Fixed build warnings
parent
f047e178b6
commit
7d894dc1c9
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@ -394,7 +394,7 @@ static SDL_bool RAWINPUT_XInputSlotMatches(const WindowsMatchState *state, Uint8
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static SDL_bool RAWINPUT_GuessXInputSlot(const WindowsMatchState *state, Uint8 *correlation_id, Uint8 *slot_idx)
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{
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int user_index;
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Uint8 user_index;
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int match_count;
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*slot_idx = 0;
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@ -403,7 +403,7 @@ static SDL_bool RAWINPUT_GuessXInputSlot(const WindowsMatchState *state, Uint8 *
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for (user_index = 0; user_index < XUSER_MAX_COUNT; ++user_index) {
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if (!xinput_state[user_index].used && RAWINPUT_XInputSlotMatches(state, user_index)) {
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++match_count;
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*slot_idx = (Uint8)user_index;
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*slot_idx = user_index;
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/* Incrementing correlation_id for any match, as negative evidence for others being correlated */
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*correlation_id = ++xinput_state[user_index].correlation_id;
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}
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@ -1075,7 +1075,7 @@ static void RAWINPUT_PostUpdate(void)
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if (ctx->guide_hack) {
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int guide_button = joystick->nbuttons - 1;
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SDL_SendJoystickButton(SDL_GetTicksNS(), guide_button_candidate.joystick, guide_button, SDL_PRESSED);
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SDL_SendJoystickButton(SDL_GetTicksNS(), guide_button_candidate.joystick, (Uint8)guide_button, SDL_PRESSED);
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}
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guide_button_candidate.last_joystick = guide_button_candidate.joystick;
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}
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@ -1085,7 +1085,7 @@ static void RAWINPUT_PostUpdate(void)
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if (ctx->guide_hack) {
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int guide_button = joystick->nbuttons - 1;
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SDL_SendJoystickButton(SDL_GetTicksNS(), joystick, guide_button, SDL_RELEASED);
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SDL_SendJoystickButton(SDL_GetTicksNS(), joystick, (Uint8)guide_button, SDL_RELEASED);
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}
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guide_button_candidate.last_joystick = NULL;
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}
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@ -1264,7 +1264,7 @@ static int RAWINPUT_JoystickOpen(SDL_Joystick *joystick, int device_index)
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int j, count = 1 + (cap->Range.DataIndexMax - cap->Range.DataIndexMin);
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for (j = 0; j < count; ++j) {
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ctx->button_indices[button_index++] = cap->Range.DataIndexMin + j;
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ctx->button_indices[button_index++] = (USHORT)(cap->Range.DataIndexMin + j);
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}
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} else {
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ctx->button_indices[button_index++] = cap->NotRange.DataIndex;
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@ -1568,14 +1568,14 @@ static void RAWINPUT_HandleStatePacket(SDL_Joystick *joystick, Uint8 *data, int
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}
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}
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for (i = 0; i < nbuttons; ++i) {
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SDL_SendJoystickButton(timestamp, joystick, i, (button_mask & (1 << i)) ? SDL_PRESSED : SDL_RELEASED);
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SDL_SendJoystickButton(timestamp, joystick, (Uint8)i, (button_mask & (1 << i)) ? SDL_PRESSED : SDL_RELEASED);
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}
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for (i = 0; i < naxes; ++i) {
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HIDP_DATA *item = GetData(ctx->axis_indices[i], ctx->data, data_length);
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if (item) {
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Sint16 axis = (int)(Uint16)item->RawValue - 0x8000;
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SDL_SendJoystickAxis(timestamp, joystick, i, axis);
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)i, axis);
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}
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}
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@ -1603,7 +1603,7 @@ static void RAWINPUT_HandleStatePacket(SDL_Joystick *joystick, Uint8 *data, int
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#endif
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hat = hat_states[state];
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}
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SDL_SendJoystickHat(timestamp, joystick, i, hat);
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SDL_SendJoystickHat(timestamp, joystick, (Uint8)i, hat);
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}
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}
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@ -1656,8 +1656,8 @@ static void RAWINPUT_HandleStatePacket(SDL_Joystick *joystick, Uint8 *data, int
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if (!has_trigger_data)
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#endif /* SDL_JOYSTICK_RAWINPUT_MATCH_TRIGGERS */
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{
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SDL_SendJoystickAxis(timestamp, joystick, left_trigger, left_value);
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SDL_SendJoystickAxis(timestamp, joystick, right_trigger, right_value);
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)left_trigger, left_value);
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)right_trigger, right_value);
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}
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}
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}
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@ -1725,7 +1725,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
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/* It gets left down if we were actually correlated incorrectly and it was released on the WindowsGamingInput
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device but we didn't get a state packet. */
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if (ctx->guide_hack) {
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SDL_SendJoystickButton(0, joystick, guide_button, SDL_RELEASED);
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SDL_SendJoystickButton(0, joystick, (Uint8)guide_button, SDL_RELEASED);
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}
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}
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}
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@ -1821,7 +1821,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
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/* It gets left down if we were actually correlated incorrectly and it was released on the XInput
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device but we didn't get a state packet. */
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if (ctx->guide_hack) {
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SDL_SendJoystickButton(0, joystick, guide_button, SDL_RELEASED);
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SDL_SendJoystickButton(0, joystick, (Uint8)guide_button, SDL_RELEASED);
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}
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}
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}
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@ -1894,11 +1894,11 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
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}
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if (ctx->guide_hack) {
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SDL_SendJoystickButton(timestamp, joystick, guide_button, (xinput_state[ctx->xinput_slot].state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
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SDL_SendJoystickButton(timestamp, joystick, (Uint8)guide_button, (xinput_state[ctx->xinput_slot].state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->trigger_hack) {
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SDL_SendJoystickAxis(timestamp, joystick, left_trigger, ((int)xinput_state[ctx->xinput_slot].state.Gamepad.bLeftTrigger * 257) - 32768);
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SDL_SendJoystickAxis(timestamp, joystick, right_trigger, ((int)xinput_state[ctx->xinput_slot].state.Gamepad.bRightTrigger * 257) - 32768);
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)left_trigger, ((int)xinput_state[ctx->xinput_slot].state.Gamepad.bLeftTrigger * 257) - 32768);
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)right_trigger, ((int)xinput_state[ctx->xinput_slot].state.Gamepad.bRightTrigger * 257) - 32768);
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}
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has_trigger_data = SDL_TRUE;
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@ -1945,11 +1945,11 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
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}
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if (ctx->guide_hack) {
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SDL_SendJoystickButton(timestamp, joystick, guide_button, (state->Buttons & GamepadButtons_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
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SDL_SendJoystickButton(timestamp, joystick, (Uint8)guide_button, (state->Buttons & GamepadButtons_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->trigger_hack) {
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SDL_SendJoystickAxis(timestamp, joystick, left_trigger, ((int)(state->LeftTrigger * SDL_MAX_UINT16)) - 32768);
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SDL_SendJoystickAxis(timestamp, joystick, right_trigger, ((int)(state->RightTrigger * SDL_MAX_UINT16)) - 32768);
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)left_trigger, (Sint16)(((int)(state->LeftTrigger * SDL_MAX_UINT16)) - 32768));
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SDL_SendJoystickAxis(timestamp, joystick, (Uint8)right_trigger, (Sint16)(((int)(state->RightTrigger * SDL_MAX_UINT16)) - 32768));
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}
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has_trigger_data = SDL_TRUE;
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}
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@ -396,7 +396,7 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
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hr = __x_ABI_CWindows_CGaming_CInput_CIRawGameController_QueryInterface(e, &IID_IRawGameController, (void **)&controller);
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if (SUCCEEDED(hr)) {
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char *name = NULL;
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SDL_JoystickGUID guid;
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SDL_JoystickGUID guid = { 0 };
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Uint16 bus = SDL_HARDWARE_BUS_USB;
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Uint16 vendor = 0;
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Uint16 product = 0;
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