSetPtr(void **a, void *v)
void *SDL_AtomicSetPtr(void **a, void *v)
{
#ifdef HAVE_MSC_ATOMICS
return _InterlockedExchangePointer(a, v);
@ -270,8 +269,7 @@ int SDL_AtomicGet(SDL_AtomicInt *a)
#endif
}
void *
SDL_AtomicGetPtr(void **a)
void *SDL_AtomicGetPtr(void **a)
{
#ifdef HAVE_ATOMIC_LOAD_N
return __atomic_load_n(a, __ATOMIC_SEQ_CST);

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@ -495,8 +495,7 @@ int SDL_QueueAudio(SDL_AudioDeviceID devid, const void *data, Uint32 len)
return rc;
}
Uint32
SDL_DequeueAudio(SDL_AudioDeviceID devid, void *data, Uint32 len)
Uint32 SDL_DequeueAudio(SDL_AudioDeviceID devid, void *data, Uint32 len)
{
SDL_AudioDevice *device = get_audio_device(devid);
Uint32 rc;
@ -514,8 +513,7 @@ SDL_DequeueAudio(SDL_AudioDeviceID devid, void *data, Uint32 len)
return rc;
}
Uint32
SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
Uint32 SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
{
Uint32 retval = 0;
SDL_AudioDevice *device = get_audio_device(devid);
@ -1074,8 +1072,7 @@ static void close_audio_device(SDL_AudioDevice *device)
SDL_free(device);
}
static Uint16
GetDefaultSamplesFromFreq(int freq)
static Uint16 GetDefaultSamplesFromFreq(int freq)
{
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */

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@ -120,8 +120,7 @@ void WIN_CoUninitialize(void)
}
#ifndef __WINRT__
void *
WIN_LoadComBaseFunction(const char *name)
void *WIN_LoadComBaseFunction(const char *name)
{
static SDL_bool s_bLoaded;
static HMODULE s_hComBase;

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@ -356,8 +356,7 @@ static Sint32 initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
typedef Sint32(SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
Sint32
SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
Sint32 SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
{
return initialize_jumptable(apiver, table, tablesize);
}

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@ -885,8 +885,7 @@ void SDL_QuitMouse(void)
SDL_MouseRelativeWarpMotionChanged, mouse);
}
Uint32
SDL_GetMouseState(float *x, float *y)
Uint32 SDL_GetMouseState(float *x, float *y)
{
SDL_Mouse *mouse = SDL_GetMouse();
@ -899,8 +898,7 @@ SDL_GetMouseState(float *x, float *y)
return GetButtonState(mouse, SDL_TRUE);
}
Uint32
SDL_GetRelativeMouseState(float *x, float *y)
Uint32 SDL_GetRelativeMouseState(float *x, float *y)
{
SDL_Mouse *mouse = SDL_GetMouse();
@ -915,8 +913,7 @@ SDL_GetRelativeMouseState(float *x, float *y)
return GetButtonState(mouse, SDL_TRUE);
}
Uint32
SDL_GetGlobalMouseState(float *x, float *y)
Uint32 SDL_GetGlobalMouseState(float *x, float *y)
{
SDL_Mouse *mouse = SDL_GetMouse();

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@ -669,8 +669,7 @@ void SDL_DestroyRW(SDL_RWops *area)
}
/* Load all the data from an SDL data stream */
void *
SDL_LoadFile_RW(SDL_RWops *src, size_t *datasize, int freesrc)
void *SDL_LoadFile_RW(SDL_RWops *src, size_t *datasize, int freesrc)
{
static const Sint64 FILE_CHUNK_SIZE = 1024;
Sint64 size;
@ -733,38 +732,32 @@ done:
return data;
}
void *
SDL_LoadFile(const char *file, size_t *datasize)
void *SDL_LoadFile(const char *file, size_t *datasize)
{
return SDL_LoadFile_RW(SDL_RWFromFile(file, "rb"), datasize, 1);
}
Sint64
SDL_RWsize(SDL_RWops *context)
Sint64 SDL_RWsize(SDL_RWops *context)
{
return context->size(context);
}
Sint64
SDL_RWseek(SDL_RWops *context, Sint64 offset, int whence)
Sint64 SDL_RWseek(SDL_RWops *context, Sint64 offset, int whence)
{
return context->seek(context, offset, whence);
}
Sint64
SDL_RWtell(SDL_RWops *context)
Sint64 SDL_RWtell(SDL_RWops *context)
{
return context->seek(context, 0, SDL_RW_SEEK_CUR);
}
Sint64
SDL_RWread(SDL_RWops *context, void *ptr, Sint64 size)
Sint64 SDL_RWread(SDL_RWops *context, void *ptr, Sint64 size)
{
return context->read(context, ptr, size);
}
Sint64
SDL_RWwrite(SDL_RWops *context, const void *ptr, Sint64 size)
Sint64 SDL_RWwrite(SDL_RWops *context, const void *ptr, Sint64 size)
{
return context->write(context, ptr, size);
}
@ -784,8 +777,7 @@ Uint8 SDL_ReadU8(SDL_RWops *src)
return value;
}
Uint16
SDL_ReadLE16(SDL_RWops *src)
Uint16 SDL_ReadLE16(SDL_RWops *src)
{
Uint16 value = 0;
@ -793,8 +785,7 @@ SDL_ReadLE16(SDL_RWops *src)
return SDL_SwapLE16(value);
}
Uint16
SDL_ReadBE16(SDL_RWops *src)
Uint16 SDL_ReadBE16(SDL_RWops *src)
{
Uint16 value = 0;
@ -802,8 +793,7 @@ SDL_ReadBE16(SDL_RWops *src)
return SDL_SwapBE16(value);
}
Uint32
SDL_ReadLE32(SDL_RWops *src)
Uint32 SDL_ReadLE32(SDL_RWops *src)
{
Uint32 value = 0;
@ -811,8 +801,7 @@ SDL_ReadLE32(SDL_RWops *src)
return SDL_SwapLE32(value);
}
Uint32
SDL_ReadBE32(SDL_RWops *src)
Uint32 SDL_ReadBE32(SDL_RWops *src)
{
Uint32 value = 0;
@ -820,8 +809,7 @@ SDL_ReadBE32(SDL_RWops *src)
return SDL_SwapBE32(value);
}
Uint64
SDL_ReadLE64(SDL_RWops *src)
Uint64 SDL_ReadLE64(SDL_RWops *src)
{
Uint64 value = 0;
@ -829,8 +817,7 @@ SDL_ReadLE64(SDL_RWops *src)
return SDL_SwapLE64(value);
}
Uint64
SDL_ReadBE64(SDL_RWops *src)
Uint64 SDL_ReadBE64(SDL_RWops *src)
{
Uint64 value = 0;

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@ -943,8 +943,7 @@ int SDL_DINPUT_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumbl
return 0;
}
Uint32
SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
Uint32 SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
{
Uint32 result = 0;
@ -1193,8 +1192,7 @@ int SDL_DINPUT_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumbl
return SDL_Unsupported();
}
Uint32
SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
Uint32 SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
{
return 0;
}

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@ -497,8 +497,7 @@ int SDL_XINPUT_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumbl
return 0;
}
Uint32
SDL_XINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
Uint32 SDL_XINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
{
return SDL_JOYCAP_RUMBLE;
}
@ -583,8 +582,7 @@ int SDL_XINPUT_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumbl
return SDL_Unsupported();
}
Uint32
SDL_XINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
Uint32 SDL_XINPUT_JoystickGetCapabilities(SDL_Joystick *joystick)
{
return 0;
}

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@ -196,8 +196,7 @@ static const GUID SDL_IID_ID3D11DeviceContext1 = { 0xbb2c6faa, 0xb5fb, 0x4082, {
#pragma GCC diagnostic pop
#endif
Uint32
D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat)
Uint32 D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat)
{
switch (dxgiFormat) {
case DXGI_FORMAT_B8G8R8A8_UNORM:

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@ -272,8 +272,7 @@ UINT D3D12_Align(UINT location, UINT alignment)
return (location + (alignment - 1)) & ~(alignment - 1);
}
Uint32
D3D12_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat)
Uint32 D3D12_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat)
{
switch (dxgiFormat) {
case DXGI_FORMAT_B8G8R8A8_UNORM:

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@ -25,8 +25,7 @@
#include "SDL_render_vita_gxm_memory.h"
void *
vita_mem_alloc(unsigned int type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid)
void *vita_mem_alloc(unsigned int type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid)
{
void *mem;
@ -63,8 +62,7 @@ void vita_mem_free(SceUID uid)
sceKernelFreeMemBlock(uid);
}
void *
vita_gpu_mem_alloc(VITA_GXM_RenderData *data, unsigned int size)
void *vita_gpu_mem_alloc(VITA_GXM_RenderData *data, unsigned int size)
{
void *mem;
@ -122,8 +120,7 @@ void vita_gpu_mem_destroy(VITA_GXM_RenderData *data)
}
}
void *
vita_mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
void *vita_mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
{
void *mem = NULL;
@ -150,8 +147,7 @@ void vita_mem_vertex_usse_free(SceUID uid)
sceKernelFreeMemBlock(uid);
}
void *
vita_mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
void *vita_mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
{
void *mem = NULL;

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@ -79,8 +79,7 @@ static void patcher_host_free(void *user_data, void *mem)
SDL_free(mem);
}
void *
pool_malloc(VITA_GXM_RenderData *data, unsigned int size)
void *pool_malloc(VITA_GXM_RenderData *data, unsigned int size)
{
if ((data->pool_index + size) < VITA_GXM_POOL_SIZE) {
@ -92,8 +91,7 @@ pool_malloc(VITA_GXM_RenderData *data, unsigned int size)
return NULL;
}
void *
pool_memalign(VITA_GXM_RenderData *data, unsigned int size, unsigned int alignment)
void *pool_memalign(VITA_GXM_RenderData *data, unsigned int size, unsigned int alignment)
{
unsigned int new_index = (data->pool_index + alignment - 1) & ~(alignment - 1);
if ((new_index + size) < VITA_GXM_POOL_SIZE) {
@ -957,8 +955,7 @@ gxm_texture_get_format(const gxm_texture *texture)
return sceGxmTextureGetFormat(&texture->gxm_tex);
}
void *
gxm_texture_get_datap(const gxm_texture *texture)
void *gxm_texture_get_datap(const gxm_texture *texture)
{
return sceGxmTextureGetData(&texture->gxm_tex);
}

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@ -528,8 +528,7 @@ extern void qsortG(void *base, size_t nmemb, size_t size,
#endif /* HAVE_QSORT */
void *
SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compare)(const void *, const void *))
void *SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compare)(const void *, const void *))
{
#ifdef HAVE_BSEARCH
return bsearch(key, base, nmemb, size, compare);

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@ -533,8 +533,7 @@ int SDL_tolower(int x) { return ((x) >= 'A') && ((x) <= 'Z') ? ('a' + ((x) - 'A'
/* This file contains a portable memcpy manipulation function for SDL */
void *
SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
{
#ifdef __GNUC__
/* Presumably this is well tuned for speed.
@ -586,8 +585,7 @@ SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src,
#endif /* __GNUC__ */
}
void *
SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
void *SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
{
#ifdef HAVE_MEMSET
return memset(dst, c, len);
@ -636,8 +634,7 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
}
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
void *
SDL_memset4(void *dst, Uint32 val, size_t dwords)
void *SDL_memset4(void *dst, Uint32 val, size_t dwords)
{
#if defined(__APPLE__) && defined(HAVE_STRING_H)
memset_pattern4(dst, &val, dwords * 4);

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@ -287,8 +287,7 @@ SDL_ScanFloat(const char *text, double *valuep)
}
#endif
void *
SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
void *SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
{
#ifdef HAVE_MEMMOVE
return memmove(dst, src, len);
@ -959,8 +958,7 @@ SDL_strtoul(const char *string, char **endp, int base)
#endif /* HAVE_STRTOUL */
}
Sint64
SDL_strtoll(const char *string, char **endp, int base)
Sint64 SDL_strtoll(const char *string, char **endp, int base)
{
#ifdef HAVE_STRTOLL
return strtoll(string, endp, base);
@ -984,8 +982,7 @@ SDL_strtoll(const char *string, char **endp, int base)
#endif /* HAVE_STRTOLL */
}
Uint64
SDL_strtoull(const char *string, char **endp, int base)
Uint64 SDL_strtoull(const char *string, char **endp, int base)
{
#ifdef HAVE_STRTOULL
return strtoull(string, endp, base);

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@ -71,40 +71,35 @@ Sint8 SDLTest_RandomSint8(void)
return (Sint8)SDLTest_RandomInt(&rndContext) & 0x000000FF;
}
Uint16
SDLTest_RandomUint16(void)
Uint16 SDLTest_RandomUint16(void)
{
fuzzerInvocationCounter++;
return (Uint16)SDLTest_RandomInt(&rndContext) & 0x0000FFFF;
}
Sint16
SDLTest_RandomSint16(void)
Sint16 SDLTest_RandomSint16(void)
{
fuzzerInvocationCounter++;
return (Sint16)SDLTest_RandomInt(&rndContext) & 0x0000FFFF;
}
Sint32
SDLTest_RandomSint32(void)
Sint32 SDLTest_RandomSint32(void)
{
fuzzerInvocationCounter++;
return (Sint32)SDLTest_RandomInt(&rndContext);
}
Uint32
SDLTest_RandomUint32(void)
Uint32 SDLTest_RandomUint32(void)
{
fuzzerInvocationCounter++;
return (Uint32)SDLTest_RandomInt(&rndContext);
}
Uint64
SDLTest_RandomUint64(void)
Uint64 SDLTest_RandomUint64(void)
{
union
{
@ -121,8 +116,7 @@ SDLTest_RandomUint64(void)
return value.v64;
}
Sint64
SDLTest_RandomSint64(void)
Sint64 SDLTest_RandomSint64(void)
{
union
{
@ -139,8 +133,7 @@ SDLTest_RandomSint64(void)
return (Sint64)value.v64;
}
Sint32
SDLTest_RandomIntegerInRange(Sint32 pMin, Sint32 pMax)
Sint32 SDLTest_RandomIntegerInRange(Sint32 pMin, Sint32 pMax)
{
Sint64 min = pMin;
Sint64 max = pMax;
@ -254,8 +247,7 @@ Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_boo
validDomain);
}
Uint16
SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain)
Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain)
{
/* max value for Uint16 */
const Uint64 maxValue = USHRT_MAX;
@ -264,8 +256,7 @@ SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool v
validDomain);
}
Uint32
SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain)
Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain)
{
/* max value for Uint32 */
#if ((ULONG_MAX) == (UINT_MAX))
@ -278,8 +269,7 @@ SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool v
validDomain);
}
Uint64
SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain)
Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain)
{
/* max value for Uint64 */
const Uint64 maxValue = UINT64_MAX;
@ -384,8 +374,7 @@ Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_boo
validDomain);
}
Sint16
SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain)
Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain)
{
/* min & max values for Sint16 */
const Sint64 maxValue = SHRT_MAX;
@ -395,8 +384,7 @@ SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool v
validDomain);
}
Sint32
SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain)
Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain)
{
/* min & max values for Sint32 */
#if ((ULONG_MAX) == (UINT_MAX))
@ -411,8 +399,7 @@ SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool v
validDomain);
}
Sint64
SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain)
Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain)
{
/* min & max values for Sint64 */
const Sint64 maxValue = INT64_MAX;

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@ -33,8 +33,7 @@ SDL_TLSCreate(void)
return SDL_AtomicIncRef(&SDL_tls_id) + 1;
}
void *
SDL_TLSGet(SDL_TLSID id)
void *SDL_TLSGet(SDL_TLSID id)
{
SDL_TLSData *storage;

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@ -42,8 +42,7 @@ int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
return SDL_SetError("SDL not built with thread support");
}
Uint32
SDL_GetSemaphoreValue(SDL_Semaphore *sem)
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
return 0;
}
@ -144,8 +143,7 @@ int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
return retval;
}
Uint32
SDL_GetSemaphoreValue(SDL_Semaphore *sem)
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
Uint32 value;

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@ -139,8 +139,7 @@ int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
return info->iVal;
}
Uint32
SDL_GetSemaphoreValue(SDL_Semaphore *sem)
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
if (sem == NULL) {
SDL_InvalidParamError("sem");

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@ -149,8 +149,7 @@ int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
return retval;
}
Uint32
SDL_GetSemaphoreValue(SDL_Semaphore *sem)
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
int ret = 0;

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@ -377,8 +377,7 @@ int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
return SDL_sem_impl_active.WaitTimeoutNS(sem, timeoutNS);
}
Uint32
SDL_GetSemaphoreValue(SDL_Semaphore *sem)
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
return SDL_sem_impl_active.Value(sem);
}

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@ -565,8 +565,7 @@ void SDL_QuitTicks(void)
tick_start = 0;
}
Uint64
SDL_GetTicksNS(void)
Uint64 SDL_GetTicksNS(void)
{
Uint64 starting_value, value;

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@ -22,15 +22,13 @@
#if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED)
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
SDL_Unsupported();
return 0;
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return 1;
}

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@ -25,14 +25,12 @@
#include <kernel/OS.h>
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
return system_time();
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return SDL_US_PER_SECOND;
}

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@ -25,14 +25,12 @@
#include <3ds.h>
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
return svcGetSystemTick();
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return SYSCLOCK_ARM11;
}

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@ -32,15 +32,13 @@ extern "C" {
#endif
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
/* FIXME: Need to account for 32-bit wrapping */
return (Uint64)User::TickCount();
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return SDL_US_PER_SECOND;
}

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@ -29,14 +29,12 @@
#include <sys/time.h>
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
return GetTimerSystemTime();
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return kBUSCLK;
}

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@ -29,8 +29,7 @@
#include <pspthreadman.h>
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
Uint64 ticks;
struct timeval now;
@ -42,8 +41,7 @@ SDL_GetPerformanceCounter(void)
return ticks;
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return SDL_US_PER_SECOND;
}

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@ -82,8 +82,7 @@ static void CheckMonotonicTime(void)
checked_monotonic_time = SDL_TRUE;
}
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
Uint64 ticks;
@ -116,8 +115,7 @@ SDL_GetPerformanceCounter(void)
return ticks;
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
if (!checked_monotonic_time) {
CheckMonotonicTime();

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@ -29,14 +29,12 @@
#include <psp2/kernel/processmgr.h>
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
return sceKernelGetProcessTimeWide();
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
return SDL_US_PER_SECOND;
}

View File

@ -25,8 +25,7 @@
#include "../../core/windows/SDL_windows.h"
Uint64
SDL_GetPerformanceCounter(void)
Uint64 SDL_GetPerformanceCounter(void)
{
LARGE_INTEGER counter;
const BOOL rc = QueryPerformanceCounter(&counter);
@ -34,8 +33,7 @@ SDL_GetPerformanceCounter(void)
return (Uint64)counter.QuadPart;
}
Uint64
SDL_GetPerformanceFrequency(void)
Uint64 SDL_GetPerformanceFrequency(void)
{
LARGE_INTEGER frequency;
const BOOL rc = QueryPerformanceFrequency(&frequency);

View File

@ -78,8 +78,7 @@ int SDL_SetPrimarySelectionText(const char *text)
}
}
void *
SDL_GetClipboardData(size_t *length, const char *mime_type)
void *SDL_GetClipboardData(size_t *length, const char *mime_type)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
if (_this == NULL) {
@ -193,8 +192,7 @@ SDL_HasPrimarySelectionText(void)
return SDL_FALSE;
}
void *
SDL_GetClipboardUserdata(void)
void *SDL_GetClipboardUserdata(void)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();

View File

@ -301,9 +301,7 @@ SDL_GetMasksForPixelFormatEnum(Uint32 format, int *bpp, Uint32 *Rmask,
return SDL_TRUE;
}
Uint32
SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
Uint32 Amask)
Uint32 SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
{
switch (bpp) {
case 1:
@ -861,8 +859,7 @@ void SDL_DetectPalette(SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alph
}
/* Find the opaque pixel value corresponding to an RGB triple */
Uint32
SDL_MapRGB(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
Uint32 SDL_MapRGB(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
{
if (format->palette == NULL) {
return (r >> format->Rloss) << format->Rshift | (g >> format->Gloss) << format->Gshift | (b >> format->Bloss) << format->Bshift | format->Amask;
@ -872,8 +869,7 @@ SDL_MapRGB(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
}
/* Find the pixel value corresponding to an RGBA quadruple */
Uint32
SDL_MapRGBA(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b,
Uint32 SDL_MapRGBA(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b,
Uint8 a)
{
if (format->palette == NULL) {

View File

@ -132,8 +132,7 @@ static int SDLCALL SDL_MetalViewEventWatch(void *userdata, SDL_Event *event)
@end
SDL_MetalView
Cocoa_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window)
SDL_MetalView Cocoa_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window)
{
@autoreleasepool {
SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->driverdata;
@ -172,8 +171,7 @@ void Cocoa_Metal_DestroyView(SDL_VideoDevice *_this, SDL_MetalView view)
}
}
void *
Cocoa_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view)
void *Cocoa_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view)
{
@autoreleasepool {
SDL_cocoametalview *cocoaview = (__bridge SDL_cocoametalview *)view;

View File

@ -2330,8 +2330,7 @@ void Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_V
}
}
void *
Cocoa_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size)
void *Cocoa_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size)
{
@autoreleasepool {
SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->driverdata;

View File

@ -74,8 +74,7 @@
@end
SDL_MetalView
UIKit_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window)
SDL_MetalView UIKit_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window)
{
@autoreleasepool {
SDL_UIKitWindowData *data = (__bridge SDL_UIKitWindowData *)window->driverdata;
@ -115,8 +114,7 @@ void UIKit_Metal_DestroyView(SDL_VideoDevice *_this, SDL_MetalView view)
}
}
void *
UIKit_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view)
void *UIKit_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view)
{
@autoreleasepool {
SDL_uikitview *uiview = (__bridge SDL_uikitview *)view;

View File

@ -249,8 +249,7 @@ int X11_GetVisualInfoFromVisual(Display *display, Visual *visual, XVisualInfo *v
return -1;
}
Uint32
X11_GetPixelFormatFromVisualInfo(Display *display, XVisualInfo *vinfo)
Uint32 X11_GetPixelFormatFromVisualInfo(Display *display, XVisualInfo *vinfo)
{
if (vinfo->class == DirectColor || vinfo->class == TrueColor) {
int bpp;

View File

@ -218,8 +218,7 @@ static void X11_SetKeyboardFocus(SDL_Window *window)
SDL_SetKeyboardFocus(window);
}
Uint32
X11_GetNetWMState(SDL_VideoDevice *_this, SDL_Window *window, Window xwindow)
Uint32 X11_GetNetWMState(SDL_VideoDevice *_this, SDL_Window *window, Window xwindow)
{
SDL_VideoData *videodata = _this->driverdata;
Display *display = videodata->display;
@ -1657,8 +1656,7 @@ static void X11_ReadProperty(SDL_x11Prop *p, Display *disp, Window w, Atom prop)
p->type = type;
}
void *
X11_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size)
void *X11_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size)
{
SDL_WindowData *data = window->driverdata;
Display *display = data->videodata->display;