Documentation cleanup
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47170d288e
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@ -15,11 +15,11 @@ General:
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* RW_SEEK_CUR -> SDL_RW_SEEK_CUR
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* RW_SEEK_END -> SDL_RW_SEEK_END
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* RW_SEEK_SET -> SDL_RW_SEEK_SET
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* SDL_FreeWAV has been removed and calls can be replaced with SDL_free
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* The following functions have been renamed:
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* SDL_FreeWAV => SDL_free
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* Removed the following functions from the API, see docs/README-migration.md for details:
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* SDL_AudioInit
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* SDL_AudioQuit
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* SDL_AudioInit()
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* SDL_AudioQuit()
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* SDL_CalculateGammaRamp()
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* SDL_CreateRGBSurface()
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* SDL_CreateRGBSurfaceFrom()
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@ -42,15 +42,13 @@ The vi format comments have been removed from source code. Vim users can use the
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## SDL_audio.h
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- SDL_AudioInit() and SDL_AudioQuit() have been removed. Instead you can call SDL_InitSubSytem() and SDL_QuitSubSytem() with SDL_INIT_AUDIO, which will properly refcount the subsystems.
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Also the hint SDL_AUDIO_DRIVER can help to choose a specific driver.
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SDL_AudioInit() and SDL_AudioQuit() have been removed. Instead you can call SDL_InitSubSytem() and SDL_QuitSubSytem() with SDL_INIT_AUDIO, which will properly refcount the subsystems. You can choose a specific audio driver using SDL_AUDIO_DRIVER hint.
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The following functions have been renamed:
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* SDL_FreeWAV => SDL_free
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SDL_FreeWAV has been removed and calls can be replaced with SDL_free.
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## SDL_cpuinfo.h
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- SDL_Has3DNow() has been removed; there is no replacement.
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SDL_Has3DNow() has been removed; there is no replacement.
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The following headers are no longer automatically included, and will need to be included manually:
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- immintrin.h
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@ -311,8 +311,6 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
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* initialized.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_INIT_AUDIO
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
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