3DS: Improve framebuffer support
parent
723cbf4b8e
commit
9b8e5a705e
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@ -34,7 +34,9 @@ typedef struct
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int width, height;
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int width, height;
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} Dimensions;
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} Dimensions;
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static void CopyFramebuffertoN3DS(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim);
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static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim);
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static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim);
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static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim);
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static int GetDestOffset(int x, int y, int dest_width);
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static int GetDestOffset(int x, int y, int dest_width);
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static int GetSourceOffset(int x, int y, int source_width);
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static int GetSourceOffset(int x, int y, int source_width);
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static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen);
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static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen);
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@ -43,17 +45,21 @@ static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen)
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int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch)
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int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch)
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{
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{
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SDL_Surface *framebuffer;
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SDL_Surface *framebuffer;
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const SDL_DisplayMode *mode;
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int w, h;
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int w, h;
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SDL_N3DS_DestroyWindowFramebuffer(_this, window);
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mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(window));
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SDL_GetWindowSizeInPixels(window, &w, &h);
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SDL_GetWindowSizeInPixels(window, &w, &h);
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framebuffer = SDL_CreateSurface(w, h, FRAMEBUFFER_FORMAT);
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framebuffer = SDL_CreateSurface(w, h, mode->format);
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if (!framebuffer) {
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if (!framebuffer) {
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return -1;
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return -1;
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}
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}
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SDL_SetSurfaceProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, framebuffer);
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SDL_SetSurfaceProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, framebuffer);
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*format = FRAMEBUFFER_FORMAT;
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*format = mode->format;
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*pixels = framebuffer->pixels;
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*pixels = framebuffer->pixels;
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*pitch = framebuffer->pitch;
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*pitch = framebuffer->pitch;
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return 0;
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return 0;
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@ -64,7 +70,7 @@ int SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window,
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SDL_WindowData *drv_data = window->driverdata;
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SDL_WindowData *drv_data = window->driverdata;
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SDL_Surface *surface;
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SDL_Surface *surface;
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u16 width, height;
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u16 width, height;
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u32 *framebuffer;
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void *framebuffer;
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u32 bufsize;
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u32 bufsize;
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surface = (SDL_Surface *)SDL_GetProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, NULL);
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surface = (SDL_Surface *)SDL_GetProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, NULL);
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@ -73,26 +79,60 @@ int SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window,
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}
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}
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/* Get the N3DS internal framebuffer and its size */
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/* Get the N3DS internal framebuffer and its size */
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framebuffer = (u32 *)gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height);
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framebuffer = gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height);
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bufsize = width * height * 4;
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bufsize = width * height * 4;
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CopyFramebuffertoN3DS(framebuffer, (Dimensions){ width, height },
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if (surface->format->bytes_per_pixel == 2)
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surface->pixels, (Dimensions){ surface->w, surface->h });
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CopyFramebuffertoN3DS_16(framebuffer, (Dimensions){ width, height },
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surface->pixels, (Dimensions){ surface->w, surface->h });
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else if (surface->format->bytes_per_pixel == 3)
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CopyFramebuffertoN3DS_24(framebuffer, (Dimensions){ width, height },
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surface->pixels, (Dimensions){ surface->w, surface->h });
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else
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CopyFramebuffertoN3DS_32(framebuffer, (Dimensions){ width, height },
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surface->pixels, (Dimensions){ surface->w, surface->h });
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FlushN3DSBuffer(framebuffer, bufsize, drv_data->screen);
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FlushN3DSBuffer(framebuffer, bufsize, drv_data->screen);
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return 0;
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return 0;
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}
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}
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static void CopyFramebuffertoN3DS(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim)
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static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim)
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{
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{
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int rows = SDL_min(dest_dim.width, source_dim.height);
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int rows = SDL_min(dest_dim.width, source_dim.height);
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int cols = SDL_min(dest_dim.height, source_dim.width);
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int cols = SDL_min(dest_dim.height, source_dim.width);
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for (int y = 0; y < rows; ++y) {
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for (int y = 0; y < rows; ++y) {
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for (int x = 0; x < cols; ++x) {
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for (int x = 0; x < cols; ++x) {
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SDL_memcpy(
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const u16 *s = source + GetSourceOffset(x, y, source_dim.width);
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dest + GetDestOffset(x, y, dest_dim.width),
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u16 *d = dest + GetDestOffset(x, y, dest_dim.width);
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source + GetSourceOffset(x, y, source_dim.width),
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*d = *s;
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4);
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}
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}
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}
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static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim)
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{
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int rows = SDL_min(dest_dim.width, source_dim.height);
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int cols = SDL_min(dest_dim.height, source_dim.width);
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for (int y = 0; y < rows; ++y) {
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for (int x = 0; x < cols; ++x) {
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const u8 *s = source + GetSourceOffset(x, y, source_dim.width) * 3;
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u8 *d = dest + GetDestOffset(x, y, dest_dim.width) * 3;
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d[0] = s[0];
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d[1] = s[1];
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d[2] = s[2];
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}
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}
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}
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static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim)
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{
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int rows = SDL_min(dest_dim.width, source_dim.height);
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int cols = SDL_min(dest_dim.height, source_dim.width);
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for (int y = 0; y < rows; ++y) {
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for (int x = 0; x < cols; ++x) {
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const u32 *s = source + GetSourceOffset(x, y, source_dim.width);
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u32 *d = dest + GetDestOffset(x, y, dest_dim.width);
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*d = *s;
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}
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}
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}
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}
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}
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}
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@ -35,6 +35,8 @@ static int AddN3DSDisplay(gfxScreen_t screen);
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static int N3DS_VideoInit(SDL_VideoDevice *_this);
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static int N3DS_VideoInit(SDL_VideoDevice *_this);
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static void N3DS_VideoQuit(SDL_VideoDevice *_this);
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static void N3DS_VideoQuit(SDL_VideoDevice *_this);
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static int N3DS_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
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static int N3DS_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
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static int N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
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static int N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
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static int N3DS_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
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static int N3DS_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
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static void N3DS_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
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static void N3DS_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
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@ -44,6 +46,23 @@ struct SDL_DisplayData
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gfxScreen_t screen;
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gfxScreen_t screen;
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};
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};
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struct SDL_DisplayModeData
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{
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GSPGPU_FramebufferFormat fmt;
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};
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static const struct
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{
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SDL_PixelFormatEnum pixfmt;
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GSPGPU_FramebufferFormat gspfmt;
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} format_map[] = {
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{ SDL_PIXELFORMAT_RGBA8888, GSP_RGBA8_OES },
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{ SDL_PIXELFORMAT_BGR24, GSP_BGR8_OES },
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{ SDL_PIXELFORMAT_RGB565, GSP_RGB565_OES },
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{ SDL_PIXELFORMAT_RGBA5551, GSP_RGB5_A1_OES },
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{ SDL_PIXELFORMAT_RGBA4444, GSP_RGBA4_OES }
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};
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/* N3DS driver bootstrap functions */
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/* N3DS driver bootstrap functions */
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static void N3DS_DeleteDevice(SDL_VideoDevice *device)
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static void N3DS_DeleteDevice(SDL_VideoDevice *device)
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@ -76,6 +95,8 @@ static SDL_VideoDevice *N3DS_CreateDevice(void)
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device->VideoInit = N3DS_VideoInit;
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device->VideoInit = N3DS_VideoInit;
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device->VideoQuit = N3DS_VideoQuit;
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device->VideoQuit = N3DS_VideoQuit;
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device->GetDisplayModes = N3DS_GetDisplayModes;
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device->SetDisplayMode = N3DS_SetDisplayMode;
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device->GetDisplayBounds = N3DS_GetDisplayBounds;
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device->GetDisplayBounds = N3DS_GetDisplayBounds;
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device->CreateSDLWindow = N3DS_CreateWindow;
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device->CreateSDLWindow = N3DS_CreateWindow;
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@ -93,6 +114,8 @@ static SDL_VideoDevice *N3DS_CreateDevice(void)
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device->free = N3DS_DeleteDevice;
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device->free = N3DS_DeleteDevice;
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device->device_caps = VIDEO_DEVICE_CAPS_FULLSCREEN_ONLY;
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return device;
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return device;
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}
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}
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@ -117,6 +140,7 @@ static int N3DS_VideoInit(SDL_VideoDevice *_this)
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static int AddN3DSDisplay(gfxScreen_t screen)
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static int AddN3DSDisplay(gfxScreen_t screen)
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{
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{
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SDL_DisplayMode mode;
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SDL_DisplayMode mode;
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SDL_DisplayModeData *modedata;
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SDL_VideoDisplay display;
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SDL_VideoDisplay display;
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SDL_DisplayData *display_driver_data = SDL_calloc(1, sizeof(SDL_DisplayData));
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SDL_DisplayData *display_driver_data = SDL_calloc(1, sizeof(SDL_DisplayData));
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if (!display_driver_data) {
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if (!display_driver_data) {
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@ -128,10 +152,17 @@ static int AddN3DSDisplay(gfxScreen_t screen)
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display_driver_data->screen = screen;
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display_driver_data->screen = screen;
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modedata = SDL_malloc(sizeof(SDL_DisplayModeData));
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if (!modedata) {
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return -1;
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}
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mode.w = (screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
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mode.w = (screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
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mode.h = GSP_SCREEN_WIDTH;
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mode.h = GSP_SCREEN_WIDTH;
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mode.refresh_rate = 60.0f;
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mode.refresh_rate = 60.0f;
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mode.format = FRAMEBUFFER_FORMAT;
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mode.format = SDL_PIXELFORMAT_RGBA8888;
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mode.driverdata = modedata;
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modedata->fmt = GSP_RGBA8_OES;
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display.name = (screen == GFX_TOP) ? "N3DS top screen" : "N3DS bottom screen";
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display.name = (screen == GFX_TOP) ? "N3DS top screen" : "N3DS bottom screen";
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display.desktop_mode = mode;
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display.desktop_mode = mode;
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@ -149,6 +180,43 @@ static void N3DS_VideoQuit(SDL_VideoDevice *_this)
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gfxExit();
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gfxExit();
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}
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}
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static int N3DS_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
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{
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SDL_DisplayData *displaydata = display->driverdata;
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SDL_DisplayModeData *modedata;
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SDL_DisplayMode mode;
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int i;
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for (i = 0; i < SDL_arraysize(format_map); i++) {
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modedata = SDL_malloc(sizeof(SDL_DisplayModeData));
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if (!modedata)
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continue;
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SDL_zero(mode);
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mode.w = (displaydata->screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
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mode.h = GSP_SCREEN_WIDTH;
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mode.refresh_rate = 60;
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mode.format = format_map[i].pixfmt;
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mode.driverdata = modedata;
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modedata->fmt = format_map[i].gspfmt;
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if (!SDL_AddFullscreenDisplayMode(display, &mode)) {
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SDL_free(modedata);
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}
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}
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return 0;
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}
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static int N3DS_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
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{
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SDL_DisplayData *displaydata = display->driverdata;
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SDL_DisplayModeData *modedata = mode->driverdata;
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gfxSetScreenFormat(displaydata->screen, modedata->fmt);
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return 0;
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}
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static int N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect)
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static int N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect)
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{
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{
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SDL_DisplayData *driver_data = display->driverdata;
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SDL_DisplayData *driver_data = display->driverdata;
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@ -38,6 +38,4 @@ struct SDL_WindowData
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gfxScreen_t screen; /**< Keeps track of which N3DS screen is targeted */
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gfxScreen_t screen; /**< Keeps track of which N3DS screen is targeted */
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};
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};
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#define FRAMEBUFFER_FORMAT SDL_PIXELFORMAT_RGBA8888
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#endif /* SDL_n3dsvideo_h_ */
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#endif /* SDL_n3dsvideo_h_ */
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