Bug 4576: remove touch/mouse duplication for Android
parent
9d28156f12
commit
9b3c2258aa
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@ -40,23 +40,11 @@
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#define ACTION_POINTER_DOWN 5
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#define ACTION_POINTER_UP 6
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static void Android_GetWindowCoordinates(SDL_Window *window, float x, float y,
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int *window_x, int *window_y)
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{
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int window_w, window_h;
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SDL_GetWindowSize(window, &window_w, &window_h);
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*window_x = (int)(x * window_w);
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*window_y = (int)(y * window_h);
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}
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static SDL_bool separate_mouse_and_touch = SDL_FALSE;
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static void SDLCALL
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SeparateEventsHintWatcher(void *userdata, const char *name,
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const char *oldValue, const char *newValue)
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{
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separate_mouse_and_touch = (newValue && (SDL_strcmp(newValue, "1") == 0));
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SDL_bool separate_mouse_and_touch = (newValue && (SDL_strcmp(newValue, "1") == 0));
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Android_JNI_SetSeparateMouseAndTouch(separate_mouse_and_touch);
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}
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@ -74,7 +62,6 @@ void Android_QuitTouch(void)
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{
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SDL_DelHintCallback(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH,
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SeparateEventsHintWatcher, NULL);
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separate_mouse_and_touch = SDL_FALSE;
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}
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void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p)
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@ -82,7 +69,6 @@ void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_fin
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SDL_TouchID touchDeviceId = 0;
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SDL_FingerID fingerId = 0;
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int window_x, window_y;
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static SDL_FingerID pointerFingerID = 0;
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if (!window) {
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return;
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@ -96,40 +82,16 @@ void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_fin
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fingerId = (SDL_FingerID)pointer_finger_id_in;
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switch (action) {
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case ACTION_DOWN:
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/* Primary pointer down */
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if (!separate_mouse_and_touch) {
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Android_GetWindowCoordinates(window, x, y, &window_x, &window_y);
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/* send moved event */
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SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
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/* send mouse down event */
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SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
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}
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pointerFingerID = fingerId;
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case ACTION_POINTER_DOWN:
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/* Non primary pointer down */
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SDL_SendTouch(touchDeviceId, fingerId, SDL_TRUE, x, y, p);
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break;
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case ACTION_MOVE:
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if (!pointerFingerID) {
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if (!separate_mouse_and_touch) {
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Android_GetWindowCoordinates(window, x, y, &window_x, &window_y);
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/* send moved event */
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SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
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}
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}
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SDL_SendTouchMotion(touchDeviceId, fingerId, x, y, p);
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break;
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case ACTION_UP:
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/* Primary pointer up */
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if (!separate_mouse_and_touch) {
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/* send mouse up */
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SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
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}
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pointerFingerID = (SDL_FingerID) 0;
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case ACTION_POINTER_UP:
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/* Non primary pointer up */
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SDL_SendTouch(touchDeviceId, fingerId, SDL_FALSE, x, y, p);
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break;
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