From 898644d18e15fe1ab65acf7e987f5fabeca0c920 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 6 Dec 2018 09:09:05 -0800 Subject: [PATCH] Made it more clear that the values being compared are floats --- src/events/SDL_mouse.c | 2 +- src/events/SDL_touch.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c index 75980ff0d..ecc70470f 100644 --- a/src/events/SDL_mouse.c +++ b/src/events/SDL_mouse.c @@ -545,7 +545,7 @@ SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, float x, float y, S SDL_SetMouseFocus(window); } - if (x == 0. && y == 0.) { + if (x == 0.0f && y == 0.0f) { return 0; } diff --git a/src/events/SDL_touch.c b/src/events/SDL_touch.c index 2c175aba1..efca38555 100644 --- a/src/events/SDL_touch.c +++ b/src/events/SDL_touch.c @@ -315,7 +315,7 @@ SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid, prel = pressure - finger->pressure; /* Drop events that don't change state */ - if (xrel == 0. && yrel == 0. && prel == 0.) { + if (xrel == 0.0f && yrel == 0.0f && prel == 0.0f) { #if 0 printf("Touch event didn't change state - dropped!\n"); #endif