Clear resample_offset in SDL_ClearAudioStream, not SetAudioStreamFormat
Not entirely sure if ClearAudioStream is the right place, but SetAudioStreamFormat was the wrong placemain
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b9541b9eab
commit
7bb4e806ea
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@ -554,7 +554,6 @@ static int SetAudioStreamFormat(SDL_AudioStream *stream, const SDL_AudioSpec *sr
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stream->history_buffer_allocation = history_buffer_allocation;
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}
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stream->resample_offset = 0;
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stream->resampler_padding_frames = resampler_padding_frames;
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stream->history_buffer_frames = history_buffer_frames;
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stream->max_sample_frame_size = max_sample_frame_size;
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@ -1141,6 +1140,7 @@ int SDL_ClearAudioStream(SDL_AudioStream *stream)
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if (stream->history_buffer != NULL) {
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SDL_memset(stream->history_buffer, SDL_GetSilenceValueForFormat(stream->src_spec.format), stream->history_buffer_frames * stream->src_spec.channels * sizeof (float));
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}
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stream->resample_offset = 0;
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stream->future_buffer_filled_frames = 0;
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stream->flushed = SDL_FALSE;
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SDL_UnlockMutex(stream->lock);
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