Fixed bug 2640 - Unable to SDL_SetRenderTarget to original surface for software renderer without a window
Damian Kaczmarek Basically this bug is probably not a common use case. My goal is to allow rendering totally without a window, for example to a screenshot and I need to rely on SDL_SetRenderTarget to properly work for a purely software renderer created by SDL_CreateSoftwareRenderer.main
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fd1da994fa
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96b613eab3
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@ -146,6 +146,7 @@ SW_CreateRendererForSurface(SDL_Surface * surface)
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return NULL;
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return NULL;
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}
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}
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data->surface = surface;
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data->surface = surface;
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data->window = surface;
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renderer->WindowEvent = SW_WindowEvent;
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renderer->WindowEvent = SW_WindowEvent;
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renderer->GetOutputSize = SW_GetOutputSize;
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renderer->GetOutputSize = SW_GetOutputSize;
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