Added SDL_AudioStreamFlush() to the list of new audio stream functions
parent
c339d9ed6d
commit
7a6cf53aea
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@ -11,6 +11,7 @@ General:
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SDL_AudioStreamPut
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SDL_AudioStreamGet
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SDL_AudioStreamAvailable
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SDL_AudioStreamFlush
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SDL_AudioStreamClear
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SDL_FreeAudioStream
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* Added functions to query and set the SDL memory allocation functions:
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@ -502,6 +502,7 @@ typedef struct _SDL_AudioStream SDL_AudioStream;
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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* \sa SDL_AudioStreamFlush
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* \sa SDL_AudioStreamClear
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* \sa SDL_FreeAudioStream
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*/
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@ -523,6 +524,7 @@ extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioForm
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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* \sa SDL_AudioStreamFlush
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* \sa SDL_AudioStreamClear
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* \sa SDL_FreeAudioStream
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*/
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@ -539,6 +541,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const vo
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamAvailable
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* \sa SDL_AudioStreamFlush
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* \sa SDL_AudioStreamClear
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* \sa SDL_FreeAudioStream
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*/
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@ -553,8 +556,8 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *bu
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamClear
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* \sa SDL_AudioStreamFlush
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* \sa SDL_AudioStreamClear
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* \sa SDL_FreeAudioStream
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*/
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extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream);
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@ -570,6 +573,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream);
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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* \sa SDL_AudioStreamClear
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* \sa SDL_FreeAudioStream
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*/
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@ -582,6 +586,7 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream);
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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* \sa SDL_AudioStreamFlush
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* \sa SDL_FreeAudioStream
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*/
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extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
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@ -593,6 +598,7 @@ extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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* \sa SDL_AudioStreamFlush
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* \sa SDL_AudioStreamClear
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*/
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extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream);
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