diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index ea1f6b2f5..d6a2ea207 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -595,7 +595,7 @@ SDL_DYNAPI_PROC(SDL_GLContext,SDL_GL_GetCurrentContext,(void),(),return) SDL_DYNAPI_PROC(void,SDL_GL_GetDrawableSize,(SDL_Window *a, int *b, int *c),(a,b,c),) SDL_DYNAPI_PROC(int,SDL_GL_SetSwapInterval,(int a),(a),return) SDL_DYNAPI_PROC(int,SDL_GL_GetSwapInterval,(void),(),return) -SDL_DYNAPI_PROC(void,SDL_GL_SwapWindow,(SDL_Window *a),(a),return) +SDL_DYNAPI_PROC(void,SDL_GL_SwapWindow,(SDL_Window *a),(a),) SDL_DYNAPI_PROC(void,SDL_GL_DeleteContext,(SDL_GLContext a),(a),) SDL_DYNAPI_PROC(int,SDL_vsscanf,(const char *a, const char *b, va_list c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_GameControllerAddMappingsFromRW,(SDL_RWops *a, int b),(a,b),return)