Fixed detecting CoreAudio devices that have both capture and output endpoints

main
Sam Lantinga 2024-03-28 18:35:42 -07:00
parent af5728b94d
commit 87235e0f6d
1 changed files with 0 additions and 2 deletions

View File

@ -207,8 +207,6 @@ static void RefreshPhysicalDevices(void)
(int)i, name, (int)dev);
#endif
devs[i] = 0; // don't bother checking this one on the next iscapture iteration of the loop
SDL_AudioDevice *device = SDL_AddAudioDevice(iscapture ? SDL_TRUE : SDL_FALSE, name, &spec, (void *)((size_t)dev));
if (device) {
AudioObjectAddPropertyListener(dev, &alive_address, DeviceAliveNotification, device);