Added SDL_modf() and SDL_modff()
This function is useful for accumulating relative mouse motion if you want to only handle whole pixel movement. e.g. static float dx_frac, dy_frac; float dx, dy; /* Accumulate new motion with previous sub-pixel motion */ dx = event.motion.xrel + dx_frac; dy = event.motion.yrel + dy_frac; /* Split the integral and fractional motion, dx and dy will contain whole pixel deltas */ dx_frac = SDL_modff(dx, &dx); dy_frac = SDL_modff(dy, &dy); if (dx != 0.0f || dy != 0.0f) { ... }main
parent
ead4f122e4
commit
7f23d71b6a
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@ -962,8 +962,8 @@ if(SDL_LIBC)
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_stricmp _strnicmp sscanf
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acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf
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copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf
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log logf log10 log10f lround lroundf pow powf round roundf scalbn scalbnf
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sin sinf sqrt sqrtf tan tanf trunc truncf)
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log logf log10 log10f lround lroundf modf modff pow powf round roundf
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scalbn scalbnf sin sinf sqrt sqrtf tan tanf trunc truncf)
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string(TOUPPER ${_FN} _UPPER)
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set(HAVE_${_UPPER} 1)
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endforeach()
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@ -666,6 +666,7 @@
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<ClCompile Include="..\..\src\libm\s_cos.c" />
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<ClCompile Include="..\..\src\libm\s_fabs.c" />
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<ClCompile Include="..\..\src\libm\s_floor.c" />
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<ClCompile Include="..\..\src\libm\s_modf.c" />
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<ClCompile Include="..\..\src\libm\s_scalbn.c" />
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<ClCompile Include="..\..\src\libm\s_sin.c" />
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<ClCompile Include="..\..\src\libm\s_tan.c" />
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@ -976,6 +976,9 @@
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<ClCompile Include="..\..\src\libm\s_floor.c">
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<Filter>libm</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\libm\s_modf.c">
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<Filter>libm</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\libm\s_scalbn.c">
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<Filter>libm</Filter>
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</ClCompile>
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@ -546,6 +546,7 @@
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<ClCompile Include="..\..\src\libm\s_cos.c" />
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<ClCompile Include="..\..\src\libm\s_fabs.c" />
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<ClCompile Include="..\..\src\libm\s_floor.c" />
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<ClCompile Include="..\..\src\libm\s_modf.c" />
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<ClCompile Include="..\..\src\libm\s_scalbn.c" />
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<ClCompile Include="..\..\src\libm\s_sin.c" />
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<ClCompile Include="..\..\src\libm\s_tan.c" />
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@ -964,6 +964,9 @@
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<ClCompile Include="..\..\src\libm\s_floor.c">
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<Filter>libm</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\libm\s_modf.c">
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<Filter>libm</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\libm\s_scalbn.c">
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<Filter>libm</Filter>
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</ClCompile>
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@ -19,3 +19,4 @@ General:
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* Added SDL_GetTicksNS() to return the number of nanoseconds since the SDL library initialized
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* Added SDL_DelayNS() to specify a delay in nanoseconds, to the highest precision the system will support
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* The timestamp member of the SDL_Event structure is now in nanoseconds, filled in with the time the event was generated, or the time it was queued if that's not available
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* Added SDL_modf() and SDL_modff() to separate the whole and fractional portions of a floating point number
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@ -580,6 +580,8 @@ extern DECLSPEC double SDLCALL SDL_log(double x);
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extern DECLSPEC float SDLCALL SDL_logf(float x);
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extern DECLSPEC double SDLCALL SDL_log10(double x);
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extern DECLSPEC float SDLCALL SDL_log10f(float x);
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extern DECLSPEC double SDLCALL SDL_modf(double x, double *y);
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extern DECLSPEC float SDLCALL SDL_modff(float x, float *y);
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extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
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extern DECLSPEC float SDLCALL SDL_powf(float x, float y);
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extern DECLSPEC double SDLCALL SDL_round(double x);
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@ -171,6 +171,8 @@
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#cmakedefine HAVE_LOG10F 1
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#cmakedefine HAVE_LROUND 1
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#cmakedefine HAVE_LROUNDF 1
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#cmakedefine HAVE_MODF 1
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#cmakedefine HAVE_MODFF 1
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#cmakedefine HAVE_POW 1
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#cmakedefine HAVE_POWF 1
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#cmakedefine HAVE_ROUND 1
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@ -120,6 +120,7 @@
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_MODF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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@ -114,6 +114,7 @@
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_MODF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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@ -116,6 +116,7 @@
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_MODF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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@ -134,6 +134,7 @@
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_MODF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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@ -859,6 +859,8 @@ SDL3_0.0.0 {
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SDL_wcsncasecmp;
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SDL_wcsncmp;
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SDL_wcsstr;
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SDL_modf;
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SDL_modff;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@ -887,3 +887,5 @@
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#define SDL_wcsstr SDL_wcsstr_REAL
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/* New API symbols are added at the end */
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#define SDL_modf SDL_modf_REAL
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#define SDL_modff SDL_modff_REAL
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@ -932,3 +932,5 @@ SDL_DYNAPI_PROC(int,SDL_wcsncmp,(const wchar_t *a, const wchar_t *b, size_t c),(
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SDL_DYNAPI_PROC(wchar_t*,SDL_wcsstr,(const wchar_t *a, const wchar_t *b),(a,b),return)
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/* New API symbols are added at the end */
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SDL_DYNAPI_PROC(double,SDL_modf,(double a, double *b),(a,b),return)
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SDL_DYNAPI_PROC(float,SDL_modff,(float a, float *b),(a,b),return)
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@ -27,16 +27,17 @@
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/* Math routines from uClibc: http://www.uclibc.org */
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double SDL_uclibc_atan(double x);
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double SDL_uclibc_atan2(double y, double x);
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double SDL_uclibc_copysign(double x, double y);
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double SDL_uclibc_cos(double x);
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double SDL_uclibc_atan2(double y, double x);
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double SDL_uclibc_copysign(double x, double y);
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double SDL_uclibc_cos(double x);
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double SDL_uclibc_exp(double x);
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double SDL_uclibc_fabs(double x);
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double SDL_uclibc_fabs(double x);
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double SDL_uclibc_floor(double x);
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double SDL_uclibc_fmod(double x, double y);
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double SDL_uclibc_log(double x);
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double SDL_uclibc_log10(double x);
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double SDL_uclibc_pow(double x, double y);
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double SDL_uclibc_modf(double x, double *y);
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double SDL_uclibc_pow(double x, double y);
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double SDL_uclibc_scalbn(double x, int n);
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double SDL_uclibc_sin(double x);
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double SDL_uclibc_sqrt(double x);
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@ -40,6 +40,7 @@ typedef unsigned int u_int32_t;
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#define __ieee754_fmod SDL_uclibc_fmod
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#define __ieee754_log SDL_uclibc_log
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#define __ieee754_log10 SDL_uclibc_log10
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#define modf SDL_uclibc_modf
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#define __ieee754_pow SDL_uclibc_pow
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#define scalbln SDL_uclibc_scalbln
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#define scalbn SDL_uclibc_scalbn
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@ -0,0 +1,68 @@
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#include "SDL_internal.h"
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/*
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* ====================================================
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunPro, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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* ====================================================
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*/
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/*
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* modf(double x, double *iptr)
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* return fraction part of x, and return x's integral part in *iptr.
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* Method:
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* Bit twiddling.
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*
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* Exception:
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* No exception.
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*/
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#include "math_libm.h"
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#include "math_private.h"
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static const double one = 1.0;
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double modf(double x, double *iptr)
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{
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int32_t i0,i1,_j0;
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u_int32_t i;
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EXTRACT_WORDS(i0,i1,x);
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_j0 = ((i0>>20)&0x7ff)-0x3ff; /* exponent of x */
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if(_j0<20) { /* integer part in high x */
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if(_j0<0) { /* |x|<1 */
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INSERT_WORDS(*iptr,i0&0x80000000,0); /* *iptr = +-0 */
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return x;
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} else {
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i = (0x000fffff)>>_j0;
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if(((i0&i)|i1)==0) { /* x is integral */
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*iptr = x;
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INSERT_WORDS(x,i0&0x80000000,0); /* return +-0 */
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return x;
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} else {
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INSERT_WORDS(*iptr,i0&(~i),0);
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return x - *iptr;
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}
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}
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} else if (_j0>51) { /* no fraction part */
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*iptr = x*one;
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/* We must handle NaNs separately. */
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if (_j0 == 0x400 && ((i0 & 0xfffff) | i1))
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return x*one;
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INSERT_WORDS(x,i0&0x80000000,0); /* return +-0 */
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return x;
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} else { /* fraction part in low x */
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i = ((u_int32_t)(0xffffffff))>>(_j0-20);
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if((i1&i)==0) { /* x is integral */
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*iptr = x;
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INSERT_WORDS(x,i0&0x80000000,0); /* return +-0 */
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return x;
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} else {
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INSERT_WORDS(*iptr,i0,i1&(~i));
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return x - *iptr;
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}
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}
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}
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libm_hidden_def(modf)
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@ -322,6 +322,28 @@ float SDL_log10f(float x)
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#endif
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}
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double
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SDL_modf(double x, double *y)
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{
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#if defined(HAVE_MODF)
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return modf(x, y);
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#else
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return SDL_uclibc_modf(x, y);
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#endif
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}
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float SDL_modff(float x, float *y)
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{
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#if defined(HAVE_MODFF)
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return modff(x, y);
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#else
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double double_result, double_y;
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double_result = SDL_modf((double)x, &double_y);
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*y = (float)double_y;
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return (float)double_result;
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#endif
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}
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double
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SDL_pow(double x, double y)
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{
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@ -1272,6 +1272,24 @@ log10_regularCases(void *args)
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return helper_dtod_inexact("Log10", SDL_log10, regular_cases, SDL_arraysize(regular_cases));
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}
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/* SDL_modf tests functions */
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static int
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modf_baseCases(void *args)
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{
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double fractional, integral;
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fractional = SDL_modf(1.25, &integral);
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SDLTest_AssertCheck(integral == 1.0,
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"modf(%f), expected integral %f, got %f",
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1.25, 1.0, integral);
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SDLTest_AssertCheck(fractional == 0.25,
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"modf(%f), expected fractional %f, got %f",
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1.25, 0.25, fractional);
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return TEST_COMPLETED;
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}
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/* SDL_pow tests functions */
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/* Tests with positive and negative infinities as exponents */
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"Checks a set of regular values", TEST_ENABLED
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};
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/* SDL_modf test cases */
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static const SDLTest_TestCaseReference modfTestBase = {
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(SDLTest_TestCaseFp)modf_baseCases, "modf_baseCases",
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"Checks the base cases", TEST_ENABLED
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};
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/* SDL_pow test cases */
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static const SDLTest_TestCaseReference powTestExpInf1 = {
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@ -3315,6 +3340,8 @@ static const SDLTest_TestCaseReference *mathTests[] = {
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&log10TestLimit, &log10TestNan,
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&log10TestBase, &log10TestRegular,
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&modfTestBase,
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&powTestExpInf1, &powTestExpInf2, &powTestExpInf3,
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&powTestBaseInf1, &powTestBaseInf2,
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&powTestNan1, &powTestNan2, &powTestNan3, &powTestNan4,
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Loading…
Reference in New Issue