diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index a8626c75d..ded0f973b 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -1393,10 +1393,7 @@ extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer *renderer, * * \param renderer the rendering context * - * \threadsafety You may only call this function on the main thread. If this - * happens to work on a background thread on any given platform - * or backend, it's purely by luck and you should not rely on it - * to work next time. + * \threadsafety You may only call this function on the main thread. * * \since This function is available since SDL 3.0.0. *