Fixed deadlock in HIDAPI joystick system

Sam Lantinga 2020-01-13 22:05:54 -08:00
parent 3a796d6a58
commit 7775f7cedf
2 changed files with 40 additions and 40 deletions

View File

@ -751,10 +751,17 @@ SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index)
int
SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
int result;
if (!SDL_PrivateJoystickValid(joystick)) {
return -1;
}
return joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble, duration_ms);
SDL_LockJoysticks();
result = joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble, duration_ms);
SDL_UnlockJoysticks();
return result;
}
/*

View File

@ -23,10 +23,10 @@
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_assert.h"
#include "SDL_atomic.h"
#include "SDL_endian.h"
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
@ -79,7 +79,7 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
#endif
};
static int SDL_HIDAPI_numdrivers = 0;
static SDL_mutex *SDL_HIDAPI_mutex;
static SDL_SpinLock SDL_HIDAPI_spinlock;
static SDL_HIDAPI_Device *SDL_HIDAPI_devices;
static int SDL_HIDAPI_numjoysticks = 0;
static SDL_bool initialized = SDL_FALSE;
@ -529,7 +529,7 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
}
/* Update device list if driver availability changes */
SDL_LockMutex(SDL_HIDAPI_mutex);
SDL_LockJoysticks();
while (device) {
if (device->driver && !device->driver->enabled) {
@ -539,7 +539,7 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
device = device->next;
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
SDL_UnlockJoysticks();
}
static int
@ -556,8 +556,6 @@ HIDAPI_JoystickInit(void)
return -1;
}
SDL_HIDAPI_mutex = SDL_CreateMutex();
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
@ -771,7 +769,7 @@ HIDAPI_UpdateDeviceList(void)
SDL_HIDAPI_Device *device;
struct hid_device_info *devs, *info;
SDL_LockMutex(SDL_HIDAPI_mutex);
SDL_LockJoysticks();
/* Prepare the existing device list */
device = SDL_HIDAPI_devices;
@ -807,13 +805,14 @@ HIDAPI_UpdateDeviceList(void)
device = next;
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
SDL_UnlockJoysticks();
}
SDL_bool
HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
{
SDL_HIDAPI_Device *device;
SDL_bool result = SDL_FALSE;
/* Make sure we're initialized, as this could be called from other drivers during startup */
if (HIDAPI_JoystickInit() < 0) {
@ -826,31 +825,40 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
}
/* Make sure the device list is completely up to date when we check for device presence */
if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
HIDAPI_UpdateDeviceList();
SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
}
/* Note that this isn't a perfect check - there may be multiple devices with 0 VID/PID,
or a different name than we have it listed here, etc, but if we support the device
and we have something similar in our device list, mark it as present.
*/
SDL_LockJoysticks();
device = SDL_HIDAPI_devices;
while (device) {
if (device->vendor_id == vendor_id && device->product_id == product_id && device->driver) {
return SDL_TRUE;
result = SDL_TRUE;
}
device = device->next;
}
return SDL_FALSE;
SDL_UnlockJoysticks();
return result;
}
static void
HIDAPI_JoystickDetect(void)
{
if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
HIDAPI_UpdateDiscovery();
if (SDL_HIDAPI_discovery.m_bHaveDevicesChanged) {
/* FIXME: We probably need to schedule an update in a few seconds as well */
HIDAPI_UpdateDeviceList();
SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_FALSE;
}
SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
}
}
void
@ -859,9 +867,9 @@ HIDAPI_UpdateDevices(void)
SDL_HIDAPI_Device *device;
/* Update the devices, which may change connected joysticks and send events */
SDL_LockMutex(SDL_HIDAPI_mutex);
/* Prepare the existing device list */
if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
device = SDL_HIDAPI_devices;
while (device) {
if (device->driver) {
@ -869,8 +877,8 @@ HIDAPI_UpdateDevices(void)
}
device = device->next;
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
}
}
static const char *
@ -879,13 +887,11 @@ HIDAPI_JoystickGetDeviceName(int device_index)
SDL_HIDAPI_Device *device;
const char *name = NULL;
SDL_LockMutex(SDL_HIDAPI_mutex);
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
if (device) {
/* FIXME: The device could be freed after this name is returned... */
name = device->name;
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
return name;
}
@ -897,12 +903,10 @@ HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
SDL_JoystickID instance_id;
int player_index = -1;
SDL_LockMutex(SDL_HIDAPI_mutex);
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
if (device) {
player_index = device->driver->GetDevicePlayerIndex(device, instance_id);
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
return player_index;
}
@ -913,12 +917,10 @@ HIDAPI_JoystickSetDevicePlayerIndex(int device_index, int player_index)
SDL_HIDAPI_Device *device;
SDL_JoystickID instance_id;
SDL_LockMutex(SDL_HIDAPI_mutex);
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
if (device) {
device->driver->SetDevicePlayerIndex(device, instance_id, player_index);
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
}
static SDL_JoystickGUID
@ -927,14 +929,12 @@ HIDAPI_JoystickGetDeviceGUID(int device_index)
SDL_HIDAPI_Device *device;
SDL_JoystickGUID guid;
SDL_LockMutex(SDL_HIDAPI_mutex);
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
if (device) {
SDL_memcpy(&guid, &device->guid, sizeof(guid));
} else {
SDL_zero(guid);
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
return guid;
}
@ -943,9 +943,7 @@ static SDL_JoystickID
HIDAPI_JoystickGetDeviceInstanceID(int device_index)
{
SDL_JoystickID joystickID = -1;
SDL_LockMutex(SDL_HIDAPI_mutex);
HIDAPI_GetDeviceByIndex(device_index, &joystickID);
SDL_UnlockMutex(SDL_HIDAPI_mutex);
return joystickID;
}
@ -976,7 +974,6 @@ HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
{
int result;
SDL_LockMutex(SDL_HIDAPI_mutex);
if (joystick->hwdata) {
SDL_HIDAPI_Device *device = joystick->hwdata->device;
@ -985,7 +982,6 @@ HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
SDL_SetError("Rumble failed, device disconnected");
result = -1;
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
return result;
}
@ -999,7 +995,6 @@ HIDAPI_JoystickUpdate(SDL_Joystick * joystick)
static void
HIDAPI_JoystickClose(SDL_Joystick * joystick)
{
SDL_LockMutex(SDL_HIDAPI_mutex);
if (joystick->hwdata) {
SDL_HIDAPI_Device *device = joystick->hwdata->device;
@ -1008,7 +1003,6 @@ HIDAPI_JoystickClose(SDL_Joystick * joystick)
SDL_free(joystick->hwdata);
joystick->hwdata = NULL;
}
SDL_UnlockMutex(SDL_HIDAPI_mutex);
}
static void
@ -1029,7 +1023,6 @@ HIDAPI_JoystickQuit(void)
}
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_DestroyMutex(SDL_HIDAPI_mutex);
hid_exit();