Added some missing "extern" declarations

Sam Lantinga 2017-09-21 00:55:29 -07:00
parent f40bd5ee24
commit 8b660c5046
1 changed files with 14 additions and 14 deletions

View File

@ -71,8 +71,8 @@ extern SDL_AudioFilter SDL_Convert_F32_to_S32;
/* You need to call SDL_PrepareResampleFilter() before using the internal resampler. /* You need to call SDL_PrepareResampleFilter() before using the internal resampler.
SDL_AudioQuit() calls SDL_FreeResamplerFilter(), you should never call it yourself. */ SDL_AudioQuit() calls SDL_FreeResamplerFilter(), you should never call it yourself. */
int SDL_PrepareResampleFilter(void); extern int SDL_PrepareResampleFilter(void);
void SDL_FreeResampleFilter(void); extern void SDL_FreeResampleFilter(void);
/* SDL_AudioStream is a new audio conversion interface. It /* SDL_AudioStream is a new audio conversion interface. It
@ -92,28 +92,28 @@ void SDL_FreeResampleFilter(void);
typedef struct SDL_AudioStream SDL_AudioStream; typedef struct SDL_AudioStream SDL_AudioStream;
/* create a new stream */ /* create a new stream */
SDL_AudioStream *SDL_NewAudioStream(const SDL_AudioFormat src_format, extern SDL_AudioStream *SDL_NewAudioStream(const SDL_AudioFormat src_format,
const Uint8 src_channels, const Uint8 src_channels,
const int src_rate, const int src_rate,
const SDL_AudioFormat dst_format, const SDL_AudioFormat dst_format,
const Uint8 dst_channels, const Uint8 dst_channels,
const int dst_rate); const int dst_rate);
/* add data to be converted/resampled to the stream */ /* add data to be converted/resampled to the stream */
int SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, const Uint32 len); extern int SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, const Uint32 len);
/* get converted/resampled data from the stream */ /* get converted/resampled data from the stream */
int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, const Uint32 len); extern int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, const Uint32 len);
/* clear any pending data in the stream without converting it. */ /* clear any pending data in the stream without converting it. */
void SDL_AudioStreamClear(SDL_AudioStream *stream); extern void SDL_AudioStreamClear(SDL_AudioStream *stream);
/* number of converted/resampled bytes available */ /* number of converted/resampled bytes available */
int SDL_AudioStreamAvailable(SDL_AudioStream *stream); extern int SDL_AudioStreamAvailable(SDL_AudioStream *stream);
/* dispose of a stream */ /* dispose of a stream */
void SDL_FreeAudioStream(SDL_AudioStream *stream); extern void SDL_FreeAudioStream(SDL_AudioStream *stream);
#endif #endif /* SDL_audio_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */ /* vi: set ts=4 sw=4 expandtab: */