audio: Split Deinitialize into two stages.

First stage happens before we destroy objects, and is generally used to
shut down hotplug. The second stage is the usual deinit, which cleans up
the lowlevel API, unloads shared libraries, etc.
main
Ryan C. Gordon 2023-10-18 10:41:20 -04:00
parent e55e556f32
commit 7a52f7b3fd
No known key found for this signature in database
GPG Key ID: FA148B892AB48044
12 changed files with 85 additions and 12 deletions

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@ -570,6 +570,7 @@ static int SDL_AudioPlayDevice_Default(SDL_AudioDevice *device, const Uint8 *buf
static int SDL_AudioWaitCaptureDevice_Default(SDL_AudioDevice *device) { return 0; /* no-op. */ }
static void SDL_AudioFlushCapture_Default(SDL_AudioDevice *device) { /* no-op. */ }
static void SDL_AudioCloseDevice_Default(SDL_AudioDevice *device) { /* no-op. */ }
static void SDL_AudioDeinitializeStart_Default(void) { /* no-op. */ }
static void SDL_AudioDeinitialize_Default(void) { /* no-op. */ }
static void SDL_AudioFreeDeviceHandle_Default(SDL_AudioDevice *device) { /* no-op. */ }
@ -622,6 +623,7 @@ static void CompleteAudioEntryPoints(void)
FILL_STUB(FlushCapture);
FILL_STUB(CloseDevice);
FILL_STUB(FreeDeviceHandle);
FILL_STUB(DeinitializeStart);
FILL_STUB(Deinitialize);
#undef FILL_STUB
}
@ -808,6 +810,8 @@ void SDL_QuitAudio(void)
return;
}
current_audio.impl.DeinitializeStart();
// Destroy any audio streams that still exist...
while (current_audio.existing_streams != NULL) {
SDL_DestroyAudioStream(current_audio.existing_streams);

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@ -141,6 +141,7 @@ typedef struct SDL_AudioDriverImpl
void (*FlushCapture)(SDL_AudioDevice *device);
void (*CloseDevice)(SDL_AudioDevice *device);
void (*FreeDeviceHandle)(SDL_AudioDevice *device); // SDL is done with this device; free the handle from SDL_AddAudioDevice()
void (*DeinitializeStart)(void); // SDL calls this, then starts destroying objects, then calls Deinitialize. This is a good place to stop hotplug detection.
void (*Deinitialize)(void);
// Some flags to push duplicate code into the core and reduce #ifdefs.

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@ -923,7 +923,7 @@ static void ALSA_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice
#endif
}
static void ALSA_Deinitialize(void)
static void ALSA_DeinitializeStart(void)
{
ALSA_Device *dev;
ALSA_Device *next;
@ -944,7 +944,10 @@ static void ALSA_Deinitialize(void)
SDL_free(dev);
}
hotplug_devices = NULL;
}
static void ALSA_Deinitialize(void)
{
UnloadALSALibrary();
}
@ -960,6 +963,7 @@ static SDL_bool ALSA_Init(SDL_AudioDriverImpl *impl)
impl->GetDeviceBuf = ALSA_GetDeviceBuf;
impl->PlayDevice = ALSA_PlayDevice;
impl->CloseDevice = ALSA_CloseDevice;
impl->DeinitializeStart = ALSA_DeinitializeStart;
impl->Deinitialize = ALSA_Deinitialize;
impl->WaitCaptureDevice = ALSA_WaitDevice;
impl->CaptureFromDevice = ALSA_CaptureFromDevice;

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@ -172,7 +172,7 @@ static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
// !!! FIXME: if on Android API < 24, DetectDevices and Deinitialize should be NULL and OnlyHasDefaultOutputDevice and OnlyHasDefaultCaptureDevice should be SDL_TRUE, since audio device enum and hotplug appears to require Android 7.0+.
impl->ThreadInit = Android_AudioThreadInit;
impl->DetectDevices = Android_StartAudioHotplug;
impl->Deinitialize = Android_StopAudioHotplug;
impl->DeinitializeStart = Android_StopAudioHotplug;
impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;

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@ -940,7 +940,7 @@ static int COREAUDIO_OpenDevice(SDL_AudioDevice *device)
return (device->hidden->thread != NULL) ? 0 : -1;
}
static void COREAUDIO_Deinitialize(void)
static void COREAUDIO_DeinitializeStart(void)
{
#ifdef MACOSX_COREAUDIO
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &devlist_address, DeviceListChangedNotification, NULL);
@ -958,7 +958,7 @@ static SDL_bool COREAUDIO_Init(SDL_AudioDriverImpl *impl)
impl->CaptureFromDevice = COREAUDIO_CaptureFromDevice;
impl->FlushCapture = COREAUDIO_FlushCapture;
impl->CloseDevice = COREAUDIO_CloseDevice;
impl->Deinitialize = COREAUDIO_Deinitialize;
impl->DeinitializeStart = COREAUDIO_DeinitializeStart;
#ifdef MACOSX_COREAUDIO
impl->DetectDevices = COREAUDIO_DetectDevices;

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@ -623,15 +623,21 @@ static int DSOUND_OpenDevice(SDL_AudioDevice *device)
return 0; // good to go.
}
static void DSOUND_Deinitialize(void)
static void DSOUND_DeinitializeStart(void)
{
#ifdef HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
SDL_IMMDevice_Quit();
SupportsIMMDevice = SDL_FALSE;
}
#endif
}
static void DSOUND_Deinitialize(void)
{
DSOUND_Unload();
#ifdef HAVE_MMDEVICEAPI_H
SupportsIMMDevice = SDL_FALSE;
#endif
}
static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
@ -654,6 +660,7 @@ static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
impl->FlushCapture = DSOUND_FlushCapture;
impl->CloseDevice = DSOUND_CloseDevice;
impl->FreeDeviceHandle = DSOUND_FreeDeviceHandle;
impl->DeinitializeStart = DSOUND_DeinitializeStart;
impl->Deinitialize = DSOUND_Deinitialize;
impl->HasCaptureSupport = SDL_TRUE;

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@ -1234,10 +1234,16 @@ static void PIPEWIRE_CloseDevice(SDL_AudioDevice *device)
SDL_AudioThreadFinalize(device);
}
static void PIPEWIRE_Deinitialize(void)
static void PIPEWIRE_DeinitializeStart(void)
{
if (pipewire_initialized) {
hotplug_loop_destroy();
}
}
static void PIPEWIRE_Deinitialize(void)
{
if (pipewire_initialized) {
deinit_pipewire_library();
pipewire_initialized = SDL_FALSE;
}
@ -1261,6 +1267,7 @@ static SDL_bool PIPEWIRE_Init(SDL_AudioDriverImpl *impl)
/* Set the function pointers */
impl->DetectDevices = PIPEWIRE_DetectDevices;
impl->OpenDevice = PIPEWIRE_OpenDevice;
impl->DeinitializeStart = PIPEWIRE_DeinitializeStart;
impl->Deinitialize = PIPEWIRE_Deinitialize;
impl->PlayDevice = PIPEWIRE_PlayDevice;
impl->GetDeviceBuf = PIPEWIRE_GetDeviceBuf;

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@ -968,7 +968,7 @@ static void PULSEAUDIO_DetectDevices(SDL_AudioDevice **default_output, SDL_Audio
SDL_DestroySemaphore(ready_sem);
}
static void PULSEAUDIO_Deinitialize(void)
static void PULSEAUDIO_DeinitializeStart(void)
{
if (pulseaudio_hotplug_thread) {
PULSEAUDIO_pa_threaded_mainloop_lock(pulseaudio_threaded_mainloop);
@ -978,7 +978,10 @@ static void PULSEAUDIO_Deinitialize(void)
SDL_WaitThread(pulseaudio_hotplug_thread, NULL);
pulseaudio_hotplug_thread = NULL;
}
}
static void PULSEAUDIO_Deinitialize(void)
{
DisconnectFromPulseServer();
SDL_free(default_sink_path);
@ -1010,6 +1013,7 @@ static SDL_bool PULSEAUDIO_Init(SDL_AudioDriverImpl *impl)
impl->WaitDevice = PULSEAUDIO_WaitDevice;
impl->GetDeviceBuf = PULSEAUDIO_GetDeviceBuf;
impl->CloseDevice = PULSEAUDIO_CloseDevice;
impl->DeinitializeStart = PULSEAUDIO_DeinitializeStart;
impl->Deinitialize = PULSEAUDIO_Deinitialize;
impl->WaitCaptureDevice = PULSEAUDIO_WaitCaptureDevice;
impl->CaptureFromDevice = PULSEAUDIO_CaptureFromDevice;

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@ -714,6 +714,18 @@ static void WASAPI_FreeDeviceHandle(SDL_AudioDevice *device)
WASAPI_ProxyToManagementThread(mgmtthrtask_FreeDeviceHandle, device, &rc);
}
static int mgmtthrtask_DeinitializeStart(void *userdata)
{
WASAPI_PlatformDeinitializeStart(void);
return 0;
}
static void WASAPI_DeinitializeStart(void)
{
int rc;
WASAPI_ProxyToManagementThread(mgmtthrtask_DeinitializeStart, NULL, &rc);
}
static void WASAPI_Deinitialize(void)
{
DeinitManagementThread();
@ -736,6 +748,7 @@ static SDL_bool WASAPI_Init(SDL_AudioDriverImpl *impl)
impl->CaptureFromDevice = WASAPI_CaptureFromDevice;
impl->FlushCapture = WASAPI_FlushCapture;
impl->CloseDevice = WASAPI_CloseDevice;
impl->DeinitializeStart = WASAPI_DeinitializeStart;
impl->Deinitialize = WASAPI_Deinitialize;
impl->FreeDeviceHandle = WASAPI_FreeDeviceHandle;

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@ -58,6 +58,7 @@ int WASAPI_ProxyToManagementThread(ManagementThreadTask task, void *userdata, in
// UNLESS OTHERWISE NOTED THESE ALL HAPPEN ON THE MANAGEMENT THREAD.
int WASAPI_PlatformInit(void);
void WASAPI_PlatformDeinit(void);
void WASAPI_PlatformDeinitializeStart(void);
void WASAPI_EnumerateEndpoints(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture);
int WASAPI_ActivateDevice(SDL_AudioDevice *device);
void WASAPI_PlatformThreadInit(SDL_AudioDevice *device); // this happens on the audio device thread, not the management thread.

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@ -44,15 +44,21 @@ typedef BOOL(WINAPI *pfnAvRevertMmThreadCharacteristics)(HANDLE);
static pfnAvSetMmThreadCharacteristicsW pAvSetMmThreadCharacteristicsW = NULL;
static pfnAvRevertMmThreadCharacteristics pAvRevertMmThreadCharacteristics = NULL;
static SDL_bool immdevice_initialized = SDL_FALSE;
/* Some GUIDs we need to know without linking to libraries that aren't available before Vista. */
static const IID SDL_IID_IAudioClient = { 0x1cb9ad4c, 0xdbfa, 0x4c32, { 0xb1, 0x78, 0xc2, 0xf5, 0x68, 0xa7, 0x03, 0xb2 } };
int WASAPI_PlatformInit(void)
{
if (SDL_IMMDevice_Init() < 0) { // this will call WIN_CoInitialize for us!
return -1; /* This is set by SDL_IMMDevice_Init */
if (FAILED(WIN_CoInitialize())) {
return SDL_SetError("CoInitialize() failed");
} else if (SDL_IMMDevice_Init() < 0) {
return -1; // Error string is set by SDL_IMMDevice_Init
}
immdevice_initialized = SDL_TRUE;
libavrt = LoadLibrary(TEXT("avrt.dll")); /* this library is available in Vista and later. No WinXP, so have to LoadLibrary to use it for now! */
if (libavrt) {
pAvSetMmThreadCharacteristicsW = (pfnAvSetMmThreadCharacteristicsW)GetProcAddress(libavrt, "AvSetMmThreadCharacteristicsW");
@ -62,6 +68,14 @@ int WASAPI_PlatformInit(void)
return 0;
}
static void StopWasapiHotplug(void)
{
if (immdevice_initialized) {
SDL_IMMDevice_Quit();
immdevice_initialized = SDL_FALSE;
}
}
void WASAPI_PlatformDeinit(void)
{
if (libavrt) {
@ -72,7 +86,14 @@ void WASAPI_PlatformDeinit(void)
pAvSetMmThreadCharacteristicsW = NULL;
pAvRevertMmThreadCharacteristics = NULL;
SDL_IMMDevice_Quit(); // This will call WIN_CoUninitialize for us!
StopWasapiHotplug();
WIN_CoUninitialize();
}
void WASAPI_PlatformDeinitializeStart(void)
{
StopWasapiHotplug();
}
void WASAPI_PlatformThreadInit(SDL_AudioDevice *device)

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@ -220,7 +220,7 @@ int WASAPI_PlatformInit(void)
return 0;
}
void WASAPI_PlatformDeinit(void)
static void StopWasapiHotplug(void)
{
delete playback_device_event_handler;
playback_device_event_handler = nullptr;
@ -228,6 +228,17 @@ void WASAPI_PlatformDeinit(void)
capture_device_event_handler = nullptr;
}
void WASAPI_PlatformDeinit(void)
{
StopWasapiHotplug();
}
void WASAPI_PlatformDeinitializeStart(void)
{
StopWasapiHotplug();
}
void WASAPI_EnumerateEndpoints(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
{
Platform::String ^ defdevid;