SDL_xinputjoystick.c: commented out GuessXInputDevice()

Not used since commit 277b033e78.
main
Ozkan Sezer 2022-08-31 02:32:28 +03:00
parent 42d09a8f42
commit 973a677a2d
1 changed files with 2 additions and 1 deletions

View File

@ -127,6 +127,7 @@ GetXInputName(const Uint8 userid, BYTE SubType)
return name;
}
#if 0
/* We can't really tell what device is being used for XInput, but we can guess
and we'll be correct for the case where only one device is connected.
*/
@ -134,7 +135,6 @@ static void
GuessXInputDevice(Uint8 userid, Uint16 *pVID, Uint16 *pPID, Uint16 *pVersion)
{
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) /* TODO: remove this ifndef __WINRT__ block, but only after integrating with UWP/WinRT's HID API */
PRAWINPUTDEVICELIST devices = NULL;
UINT i, j, device_count = 0;
@ -239,6 +239,7 @@ GuessXInputDevice(Uint8 userid, Uint16 *pVID, Uint16 *pPID, Uint16 *pVersion)
*pPID = 0x02fd; /* XBox One S Bluetooth */
*pVersion = 0;
}
#endif /* #if 0 */
static void
AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)