headers: a few minor documentation corrections.

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Ryan C. Gordon 2021-03-23 15:36:12 -04:00
parent b55b11af88
commit 7c08b049e8
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2 changed files with 10 additions and 20 deletions

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@ -189,6 +189,14 @@ extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *,
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
/**
* A callback that fires when an SDL assertion fails.
*
* \param data a pointer to the SDL_AssertData structure corresponding to the
* current assertion
* \param userdata what was passed as `userdata` to SDL_SetAssertionHandler()
* \returns an SDL_AssertState value indicating how to handle the failure.
*/
typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
const SDL_AssertData* data, void* userdata);
@ -200,29 +208,13 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
* provide this, SDL will try to do the right thing, popping up a
* system-specific GUI dialog, and probably minimizing any fullscreen windows.
*
* The function prototype for `handler` is:
*
* ```c
* SDL_AssertState YourAssertionHandler(const SDL_AssertData* data, void* userdata)
* ```
*
* where `YourAssertionHandler` is the name of your function and its
* parameters are:
*
* - `data`: a pointer to the SDL_AssertData structure corresponding to the
* current assertion
* - `userdata`: what was passed as `userdata` to SDL_SetAssertionHandler()
*
* This callback should return an SDL_AssertState value indicating how to
* handle the assertion failure.
*
* This callback may fire from any thread, but it runs wrapped in a mutex, so
* it will only fire from one thread at a time.
*
* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
*
* \param handler the function to call when an assertion fails or NULL for the
* default handler
* \param handler the SDL_AssertionHandler function to call when an assertion
* fails or NULL for the default handler
* \param userdata a pointer that is passed to `handler`
*
* \sa SDL_GetAssertionHandler

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@ -1074,8 +1074,6 @@ extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
/**
* Restore the size and position of a minimized or maximized window.
*
* *You can add useful comments here*
*
* \param window the window to restore
*
* \sa SDL_MaximizeWindow