A few #defines to reduce SDL2 footprint.
Only applied when library is statically linked
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25c88ea903
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7df22cf2c2
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@ -51,6 +51,17 @@
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#include "SDL_config.h"
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/* A few #defines to reduce SDL2 footprint.
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Only applied when library is statically linked */
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#define SDL_HAVE_BLIT_0 1
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#define SDL_HAVE_BLIT_1 1
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#define SDL_HAVE_BLIT_A 1
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#define SDL_HAVE_BLIT_N 1
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#define SDL_HAVE_BLIT_AUTO 1
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#define SDL_HAVE_RLE 1
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#define SDL_VIDEO_RENDER_SW 1
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#define SDL_HAVE_YUV 1
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#endif /* SDL_internal_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -105,7 +105,9 @@ static const SDL_RenderDriver *render_drivers[] = {
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#if SDL_VIDEO_RENDER_PSP
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&PSP_RenderDriver,
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#endif
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#if SDL_VIDEO_RENDER_SW
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&SW_RenderDriver
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#endif
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};
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#endif /* !SDL_RENDER_DISABLED */
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@ -907,7 +909,7 @@ error:
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SDL_Renderer *
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SDL_CreateSoftwareRenderer(SDL_Surface * surface)
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{
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#if !SDL_RENDER_DISABLED
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#if !SDL_RENDER_DISABLED && SDL_VIDEO_RENDER_SW
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SDL_Renderer *renderer;
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renderer = SW_CreateRendererForSurface(surface);
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@ -1114,7 +1116,11 @@ SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int
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renderer->textures = texture;
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if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
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#if SDL_HAVE_YUV
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texture->yuv = SDL_SW_CreateYUVTexture(format, w, h);
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#else
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SDL_SetError("SDL not built with YUV support");
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#endif
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if (!texture->yuv) {
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SDL_DestroyTexture(texture);
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return NULL;
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@ -1532,8 +1538,10 @@ SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect,
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if ((rect->w == 0) || (rect->h == 0)) {
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return 0; /* nothing to do. */
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#if SDL_HAVE_YUV
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} else if (texture->yuv) {
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return SDL_UpdateTextureYUV(texture, rect, pixels, pitch);
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#endif
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} else if (texture->native) {
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return SDL_UpdateTextureNative(texture, rect, pixels, pitch);
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} else {
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@ -1602,6 +1610,7 @@ int SDL_UpdateYUVTexture(SDL_Texture * texture, const SDL_Rect * rect,
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const Uint8 *Uplane, int Upitch,
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const Uint8 *Vplane, int Vpitch)
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{
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#if SDL_HAVE_YUV
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SDL_Renderer *renderer;
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SDL_Rect full_rect;
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@ -1658,6 +1667,9 @@ int SDL_UpdateYUVTexture(SDL_Texture * texture, const SDL_Rect * rect,
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return SDL_Unsupported();
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}
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}
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#else
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return -1;
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#endif
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}
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static int
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@ -1699,12 +1711,15 @@ SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect,
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rect = &full_rect;
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}
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#if SDL_HAVE_YUV
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if (texture->yuv) {
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if (FlushRenderCommandsIfTextureNeeded(texture) < 0) {
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return -1;
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}
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return SDL_LockTextureYUV(texture, rect, pixels, pitch);
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} else if (texture->native) {
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} else
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#endif
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if (texture->native) {
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/* Calls a real SDL_LockTexture/SDL_UnlockTexture on unlock, flushing then. */
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return SDL_LockTextureNative(texture, rect, pixels, pitch);
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} else {
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@ -1802,9 +1817,12 @@ SDL_UnlockTexture(SDL_Texture * texture)
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if (texture->access != SDL_TEXTUREACCESS_STREAMING) {
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return;
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}
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#if SDL_HAVE_YUV
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if (texture->yuv) {
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SDL_UnlockTextureYUV(texture);
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} else if (texture->native) {
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} else
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#endif
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if (texture->native) {
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SDL_UnlockTextureNative(texture);
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} else {
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SDL_Renderer *renderer = texture->renderer;
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@ -3159,9 +3177,11 @@ SDL_DestroyTexture(SDL_Texture * texture)
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if (texture->native) {
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SDL_DestroyTexture(texture->native);
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}
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#if SDL_HAVE_YUV
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if (texture->yuv) {
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SDL_SW_DestroyYUVTexture(texture->yuv);
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}
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#endif
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SDL_free(texture->pixels);
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renderer->DestroyTexture(renderer, texture);
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@ -445,7 +445,7 @@ RLEClipBlit(int w, Uint8 * srcbuf, SDL_Surface * surf_dst,
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/* blit a colorkeyed RLE surface */
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int SDLCALL
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static int SDLCALL
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SDL_RLEBlit(SDL_Surface * surf_src, SDL_Rect * srcrect,
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SDL_Surface * surf_dst, SDL_Rect * dstrect)
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{
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@ -723,7 +723,7 @@ RLEAlphaClipBlit(int w, Uint8 * srcbuf, SDL_Surface * surf_dst,
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}
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/* blit a pixel-alpha RLE surface */
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int SDLCALL
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static int SDLCALL
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SDL_RLEAlphaBlit(SDL_Surface * surf_src, SDL_Rect * srcrect,
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SDL_Surface * surf_dst, SDL_Rect * dstrect)
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{
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@ -27,10 +27,6 @@
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/* Useful functions and variables from SDL_RLEaccel.c */
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extern int SDL_RLESurface(SDL_Surface * surface);
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extern int SDLCALL SDL_RLEBlit (SDL_Surface * src, SDL_Rect * srcrect,
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SDL_Surface * dst, SDL_Rect * dstrect);
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extern int SDLCALL SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect,
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SDL_Surface * dst, SDL_Rect * dstrect);
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extern void SDL_UnRLESurface(SDL_Surface * surface, int recode);
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#endif /* SDL_RLEaccel_c_h_ */
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@ -202,22 +202,27 @@ SDL_CalculateBlit(SDL_Surface * surface)
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return SDL_SetError("Blit combination not supported");
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}
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#if SDL_HAVE_RLE
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/* Clean everything out to start */
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if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
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SDL_UnRLESurface(surface, 1);
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}
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#endif
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map->blit = SDL_SoftBlit;
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map->info.src_fmt = surface->format;
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map->info.src_pitch = surface->pitch;
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map->info.dst_fmt = dst->format;
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map->info.dst_pitch = dst->pitch;
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#if SDL_HAVE_RLE
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/* See if we can do RLE acceleration */
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if (map->info.flags & SDL_COPY_RLE_DESIRED) {
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if (SDL_RLESurface(surface) == 0) {
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return 0;
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}
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}
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#endif
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/* Choose a standard blit function */
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if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) {
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@ -226,17 +231,30 @@ SDL_CalculateBlit(SDL_Surface * surface)
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/* Greater than 8 bits per channel not supported yet */
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SDL_InvalidateMap(map);
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return SDL_SetError("Blit combination not supported");
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} else if (surface->format->BitsPerPixel < 8 &&
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}
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#if SDL_HAVE_BLIT_0
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else if (surface->format->BitsPerPixel < 8 &&
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SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
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blit = SDL_CalculateBlit0(surface);
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} else if (surface->format->BytesPerPixel == 1 &&
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}
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#endif
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#if SDL_HAVE_BLIT_1
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else if (surface->format->BytesPerPixel == 1 &&
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SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
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blit = SDL_CalculateBlit1(surface);
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} else if (map->info.flags & SDL_COPY_BLEND) {
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}
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#endif
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#if SDL_HAVE_BLIT_A
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else if (map->info.flags & SDL_COPY_BLEND) {
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blit = SDL_CalculateBlitA(surface);
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} else {
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}
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#endif
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#if SDL_HAVE_BLIT_N
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else {
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blit = SDL_CalculateBlitN(surface);
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}
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#endif
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#if SDL_HAVE_BLIT_AUTO
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if (blit == NULL) {
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Uint32 src_format = surface->format->format;
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Uint32 dst_format = dst->format->format;
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SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags,
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SDL_GeneratedBlitFuncTable);
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}
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#endif
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#ifndef TEST_SLOW_BLIT
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if (blit == NULL)
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#endif
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@ -1003,9 +1003,11 @@ SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst)
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/* Clear out any previous mapping */
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map = src->map;
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#if SDL_HAVE_RLE
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if ((src->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
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SDL_UnRLESurface(src, 1);
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}
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#endif
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SDL_InvalidateMap(map);
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/* Figure out what kind of mapping we're doing */
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@ -905,11 +905,13 @@ int
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SDL_LockSurface(SDL_Surface * surface)
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{
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if (!surface->locked) {
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#if SDL_HAVE_RLE
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/* Perform the lock */
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if (surface->flags & SDL_RLEACCEL) {
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SDL_UnRLESurface(surface, 1);
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surface->flags |= SDL_RLEACCEL; /* save accel'd state */
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}
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#endif
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}
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/* Increment the surface lock count, for recursive locks */
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return;
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}
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#if SDL_HAVE_RLE
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/* Update RLE encoded surface with new data */
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if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
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surface->flags &= ~SDL_RLEACCEL; /* stop lying */
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SDL_RLESurface(surface);
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}
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#endif
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}
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/*
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return SDL_InvalidParamError("dst_pitch");
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}
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#if SDL_HAVE_YUV
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if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
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return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
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} else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
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} else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
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return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
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}
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#else
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if (SDL_ISPIXELFORMAT_FOURCC(src_format) || SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
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SDL_SetError("SDL not built with YUV support");
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return -1;
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}
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#endif
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/* Fast path for same format copy */
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if (src_format == dst_format) {
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while (surface->locked > 0) {
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SDL_UnlockSurface(surface);
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}
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#if SDL_HAVE_RLE
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if (surface->flags & SDL_RLEACCEL) {
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SDL_UnRLESurface(surface, 0);
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}
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#endif
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if (surface->format) {
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SDL_SetSurfacePalette(surface, NULL);
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SDL_FreeFormat(surface->format);
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