use of SDL functions

main
Sylvain 2023-06-25 22:46:54 +02:00 committed by Sam Lantinga
parent 87e916dd21
commit 95727b5c7d
5 changed files with 10 additions and 10 deletions

View File

@ -190,7 +190,7 @@ static void build_device_list(int iscapture, addDevFn addfn, void *addfndata)
CFRelease(cfstr);
if (usable) {
len = strlen(ptr);
len = SDL_strlen(ptr);
/* Some devices have whitespace at the end...trim it. */
while ((len > 0) && (ptr[len - 1] == ' ')) {
len--;
@ -894,7 +894,7 @@ static int prepare_audioqueue(SDL_AudioDevice *_this)
/* Make sure we can feed the device a minimum amount of time */
MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
#ifdef __IOS__
if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
if (SDL_floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
/* Older iOS hardware, use 40 ms as a minimum time */
MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0;
}
@ -1213,7 +1213,7 @@ static int COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int i
if (usable) {
usable = 0;
len = strlen(devname);
len = SDL_strlen(devname);
/* Some devices have whitespace at the end...trim it. */
while ((len > 0) && (devname[len - 1] == ' ')) {
len--;

View File

@ -207,7 +207,7 @@ static void N3DSAUDIO_PlayDevice(SDL_AudioDevice *_this)
contextUnlock(_this);
memcpy((void *)_this->hidden->waveBuf[nextbuf].data_vaddr,
SDL_memcpy((void *)_this->hidden->waveBuf[nextbuf].data_vaddr,
_this->hidden->mixbuf, sampleLen);
DSP_FlushDataCache(_this->hidden->waveBuf[nextbuf].data_vaddr, sampleLen);

View File

@ -52,8 +52,8 @@ static void recursive_mkdir(const char *dir)
char *p = NULL;
size_t len;
snprintf(tmp, sizeof(tmp), "%s", dir);
len = strlen(tmp);
SDL_snprintf(tmp, sizeof(tmp), "%s", dir);
len = SDL_strlen(tmp);
if (tmp[len - 1] == '/') {
tmp[len - 1] = 0;
}
@ -62,7 +62,7 @@ static void recursive_mkdir(const char *dir)
if (*p == '/') {
*p = 0;
// Just creating subfolders from current path
if (strstr(tmp, base) != NULL) {
if (SDL_strstr(tmp, base) != NULL) {
mkdir(tmp, S_IRWXU);
}

View File

@ -164,7 +164,7 @@ void *Cocoa_GetClipboardData(SDL_VideoDevice *_this, size_t *len, const char *mi
CFRelease(utiType);
if (itemData != nil) {
*len = (size_t)[itemData length];
data = malloc(*len);
data = SDL_malloc(*len);
[itemData getBytes: data length: *len];
return data;
}

View File

@ -2201,7 +2201,7 @@ void Cocoa_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
NSWindow *nsparent = ((__bridge SDL_CocoaWindowData *)window->parent->driverdata).nswindow;
[nsparent addChildWindow:nswindow ordered:NSWindowAbove];
}
if (bActivate) {
[nswindow makeKeyAndOrderFront:nil];
} else {
@ -2323,7 +2323,7 @@ void Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_V
/* Hack to fix origin on macOS 10.4
This is no longer needed as of macOS 10.15, according to bug 4822.
*/
if (floor(NSAppKitVersionNumber) <= NSAppKitVersionNumber10_14) {
if (SDL_floor(NSAppKitVersionNumber) <= NSAppKitVersionNumber10_14) {
NSRect screenRect = [[nswindow screen] frame];
if (screenRect.size.height >= 1.0f) {
rect.origin.y += (screenRect.size.height - rect.size.height);