Fix emscripten, android, uikit and windows
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d0d8b28df1
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9224a0a2d8
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@ -152,8 +152,6 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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*
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* \param pCount A pointer to an unsigned int corresponding to the number of
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* extensions to be returned
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* \param pNames NULL or a pointer to an array to be filled with required
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* Vulkan instance extensions
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* \returns SDL_TRUE on success, SDL_FALSE on error.
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*
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* \since This function is available since SDL 3.0.0.
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@ -36,9 +36,8 @@
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int Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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SDL_bool Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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unsigned *count,
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const char **names);
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char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count);
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SDL_bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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@ -36,9 +36,8 @@
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int UIKit_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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SDL_bool UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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unsigned *count,
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const char **names);
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char const* const* UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count);
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SDL_bool UIKit_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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@ -36,9 +36,8 @@
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int WIN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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SDL_bool WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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unsigned *count,
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const char **names);
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char const* const* WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count);
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SDL_bool WIN_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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