Disable MMX inline assembly on Clang for now.
We should probably rewrite this with SSE compiler intrinsics or something anyhow.
parent
03eaddcad4
commit
7ecc48c3ba
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@ -20,7 +20,8 @@
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*/
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#include "../SDL_internal.h"
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#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
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/* !!! FIXME: this broke on Clang (if it wasn't broken _before_) in https://hg.libsdl.org/SDL/rev/2ee7d2fa299b */
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#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES && !defined(__clang__)
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#include "SDL_stdinc.h"
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@ -90,7 +90,12 @@
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/* The colorspace conversion functions */
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/* !!! FIXME: this broke on Clang (if it wasn't broken _before_) in https://hg.libsdl.org/SDL/rev/2ee7d2fa299b */
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#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
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#define USE_MMX_ASSEMBLY 1
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#endif
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#ifdef USE_MMX_ASSEMBLY
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extern void Color565DitherYV12MMX1X(int *colortab, Uint32 * rgb_2_pix,
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unsigned char *lum, unsigned char *cr,
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unsigned char *cb, unsigned char *out,
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@ -967,7 +972,7 @@ SDL_SW_SetupYUVDisplay(SDL_SW_YUVTexture * swdata, Uint32 target_format)
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case SDL_PIXELFORMAT_YV12:
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case SDL_PIXELFORMAT_IYUV:
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if (SDL_BYTESPERPIXEL(target_format) == 2) {
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#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
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#ifdef USE_MMX_ASSEMBLY
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/* inline assembly functions */
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if (SDL_HasMMX() && (Rmask == 0xF800) &&
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(Gmask == 0x07E0) && (Bmask == 0x001F)
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@ -988,7 +993,7 @@ SDL_SW_SetupYUVDisplay(SDL_SW_YUVTexture * swdata, Uint32 target_format)
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swdata->Display2X = Color24DitherYV12Mod2X;
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}
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if (SDL_BYTESPERPIXEL(target_format) == 4) {
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#if (__GNUC__ > 2) && defined(__i386__) && __OPTIMIZE__ && SDL_ASSEMBLY_ROUTINES
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#ifdef USE_MMX_ASSEMBLY
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/* inline assembly functions */
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if (SDL_HasMMX() && (Rmask == 0x00FF0000) &&
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(Gmask == 0x0000FF00) &&
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