diff --git a/src/audio/aaudio/SDL_aaudio.c b/src/audio/aaudio/SDL_aaudio.c index 977d84e4c..ea569503e 100644 --- a/src/audio/aaudio/SDL_aaudio.c +++ b/src/audio/aaudio/SDL_aaudio.c @@ -312,7 +312,9 @@ static int BuildAAudioStream(SDL_AudioDevice *device) ctx.AAudioStreamBuilder_setDirection(builder, direction); ctx.AAudioStreamBuilder_setErrorCallback(builder, AAUDIO_errorCallback, device); ctx.AAudioStreamBuilder_setDataCallback(builder, AAUDIO_dataCallback, device); +#if 0 // Some devices have flat sounding audio when low latency mode is enabled ctx.AAudioStreamBuilder_setPerformanceMode(builder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY); +#endif LOGI("AAudio Try to open %u hz %u bit chan %u %s samples %u", device->spec.freq, SDL_AUDIO_BITSIZE(device->spec.format),