Sync SDL wiki -> header
parent
307b0b7813
commit
75f34fc5bf
|
@ -449,9 +449,9 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rec
|
|||
* find the window size, which might be in logical points instead of pixels,
|
||||
* and then SDL_GL_GetDrawableSize(), SDL_Vulkan_GetDrawableSize(),
|
||||
* SDL_Metal_GetDrawableSize(), or SDL_GetRendererOutputSize(), and compare
|
||||
* the two values to get an actual scaling value between the two. We will
|
||||
* be rethinking how high-dpi details should be managed in SDL3 to make
|
||||
* things more consistent, reliable, and clear.
|
||||
* the two values to get an actual scaling value between the two. We will be
|
||||
* rethinking how high-dpi details should be managed in SDL3 to make things
|
||||
* more consistent, reliable, and clear.
|
||||
*
|
||||
* \param displayIndex the index of the display from which DPI information
|
||||
* should be queried
|
||||
|
|
Loading…
Reference in New Issue