Skip PS4/PS5 probe message if we already know it's a supported controller
parent
fa2063fb44
commit
899a1e7cba
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@ -181,13 +181,18 @@ HIDAPI_DriverPS4_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name,
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (type == SDL_CONTROLLER_TYPE_PS4) {
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return SDL_TRUE;
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}
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if (device && SONY_THIRDPARTY_VENDOR(device->vendor_id) &&
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(size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
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data[2] == 0x27) {
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/* Supported third party controller */
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return SDL_TRUE;
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}
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return (type == SDL_CONTROLLER_TYPE_PS4) ? SDL_TRUE : SDL_FALSE;
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return SDL_FALSE;
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}
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static void
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@ -263,13 +263,18 @@ HIDAPI_DriverPS5_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name,
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if (type == SDL_CONTROLLER_TYPE_PS5) {
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return SDL_TRUE;
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}
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if (device && SONY_THIRDPARTY_VENDOR(device->vendor_id) &&
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(size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
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data[2] == 0x28) {
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/* Supported third party controller */
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return SDL_TRUE;
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}
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return (type == SDL_CONTROLLER_TYPE_PS5) ? SDL_TRUE : SDL_FALSE;
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return SDL_FALSE;
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}
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static void
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