hidapi: Use GameCube adapter controller port for player index

The Nintendo USB GameCube adapter has four controller ports. Return
the port number as 0 to 3 from SDL_JoystickGetPlayerIndex() and
SDL_JoystickGetDevicePlayerIndex().
Zack Middleton 2019-06-08 13:36:59 -07:00
parent e7b514d8ff
commit 82af42761e
7 changed files with 61 additions and 1 deletions

View File

@ -267,6 +267,22 @@ HIDAPI_DriverGameCube_NumJoysticks(SDL_HIDAPI_DriverData *context)
return joysticks;
}
static int
HIDAPI_DriverGameCube_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
{
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)context->context;
Uint8 i;
for (i = 0; i < 4; i += 1) {
if (ctx->joysticks[i] != -1) {
if (index == 0) {
return i;
}
index -= 1;
}
}
return -1; /* Should never get here! */
}
static SDL_JoystickID
HIDAPI_DriverGameCube_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
{
@ -294,6 +310,7 @@ HIDAPI_DriverGameCube_OpenJoystick(SDL_HIDAPI_DriverData *context, SDL_Joystick
joystick->nbuttons = 12;
joystick->naxes = 6;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
joystick->player_index = i;
return SDL_TRUE;
}
}
@ -334,6 +351,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube =
HIDAPI_DriverGameCube_QuitDriver,
HIDAPI_DriverGameCube_UpdateDriver,
HIDAPI_DriverGameCube_NumJoysticks,
HIDAPI_DriverGameCube_PlayerIndexForIndex,
HIDAPI_DriverGameCube_InstanceIDForIndex,
HIDAPI_DriverGameCube_OpenJoystick,
HIDAPI_DriverGameCube_Rumble

View File

@ -338,6 +338,12 @@ HIDAPI_DriverPS4_NumJoysticks(SDL_HIDAPI_DriverData *context)
return 1;
}
static int
HIDAPI_DriverPS4_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
{
return -1;
}
static SDL_JoystickID
HIDAPI_DriverPS4_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
{
@ -592,6 +598,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
HIDAPI_DriverPS4_QuitDriver,
HIDAPI_DriverPS4_UpdateDriver,
HIDAPI_DriverPS4_NumJoysticks,
HIDAPI_DriverPS4_PlayerIndexForIndex,
HIDAPI_DriverPS4_InstanceIDForIndex,
HIDAPI_DriverPS4_OpenJoystick,
HIDAPI_DriverPS4_Rumble

View File

@ -914,6 +914,12 @@ HIDAPI_DriverSwitch_NumJoysticks(SDL_HIDAPI_DriverData *context)
return 1;
}
static int
HIDAPI_DriverSwitch_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
{
return -1;
}
static SDL_JoystickID
HIDAPI_DriverSwitch_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
{
@ -931,6 +937,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
HIDAPI_DriverSwitch_QuitDriver,
HIDAPI_DriverSwitch_UpdateDriver,
HIDAPI_DriverSwitch_NumJoysticks,
HIDAPI_DriverSwitch_PlayerIndexForIndex,
HIDAPI_DriverSwitch_InstanceIDForIndex,
HIDAPI_DriverSwitch_OpenJoystick,
HIDAPI_DriverSwitch_Rumble

View File

@ -330,6 +330,12 @@ HIDAPI_DriverXbox360_NumJoysticks(SDL_HIDAPI_DriverData *context)
return 1;
}
static int
HIDAPI_DriverXbox360_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
{
return -1;
}
static SDL_JoystickID
HIDAPI_DriverXbox360_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
{
@ -813,6 +819,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
HIDAPI_DriverXbox360_QuitDriver,
HIDAPI_DriverXbox360_UpdateDriver,
HIDAPI_DriverXbox360_NumJoysticks,
HIDAPI_DriverXbox360_PlayerIndexForIndex,
HIDAPI_DriverXbox360_InstanceIDForIndex,
HIDAPI_DriverXbox360_OpenJoystick,
HIDAPI_DriverXbox360_Rumble

View File

@ -207,6 +207,12 @@ HIDAPI_DriverXboxOne_NumJoysticks(SDL_HIDAPI_DriverData *context)
return 1;
}
static int
HIDAPI_DriverXboxOne_PlayerIndexForIndex(SDL_HIDAPI_DriverData *context, int index)
{
return -1;
}
static SDL_JoystickID
HIDAPI_DriverXboxOne_InstanceIDForIndex(SDL_HIDAPI_DriverData *context, int index)
{
@ -350,6 +356,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
HIDAPI_DriverXboxOne_QuitDriver,
HIDAPI_DriverXboxOne_UpdateDriver,
HIDAPI_DriverXboxOne_NumJoysticks,
HIDAPI_DriverXboxOne_PlayerIndexForIndex,
HIDAPI_DriverXboxOne_InstanceIDForIndex,
HIDAPI_DriverXboxOne_OpenJoystick,
HIDAPI_DriverXboxOne_Rumble

View File

@ -948,7 +948,19 @@ HIDAPI_JoystickGetDeviceName(int device_index)
static int
HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
int joysticks;
while (device) {
if (device->driver) {
joysticks = device->driver->NumJoysticks(&device->devdata);
if (device_index < joysticks) {
break;
}
device_index -= joysticks;
}
device = device->next;
}
return device->driver->PlayerIndexForIndex(&device->devdata, device_index);
}
static SDL_JoystickGUID

View File

@ -65,6 +65,8 @@ typedef struct _SDL_HIDAPI_DeviceDriver
SDL_bool (*UpdateDriver)(SDL_HIDAPI_DriverData *context,
int *num_joysticks);
int (*NumJoysticks)(SDL_HIDAPI_DriverData *context);
int (*PlayerIndexForIndex)(SDL_HIDAPI_DriverData *context,
int index);
SDL_JoystickID (*InstanceIDForIndex)(SDL_HIDAPI_DriverData *context,
int index);
SDL_bool (*OpenJoystick)(SDL_HIDAPI_DriverData *context,