stdlib: Add `SDL_utf8strnlen`
parent
c7f4103807
commit
74bcc5a0a3
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@ -561,6 +561,7 @@ extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
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extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
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extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
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extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
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extern DECLSPEC size_t SDLCALL SDL_utf8strnlen(const char *str, size_t bytes);
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extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
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extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
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@ -874,3 +874,4 @@
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#define SDL_HasLSX SDL_HasLSX_REAL
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#define SDL_HasLASX SDL_HasLASX_REAL
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#define SDL_RenderGetD3D12Device SDL_RenderGetD3D12Device_REAL
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#define SDL_utf8strnlen SDL_utf8strnlen_REAL
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@ -951,3 +951,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasLASX,(void),(),return)
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#ifdef __WIN32__
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SDL_DYNAPI_PROC(ID3D12Device*,SDL_RenderGetD3D12Device,(SDL_Renderer *a),(a),return)
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#endif
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SDL_DYNAPI_PROC(size_t,SDL_utf8strnlen,(const char *a, size_t b),(a,b),return)
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@ -675,6 +675,23 @@ SDL_utf8strlen(const char *str)
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return retval;
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}
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size_t
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SDL_utf8strnlen(const char *str, size_t bytes)
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{
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size_t retval = 0;
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const char *p = str;
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unsigned char ch;
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while ((ch = *(p++)) != 0 && bytes-- > 0) {
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/* if top two bits are 1 and 0, it's a continuation byte. */
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if ((ch & 0xc0) != 0x80) {
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retval++;
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}
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}
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return retval;
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}
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size_t
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SDL_strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen)
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{
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